Final Fantasy XVI director Hiroshi Takai said that the game would still be development if not for the PlayStation 5's fast memory and SSD.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
$100 ?????????????????????????????? ??????????????????????????????? ???????????????
The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.
I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.
Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.
Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.
The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.
Putting the lightning in lightning-fast SSD
very true statement imo, from the past years the data access the PS5 has beyond amazing and a true generational leap from the past console, not only from a console point of view but a generational huge leap for all the PC industry, SSDs and NVMe, M2, SSD PCIe or whatever other tech , has been available for PC since more than a decade, PCs have been receiving this super fast SSD tech since ever, but not single time has managed to pull such instant loadings for heavy visual games like the PS5 is doing with their exclusives.
*Pretty much the whole game from beginning to end, you’re not going to have any load times. *
FFXVI will be effing amazing!, even third party games when upgraded to a PS5 version the load times are reduced alot, but exclusive take the crown when using the SSD access tech no doubt, I have always asked my self why in hell for so many freaking years PC always getting this new tech for SSDs, M2, SSDs PCIe, but always have in lots of games this freaking big load times?, why they didn't thrive way before the PS5 with this tech?, there is a thing called direct storage that is on its baby steps and I think only few games barely supported and it supposed to reduced load times I think, but oh well PC is getting there. lol
Nice to see a modern mainline Final Fantasy game not run into any development issues that prolong its release
FFXII-FFXV had development issues but FFXVI finally bucked that trend
loadings are slower than in Horizon or Ghost of Tsushima.
textures are worse. Fighting - forspoken like.
Liers.
🤣 🤣