Making Cyberpunk 2077 even more impressive looking, but more GPU intensive comes Cyberpunk 2077 Ray Tracing Overdrive Mode (releasing April 11th).
Our Phantom Liberty Trophy and Achievement guide is here to help you earn all 15 new Trophies/Achievements added to Cyberpunk 2077!
CG writes: In this video we take a drive around Night City’s freeway after the release of the Cyberpunk 2077 Phantom Liberty expansion (no spoilers) and 2.0 update. Nvidia introduced DLSS 3.5 alongside path tracing which when combined with ray tracing makes Night City’s lighting and shadows spectacular. It’s now undeniably the best looking open-world city environment we’ve seen to-date. It’s a shame there is limited interactions for the player, but still when things look this gorgeous, who cares right?
Damn, looks great. I hope this game gets the same comeback story as No Mans Sky did, CD Project Red can work it's magic on this title I'm sure.
Cyberpunk 2077: Phantom Liberty and Baldur's Gate 3 is the best Western RPG out right now. No other Western rpgs comes close this year. Looking forward to patch 2.1 for cyberpunk
Man I remember the times several several years ago when PC gaming brag about native high resolution realtime awesome visual effects on high framerates, but now is all about downgrading resolution in games to maintain high framerates and cinically brag is 4k resolution like if it was native resolution, and on top of that you still need to shell out more than 2000 dlls for a GPU to deliver that "4k "visuals at high frame rates. well that sucks!
Can't wait to try this come the 11th. The trailer looked really good.
wtf was that shot of a character running in 3rd person?
Great game. I can't wait for more.