360°

PS5 Exec Doesn't Want To See Gaming's Future Dominated By Live-Service Games: "Boring"

PlayStation boss Shuehei Yoshida wants the gaming industry to continue to chase its creative dreams.

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gamespot.com
Obscure_Observer792d ago

"Got that one right, Shu!"

Kind of ironic when Sony is focused on GaaS like never before.

Flakegriffin792d ago (Edited 792d ago )

Companies evolve overtime. Sony has implemented themselves in the single player space relatively well. Now they can expand further by doing more all while still giving us single player experiences. Obviously Shu is speaking on GaaS games being the main dominance of the gaming space and if that’s the future then that indeed sucks.

You can have that mindset all while still creating some GaaS titles.

InUrFoxHole792d ago

They have 10 in the works right now.

Crows90792d ago

Absolutely! Man all the freaking gaas games theyve been releasing...wait. Not a single one.

sinspirit792d ago

Did you read? It says "dominated". That word means something.

RedDevils792d ago

They don't want to be Blockbuster, too stubborn to adapt with time.

tagzskie792d ago

kinda ironic when it comes to xbox you xboys can even defeat einstein in explation why its good, when it comes to ps you guys became dumb and dumber..

FinalFantasyFanatic792d ago

How so? They're only after one or two good GaaS games, they're throwing crap at the wall until something sticks, alot of those games in development are going to languish and die shortly after release. They're still predominately focused on their core strategy of great single player games (look at the previous interview where they admit they cancel alot of games).

Bathyj792d ago

God why do Xbox gamers always love the thought of PlayStation being as crappy as Xbox.?

DarXyde792d ago

"Like never before" regarding GaaS is like saying "PS3 is a console that launched with HDD space like never before": it's a very low bar to clear because there isn't much precedent.

I happen to agree with Shu here. I don't think being a GaaS title is a scarlet letter, but I can't think of any live service games that have been great at launch either. Naughty Dog is looking likely break that trend. I'd say two love service titles at a time is the sweet spot. I suspect people can only deal with a limited number of live service games contemporaneously.

TheCaptainKuchiki792d ago (Edited 792d ago )

Lmaooo
People always criticize Sony because 90% of their exclusives are single player games. People say they are too expensive because of low replay value.
And you wanna pretend like Sony is focusing on Gaas? Their biggest games aren't Gaas unlike MICROSOFT.

ModsDoBetter792d ago (Edited 792d ago )

How are Sony focused on GaaS?

They own Bungie and have Destiny but the majority of their titles are far from GaaS.

Why, if you are such a die hard Xbot, do you rush to comment on Sony related articles?

1Victor792d ago

@obscure
Are you ok now we was worried about your mental health state when you disappeared for almost a week from bashing PlayStation articles.
Is the word DENIED still triggering you?

I haven’t read the article as my spam blocker always red flags that site and I don’t t want to risk it so a general comment it is 🤦🏿
We all know live services game and quality rarely goes together but some of them are fun to play

derek792d ago (Edited 792d ago )

@Obscure, Sony is starting from a place of zero which requires a big initial investment to establish themselves in the live services market.

Vengeance1138792d ago

It's very much the opposite, Shu said this damn well knowing Sony is going hard on GaaS. This is Shu confirming that Single player games won't be effected at all despite them going into Live service.

Extermin8or3_791d ago

Except they aren't really- they have what may be a live service game from Haven studios and firewalk studios, they have another from a second party dev and an fps game with multiplayer focus by deviation games, they counted Gt7 as a live service game but really it's not much different to how recent GT titles were treated, they have the last of us factions, a Horizon multiplayer game in production at guerilla alongside horizon 3, a new ip from Bungie. The rest of their studios seem to be hard at work on traditional singleplayer games that may also have a multiplayer mode or may not. So their live service titles are mostly in development from either new teams setup at existing studios or from acquisitions they have made which really just replace the capabilities they once had through Sony Online Entertainment until they sold it half a decade ago. Only I'd argue their new capabilities in this space would appear to be better and have higher quality talent than it did back then.

Sonic1881790d ago

And what is Xbox focused on? Redfall is so bad, it's worse than Forspoken 😂😂😂

+ Show (13) more repliesLast reply 790d ago
S2Killinit792d ago

Thank god for actual gamers in the industry.

neutralgamer1992792d ago

Shu I agree but right now Sony themselves are working on more than 5 live service games

Redemption-64792d ago

He never said they were not working on any. He said, he doesn't want to see Gaming's Future dominated by live-Service Games. Sony currently has 25 games in development. 10 being live service games, with the other mostly likely being single player games and that is honestly a very good balance

neutralgamer1992792d ago

I agree I just hope their live service games are not simple money grabs and try to do some good interesting things

-Foxtrot792d ago

"and that is honestly a very good balance"

The issue is, whether people want to admit it or not because it's Sony, but once a company gets a taste of that money GaaS games make the chances of them going money crazy becomes super higher

I know what you'll probably say

"bu bu but Sony wouldn't do that"

NO COMPANY is immune, even the best can fall and I really don't want to see that happen here.

