It's usually the small independent developers that get both exposure and money upfront when releasing games on GP, they are usually the ones that praise it the most.
Its because these are what normally would not sell well, and they serve as filler for services like gamepass, the dev gets money upfront becaise similar to an insurance the entire portfolio is paying the cost. This is why services will result in less quality overall.
It doesn't because Microsoft pays for the potential lost copies. Developers are not at a lost as they are compensated in fact they benefit more from being seen on gamepass as more gamers access them. The game is also available to buy if the player wants to. Why is it so hard to understand?
I know how much it cost, this is why AAA games apart from first party do not launch on Gamepass day one. They appear close to 6 month later. It's the games like a plague tale , atomic heart, wo long and many more that are day one. These games are risky to go it alone in the market. The is also a high influx of high quality indie games like Citizen Sleeper, tunic, vampire survivor, death door that release of the platform.
I know which article you refer too and that was a while ago. Nice one trying to manipulate that piece of information, not you are wrong. It's growing year on year.
Why buy? The life of a game nowadays is fairly short. No real reason to purchase unless it's a live service that's removed from gamepass...
Why is that so hard to understand? People don't pay full price for the game. Sure the developer gets paid but that info isn't disclosed. Gamepass is a system that encourages you to move from one game to the next. Gamers will forget your game shortly after release unless it becomes really popular.
After an actual purchase on the other hand the gamer will want to get their money's worth and will push through the game potentially really enjoying it by the end and becoming popular because of the overall package vs popular for some time in gamepass.
This gamepass model actually incentives devs to make shorter, smaller and potentially shallow games in order to get them on gamepass and make a quick buck.
"This gamepass model actually incentives devs to make shorter, smaller and potentially shallow games in order to get them on gamepass and make a quick buck."
Oh yeah, which developer has said this? What games are being developed that are shorter and more shallow because of Game Pass? Especially when all the games are available outside of game pass.
"Sure the developer gets paid but that info isn't disclosed."
It may not be disclosed but it's enough for them to do business with MS and GP. Would that same game get that specific return amount taking it's chances in retail on the shelf with better known IP's? Especially a game with no brand name behind it, no big publisher backing it up and no big marketing deal to get the name out there? How about buried in the digital marketplace unable to compete because they don't have the money to place their ad on the homepage?
"Gamers will forget your game shortly after release unless it becomes really popular."
So, like any other game out there right? Sort of like Hogwart's Legacy right now.
"Hogwarts Legacy's average player count has dropped by a whopping 47.44% in the last month, with its peak concurrent players on Steam in the last 24 hours sitting at around 98,833 compared to the 527,652 players it had at launch."
This Gamepass model actually lets gamers try a lot more games for a low subscription price. A lot more games that in any other circumstance they wouldn't have tried let alone bought in the first place. I don't know why "gamers" on this site forget that in favor of trying to down play GP with every other excuse besides the one we all do here as a hobby, play games. It also lets developers breath easy, at least on the Xbox side of finances knowing that their game is covered on that end.
Can't understand how anyone could be upset at that.
@red... "I don't know why "gamers" on this site forget that in favor of trying to down play GP..." I'll tell you why. they feel that if the devs do not get a solid return on investment, then they wont be bothered to put in the work to make more. They will do the bare minimum or even less. You cant get the millions of $$ it takes to make a great game by only getting what subscribers are willing to shell out.
And i can see what they mean but I am also a cheap bastard who doesnt have the time to invest in hundred hour games. I will buy the occasional title for my PS5 but overall i get my gaming in bite sized amounts on GP. If Im lucky i can get in an hour or two on the weekends. But that is me, im the exception, not the rule. And as the exception, I like being a cheap bastard.
"They will do the bare minimum or even less. You cant get the millions of $$ it takes to make a great game by only getting what subscribers are willing to shell out."
Which developer operates like this though? That's like the equivalent of saying a developer's game failed in retail, so for their next game they won't try as hard. That developer would be closing their doors and fast.
Not only that, but every game isn't tied exclusively to Game Pass to warrant such a conclusion. This is why it's baffling to me that some people here base their whole explanation as if games solely depend on Game Pass to succeed and nothing else. Even MS's own games are sold outside of GP on different platforms.
Exactly this when you get promoted through gamepass your game is simply flavour of the week and the next game will be out right behind it so why craft a 200 hour epic when you only need a 4 hour game and statics show that when you launch on GP you don't just canablise your sales on Xbox but on PS the console with the highest attachment rate of games per console. Because PlayStation gamers see gamepass launches and figure it'll be on PS plus soon enough like back 4 blood
You last comment doesn't make sense because XGS scouts potential hits(and they have been good at it) and offers them a deal. Why would they put filler crap on gamepass? This is not steam, where there is countless fillers.
Gamepass is design to give you access to games that people would normally skip. I'm taking a plague tale, atomic heart, wo long, high on life. People skip these games to play the biggest blockbusters and the many focus on the multiplayer games. If gamepass did not exist I would have skipped it too. Gaming is an expensive hobby. The habits of gamers have been map, most buy games that are the safest for them to buy.
The point about people forget about a game isn't true. Let's take a plague tale requiem, played this amazing game twice, it has an amazing story. I am now a big fan of Asobo studios and am eagerly anticipating their next entry in the plague tales series. Same Tunic, Ori and Death door...I have I looking forward to their next game.
