Test Freaks writes: "So I've got an Xbox360, but I don't have an HDTV, I've got an older 27" that suits me fine, eventually of course I'll get one, but for now I'm stuck with the SDTV that I have. Gaming on it with the Xbox360 isn't bad really, but of course nothing beats HDTV for it's clarity and detail. I recently reviewed a 22" Envision monitor from Geeks.com and it's HD ready with DVI and VGA ports, so I was wondering what I had to do to get my Xbox to play on it?
Fortunately a company called Budget Gadgets approached me for product reviews recently and they carry just the answer I needed, a cable that allows me to hook my Xbox up to my 22" monitor via the VGA connection. So today I've got a brief review for you of the VGA HD High Definition HDTV AV Cable for Xbox 360 that was provided by Budget Gadgets. I can't really test it like a piece of hardware or give you screenshots etc, but I can tell you that it works, and it works great and best of all it's inexpensive. Oh and they provided me with a discount code as well to share with our readers to use for anything on the site!"
In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.
Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.
IGN : How does the new The Elder Scrolls 4: Oblivion Remastered, released in 2025 for Xbox Game Pass, Xbox Series X|S, Windows PC, Steam, and PS5, compare to the original 2006 Elder Scrolls IV: Oblivion released on Xbox 360, played via Xbox Series X/S Backwards Compatibility?
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
I recently got my hands on a used Sony titantron WS 24"CRT monitor. I rushed out to pick up the VGA cables and a set of new computer speakers. Viola, 20 min later I was droppin full HD and some sweet sound from the Bose 2.1 speakers. The only downside is the monitor weighs in at over 100lbs. The best part is I got the monitor for $35 from a flea market.