The fact people will completely blow that off and pretend it's not even a possibility is worrying to me because that's how we end up shits creek.

They might be fine...they might go too far but at the moment I don't think it's a bad thing at all to be sceptical with the shit this industry has gone through in the past 10 years alone.

FinalFantasyFanatic792d ago (Edited 792d ago )

The thing is most of those 10 games won't even be viable, out of the 10 that actually get released, probably only 1 or 2 will make the big bucks worth continuing support. I think Sony even knows that, look at all the other GaaS games that release and die shortly after. Personally I'm okay with that because I don't want the market dominated with these games.

I'd actually rather the resources go on to making some more top-tier JRPGs, I feel like we don't get enough of those in the last couple of gens.

neutralgamer1992792d ago

Final Fantasy

But keep in mind when those games fail many of the studios are shut and there are layoffs

NotoriousWhiz792d ago

I don't want a Gaas game. I just want a new socom. A strong multi-player title with no purchases beyond the initial purchase.

+ Show (2) more repliesLast reply 792d ago
-Foxtrot792d ago

Yeah exactly what I was thinking

Not 1

Not a cheeky 2

But freaking 5

Like it’s not even a “we’ll try doing one and see how it goes”

__SteakDeck__792d ago

@-Foxtrot What do you have against live service games. I’m not a fan of live service games, but multiplayer games can be done right just look at Titanfall before EA killed it. As long as PS’s core studios keep making single player games, everything should be fine.

Redemption-64792d ago

Sony said they have 25 games in development. 10 being live service games, with the other mostly likely being single player games. They have more single player games in development

-Foxtrot792d ago

@__SteakDeck__

Urm....that they are a cancer in this industry

That the majority of them fail and the developers have then wasted years on them rather than other things.

They turn developers and publishers into thirsty little money grabbers where that big money is still not enough for them.

I could go on, defending GaaS games is not a hill to die on man, it's really not

"done right just look at Titanfall before EA killed it"

Titanfall 2 was not really a GaaS type of game compared to what we are getting now so that's a really bad example.

__SteakDeck__792d ago

@-Foxtrot Yeah it seems like you just have a hatred for multiplayer games. I’m not the biggest fan of multiplayer games, but like I said they can be done well. Also Titanfall 1 had no single player it was multiplayer only and it’s now a dead game, but it was still good. So yes that is a good example.

FinalFantasyFanatic792d ago

@_SteakDeck_,
I'm still salty about Titanfall 2, it was one of the only multi-player games I actually liked.

NotoriousWhiz792d ago

Multi-player games don't have to be Gaas games. Look at Mario Kart, Splatoon. Nintendo's games most likely don't have Gaas because they're behind the times, but this is one area where it's better to be behind the times.

+ Show (3) more repliesLast reply 792d ago
blackblades792d ago

And? They still have single player games. Domination would completely ruled with live services which Sony should know to still do single player. On a side note they should also do a few 1st party smaller games like indie or AA. By the way is indie a single A game.

Philaroni792d ago (Edited 792d ago )

To be fair, so has many other companies aka Ubisoft for example and many of them they decided to end development on. Just because something is in the works does not mean it will release if they do not feel it will pan out. ATM all of the GaaS we know of from Sony are The Last of Us Factions, and some kind of Horizon (Monster Hunter like) game. Also keep in mind, they do own Bungie, and Destiny and there new project be it Destiny 3 and there new IP will likely be that. So just that on its own is near half of what we can best assume.

Main issue with GaaS now days is that its very over saturated. Keep in mind as well Battel Royal games are GaaS by nature also, hell CoD is GaaS. Halo Infinity, ditto. Really now days unless something is an honest to god single player game only the GaaS term gets over used.

Not sure if many played it (I loved it) Gun's Up was a GaaS for a long while, it was going to shut down till some youtubers gave it a bit of new life for another half of year. We know Sony Mobile is working on things and it not shock me if some of this stuff is targeted to the mobile market.

Right now Sony's biggest weakness I'd say is MP games. With that Firewalk studio from lots of vets they just acquired its quite likely there game will have GaaS stuff as part of it, that is still years down the line. I think everyone needs to chill out some and just wait and see what comes. We have not really got a real honest GaaS from Sony before this or even last gen really... At least as we know them now days. Such a broad term now.

