The good news here is that Redfall runs with over 100fps at Native 4K/Epic Settings on an NVIDIA GeForce RTX 4090.
Paul Tassi: "Sony recently reiterated its commitment to live service games with one big hit last year (Helldivers 2), one big cancellation (The Last of Us Factions) and one big failure (Concord). It’s no great surprise it is continuing down this road, given the way the industry is trending and the limited shelf life of its famed single player games. But it immediately made me think of a game that Sony is allegedly releasing that I have to believe is pre-destined to fail, Fairgame$."
Fairgame$ feels like it's destined to flop out the gate- that initial trailer felt full of that same instantly-dated 'fight The Man with a ragtag team of weirdos' energy that was prevalent in Sega's Hyenas (which they wisely cancelled.) Unlike Marathon I just don't see this standing a chance.
Some of the biggest success stories in the history of gaming have happened during this generation of gaming. At the same time, some of the biggest flops in the history of gaming have also happened during this generation of gaming. To this end, a few games particularly stick out as, unfortunately, disastrous flops for those who made the games, sold the games, and ultimately, for many that played the games.
What a strange, short list. There have been many more games that arrived DOA, were never released, didn’t make their budget back, etc. Why cherry pick these games? Is this list based on the size of internet hate boners?
Skull and Bones gets my vote, at this point just completely remake AC Black Flag. If the Concord developers had made the game free to play, and toned down the in your face messaging via the mods and design choices, this game could have been serviceable eventually. I never understand why pandering to 5% of your audience and giving the finger to the other 95% seems like a good idea to these people. They never seem to learn. Disney has lost 1/3rd of its value and they keep doubling down on political messaging. I don’t get it.
Arkane Austin has just released Game Update 4, the final patch for Redfall which is 16GB in size and adds an Offline Mode.
I'm not interested in this game but i think it's great they added the offline mode for those who are.
And? Is this crysis? This isn't a demanding game. Doesn't set any standard in any aspect.
It's should be possible to achieve that with a 2080 super.
Redfall is just unoptimized mess tbh
But the world's most teraflop console can only muster 30...
so if it runs so well on PC... why did they gimp the console versions at launch? It is capable of 60fps on S & X but somehow they just forgot to flip that switch.
the game looks criminally boring, and running this game at 100fps with a 4090 is nothing to brag about I think is even shameful, judging by the visuals this game has I think this game should at least run at 200 fps at minimum with a native 4k resolution imo, seriously no physics effects, textures look cartoony, no particle effects, the npc look very low poly, static environment, the list goes on and on, this game shouldn't have any problem running with a 1060 gtx 6GB just by looking at the visuals, hell I think even a lower tier GPU should be able to handle it.