The early numbers are in, and it looks like Honkai: Star Rail is a bigger success at launch for developer Mihoyo than its previous hit Genshin Impact.
Push Square writes: "Obviously, Honkai: Star Rail will release on PS5 this coming 11th October, and is already a gigantic hit on PC and mobile. And then it’s got the urban-flavoured Zenless Zone Zero cooking, which was confirmed for consoles late last week. We went hands-on with both games on the TGS show floor.
I didn't mind Genshin, I returned every so often to do the free events/games (with a multiplayer aspect).
But I also limit my spending and only spew resources on units that powerhouse at c3/6.
What was annoying In Genshin for me was the amount of dialogue, holy fudgeballs.
It's Genshin Impact's dev. I think that says it all.
Even though I quit Genshin and HSR didn't interest me as much as I thought it would, I can't wait for this ZZZ game. Looks awesome and the characters are actually unique instead of being copy pasted designs with preset body builds like the previous games
Today Genshin Impact developer HoYoverse revealed two new playable characters that will join the cast of the popular action RPG down the line, Charlotte and Furina.
HoYoverse will soon launch a new gacha in its popular RPG Honkai: Star Rail, which means it's time to meet a new playable character, Fu Xuan.
It's still a Gacha game ;/
And how many uninstalls? I know I'm one, gameplay was repetitive on a non fun way
Isn't this success BECAUSE OF Genshin Impact though?
Honkai 3rd Strike was hardly the beast of a game prior to Genshin(as Genshin became).
Genshin Impact built fanbase up over years to have all of these people interested in Star Rail.
Played over 3 hours and the game constantly gives you tools that reminds you have to pay to have more out of the experience. It's a very AAA game. Tons of cutscenes and well acted but I feel I have half of the experience without paying
I enjoy Genshin but I do not like Star Rail's aesthetics.