Capcom has quietly removed ray tracing support from Resident Evil 2 and 3 remakes and Resident Evil 7 with no official notice or response.
Resident Evil 3 Remake is one of the most debated games in Capcom’s survival horror series, but it’s just as good as the remake of Resident Evil and 2019’s RE2.
It’s a good game, but a terrible Remake.
I would choose the original over this Remake any day of the week. More areas, more enemies, more bosses, choice options, better unlockables, and I could go on and on.
If you go into this Remake as it’s own game and not compare it to what it’s, uh, Remaking, then yea it’s a solid game.
But I do not consider the Remake portion of this game to be “good,” like at all.
How strange.
Didn't it suck though?
I've yet to encounter a game wherein ray tracing mattered or was mind-blowing. As of the moment, it's nothing but small details which you would only notice when you look for it but not when you're actually playing the game.
These games don't need it. Screen space reflections are still pretty good.
Seems like it’s unintentional. Also seems that it’s only pc that’s affected.