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Celebrating the Release of The Last of Us Part I on PC

Christian writes: "So, where will the next Naughty Dog development adventure take us? Rest assured, PlayStation and PC players, we’re already looking forward to sharing more, whether you prefer a DualSense controller or a keyboard and mouse. Developing for both platforms empowers us to incorporate lessons learned from either into the overall design of our games. Sharing our stories and experiences on PS5 as well as PC is something that Naughty Dog has embraced and will continue to support moving forward.

That said: today, we celebrate! We have many people to thank for the launch of The Last of Us Part I on PC."

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naughtydog.com
418d ago Replies(3)
darthv72418d ago

It just makes sense to move towards more balanced release schedule on console and PC.

NecrumOddBoy418d ago

This just makes me annoyed that Dreams wasn't and still isn't on PC.

Workshyskiver417d ago

That game seemed perfect for PC

Vits418d ago

Sort of a funny post, considering that The Last of Us part I is pretty much the worse port Sony has put on PC. Right now sitting with an incredible 36% positive reviews all thanks to the terrible job that was put into it with many buyers reporting that they can't even see the menu before it crashes.

Fishy Fingers418d ago (Edited 418d ago )

Its mad they hired the devs known for some of the most infamous PC ports to handle 2 of their biggest franchises while having Nixxes in house.

The lack of media reviews suggests they knew it was launching in a piss poor state.

jznrpg418d ago (Edited 418d ago )

Runs great on PS3 PS4 and PS5

YodaCracker418d ago

The remake is only on PS5 and now PC.

MadLad418d ago

Damn.
$180. That's a lot of money people have spent for incremental updates of one game.

In 10 years, long after the game is fixed on PC, and the game looks lifelike by comparison due to mods, the idea of the game running "great" on that old hardware will be a bit questionable.

Christopher417d ago (Edited 417d ago )

***$180. That's a lot of money people have spent for incremental updates of one game.***

I mean, no guns to peoples' heads, right? *checks the room for Sony-buy-or-die-assassin*

RaidenBlack418d ago (Edited 418d ago )

Why'd ND have to partner up with Iron Galaxy, again?
Iron Galaxy has terrible track record and every PC gamer knows it ... and yet we're greeted with another terrible Iron Galaxy port job of a AAA title ....

darthv72418d ago

Im not too keen on their PC stuff but I felt they did quite well on Killer Instinct.

blackblades418d ago

Ps5 is 1st priority and pc is 2nd with a middle finger port.

MadLad418d ago (Edited 418d ago )

"PS5 is 1st priority and PC is 2nd with a middle finger port"

One, they literally spent a good chunk of change for a developer that literally only works on PC ports, and are some of the best on the market. This is an example of Sony being cheap and literally went with a cheap, bottom of the barrel port studio.

That tells me two things. One, Nixxes is probably swamped with work, meaning there's probably a lot of unannounced PlayStation ports being worked on in the background. And two; when Sony can't go to the pros, they do a total 180 and hire the lowest bidder.

Either way they only lost money by doing what they did with this port.

RaidenBlack417d ago

Iron Galaxy pretty much under bids, gets a contract and tries to make things work with limited budget.
There were other better studios other than Nixxes, like Sumo .... but Sony went with Iron Galaxy anyway ....

XxINFERNUSxX418d ago (Edited 418d ago )

TLoU needs a patch or patches, so the game is not really 100% done more like 95%, when else is new with games.😑 Going by Steam reviews, it's Mostly Negative (3,223): https://store.steampowered....
Seems the issues are using way too much VRAM and crashing.

XxINFERNUSxX418d ago

Oops meant to say what not when. 😊

Ashunderfire86417d ago

Yongyea just did a video on that and this is a major concern for a big Playstation game!
https://www.youtube.com/wat...