+ Show (1) more replyLast reply 792d ago
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180°

Former PlayStation Boss Says $80 Games Are Amazingly Affordable

PlayStation boss believes that $80 games are affordable due to the value they provide. Using Mario Kart as an example, he noted that it offers numerous hours of gameplay with just one purchase.

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tech4gamers.com
jambola21h ago

value inside the product does not have any impact on how afforable they are

Eonjay3h ago

He never said anything about affordability at all. He only commented about the perceived value that a game can have to a player that gets many hours out of it.

Again, as with many other forms of we are disrespected and lied to.

Title says Yoshida said $80 games are amazingly affordable. This is a lie.

CrimsonWing693h ago

Perceived value is subjective, so how do you even argue for it? If one person says $500 was worth it because they played a game for six months, what does that mean to someone who didn’t share that experience or see that value?

This is exactly where corporate thinking falls apart. The value is defined by them, and then they twist the logic to defend it from a purely internal, out-of-touch perspective.

I’ve never based the price of a game on how long I’ve played it. There’s a standard price range that consumers feel is fair. If it were truly based on time or value, Resident Evil 2 Remake would cost $20, and Final Fantasy VII Rebirth would be $1,000.

Eonjay57m ago

@Crimson

"Perceived value is subjective, so how do you even argue for it?Perceived value is subjective, so how do you even argue for it?"

I think his point is that it is subjective.

pwnmaster300020h ago

I get the concept.
People buy movies for $20-$30 dollars that offers only a couple of hours of enjoyment.
While games offers 3-10+ times the amount of hours and content.
So in theory yeah I get it.

But I will never accept it and would rather keep the price now or even better PS360 price lol

isarai19h ago

On the surface ye that makes sense, but when you realize the budgets are very comparable, you realize it's kinda stupid and overpriced especially when it common for it to be released unfinished

gold_drake9h ago

said by the guy who probably had a high 6 figure income

Petebloodyonion4h ago

The value of an $80 all-you-can-eat buffet is undeniable, making it curious why some people choose a $20 restaurant for a single, standard meal.

In a similar vein, movies, despite their higher production costs for a two-hour experience, outperform video games in revenue while also being priced around $20. Suggesting that video games need 100 hours of diluted gameplay to compete seems like a misdirection. The real solution might lie in re-evaluating how their core offering is valued.

FACTUAL evidence4h ago

Lol so rich people want to speak for my wallet now? I still haven’t adapted to 70$ yet, and not planing on to. I don’t mind waiting on sales.

Show all comments (21)
140°

Square Enix is “aware” of Final Fantasy XIV player numbers dropping

Square Enix president Takashi Kiryu discusses the dropping player count of Final Fantasy XIV and the numerous projects of YoshiP.

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videogamer.com
jznrpg2d ago

It’s really old now. All great MMOs decline.

PRIMORDUS1d 17h ago

Also who wants to keep paying a monthly fee every month, there are other options like Guild Wars 2 😁with no monthly fee and while not that many people overall compared to FF XIV, it did increase to about 21 mil now.

Sephiroushin1d 6h ago (Edited 1d 6h ago )

I prefer to pay since i do not like guild wars and it keep kids away, but FF14 decreased on quality since they started to make it "more accessible", tried throne and liberty and while it was okay it has so many issues, same for dune awakening... Its time to start making a new FF MMO

TheColbertinator1d 22h ago

Time for the Final Fantasy 17 MMO

kaewcha7341d 17h ago

Looks like Square Enix is self-aware but still stuck in place, they see the player drop and apologize for the bugs, but nothing really changes. Shame, FFXIV used to be the gold standard

Servbot411d 16h ago

My entire free company has stopped playing. The writing has consistently gotten worse and the content is sparse and lacking; unless you are a hardcore player there's very little for you to do. They are over-catering to the people who will grind three+ times a week on a single fight for multiple months when the playerbase by large doesn't want that sort of content. Square needs to dedicate more resources to the game instead of wasting them on mobile and other live service slop.

Miraak82 1d 10h ago

The biggest factor for me is the way they butchered job design over the years , the casualization and over simplification really hurt a good chunk of enjoyment I used to have . Jobs lost any form of complexity and just became " press glowing button" DDR style for fighting where the gameplay loop is a about the 2 minute burst window . They removed most DoTS, timer mechanics , cast times, pets, RNG ect and all around homogenized everything . When you try and can cater to everyone ... you cater to no one .

60°

Dune: Awakening Composer Talks Giving Arrakis a Voice

Game Rant interviews Dune: Awakening composer Knut Avenstroup Haugen about his process for giving the harsh deserts of Arrakis a musical voice.

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gamerant.com