70°

Kirby Developers Explain Why Forgotten Land Was a 'Breath of the Wild Moment' for the Series

Kirby franchise general director Shinya Kumazaki explains how Kirby and the Forgotten Land was transformative for Kirby, just as Breath of the Wild was for Zelda - but how it never would have happened without Kirby's Blowout Blast.

IanTH388d ago

Woah, woah, woah. It was a step-up for sure, something akin to a Super Mario 3D World moment for Kirby, but I don't think it did anything so transformative as to be compared to something like BotW.

NecrumOddBoy388d ago

What is transformative in BOTW?

IanTH388d ago (Edited 388d ago )

In regards to the formula Zelda had been following for years, I think we can agree that BotW was quite transformative in comparison.

Kirby from his games was not at that level of transformation in Forgotten Land. It was very linear, bite sized levels akin to 3D World. It was a change, it was an improvement, it was a 2D to 3D Mario kind of jump. I used to say I was hoping K:FL would be his Mario Odyssey moment, but it became clear it was more in line with 3D World.

Huckman388d ago

Very happy with the results.

60°

Chatting Shadows of the Damned: Hella Remastered with Suda51

CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned

Read Full Story >>
cgmagonline.com
50°

Larian after Baldur's Gate 3: "We have ambitions to make really good RPGs, and that's sufficient"

"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.

Read Full Story >>
gamesindustry.biz
60°

The Best Indie Horror Games

BLG writes, "There are plenty of amazing horror games out there, but some of the very best ones that will leave you shaken to your core are indie horror games. If you’re looking to pick up new games for some scares, here are the best indie horror games you can play."

Read Full Story >>
bosslevelgamer.com