What?!?! People easily forget what they DON'T pay for since there's no real consequence behind the negligence. If people don't pay full price for games explain the Sony and Nintendo communities? Your statement is most likely true concerning XB only since they are at the bottom of every sells metric to date. As an adult, there's nothing more satisfying than supporting yourself and having extra to spend on what you enjoy most. This idea of GP substituting for a lack of spending creates gamers more likened to adults abusing the welfare system. Putting as little time, effort, or resources in as possible while wanting maximum returns. Only if I were an adolescent with no access to earning my own income would GP be appealing as a service. As an adult that has the opportunity to increase my earning potential, absolutely not.
"Gamepass is a system that encourages you to move from one game to the next. Gamers will forget your game shortly after release unless it becomes really popular"
That right there is exactly what's wrong with GP pmsl. So release 95% of forgetful game experiences wow/S
That only holds true for b and C tier games no AAA studio would think about the GP model GTA 6 won't come to GP but a game like high on life wouldn't have sold well in the first place
B and c tier games ? B and C-tier games what kind of games are you talking about? Is it games that do not have a AAA development budget of Millions to spend on marketing? What is your measure of a B and C-tier game?
MS is FUCKING awful at selecting games for IndiePass.
Zero Hour over Chernobyl Lite? Both games, if you can call zero one, came out relatively same time on console yet MS picks the early garbage access one. PUH-lease. I can make a list of MS being cheap with the selections cuz MS knows the audience ain't never gonna buy anything anyway. Series G.
@SurgicalMenace What?!?! People easily forget what they DON'T pay for since there's no real consequence behind the negligence. If people don't pay full price for games explain the Sony and Nintendo communities?
Okay then, did Sony Communities support games like Soul Hacker 2, Valkyrie elysium and Octopath Traveler II. Those games have not sold considerating that Sony is deemed to have more Japanese game supporters. Lets say that out of the 140 Million users of PS4 and PS5....lets say that out of that there is 10 Million strong Japanese game supporters. Based on that number, the sales for those games don't even break 100k. It's simple those communities are stingy and only buy the higher-budget Japanese games. You talking about no consequences behind the negligence?, I have shown the negligence of Sony gamers seem to buy all games...Fun fact: They Don't.
"Your statement is most likely true concerning XB only since they are at the bottom of every sells metric to date. As an adult, there's nothing more satisfying than supporting yourself and having extra to spend on what you enjoy most. This idea of GP substituting for a lack of spending creates gamers more likened to adults abusing the welfare system. Putting as little time, effort, or resources in as possible while wanting maximum returns.
Welfare system?...where is your argument going? Your analogy doesn't make sense, you are comparing people who can afford games vs people who cant. That's not the comparison you should be doing. The currency here is not Money but Value. People see more Value in Buying a game like God of war Ragnorok over a game like A plague tale Requiem. Meaning they will miss out on an experience of being a future customer for that developer.
"putting as little time, effort, or resources in as possible while wanting maximum returns" Grasping at straws argument and you are seriously reaching. Like I said, in a previous message, XGS is the one that chooses which games so if it doesn't look good it doesn't come on gamepass. They have been really good at choosing top-of-the-line indie games like Tuni, Citizen Sleeper and Vampire Survivor.
"Only if I were an adolescent with no access to earning my own income would GP be appealing as a service. As an adult that has the opportunity to increase my earning potential, absolutely not."
It's actually the over way around. Adults would see the benefit of gamepass and subscribe over buying games upfront. See it's not about the money, it's about the value that you get. And most gamers do not see the value of buying a game like A plague Tale, Atomic Heart and Wo Long. Also, the big notion that Subscribing to game pass has robbed anyone of buying game from the developer is so silly. The game is available to people to buy despite it being on gamepass.
No adults who haven't placed their focus on maximizing their earning potential would value GP over buying. You see, there is a whole community of privileged, affluent, and willing gamers who don't have to depend on services. Imagine making over 300k and wasting your time waiting to see if the a game hits a service when you can just buy it. Most limited gamers do have to throttle their spending but they're not here making an ass of themselves speaking as though their limits apply to everyone.
I represent a certain type and class of gamer, who's doesn't have to be bothered with thinking if they should pull the trigger because it could be a waste of money. A Plagues Tale, Atomic Heart, and Wo Long were all purchased, played, and not forgotten. I've got a SX but until it has PURCHASE worthy games available I'll continue BUYING on other platforms. As convenient as GP is for some it will never trump the satisfaction of being able to buy.
I am a 42 year old that raised 2 adults who are both in college earning their own money, with healthy bank accounts. My willingness to spend over penny pinch has made for a very comfortable life for us and has instilled that spending money is key to getting EXACTLY what you want out of life. Keep your adolescent antidotes to yourself as you try to cheap your way through life. If you have a 9 to 5 you are the standard not the exception. Meaning you should be the last person giving financial advice to anyone.
"You see, there is a whole community of privileged, affluent, and willing gamers who don't have to depend on services." Which is an absolute Minority? less that 1% Gamepass offers more than just the game is also available to stream on your phone.
"Imagine making over 300k and wasting your time waiting to see if the a game hits a service when you can just buy it." Wasting your time? All first-party game from XGS are going to be on gamepass and most of the big gamepass games are announcing months ahead if they are coming to the service.
"I represent a certain type and class of gamer, who's doesn't have to be bothered with thinking if they should pull the trigger because it could be a waste of money. A Plagues Tale, Atomic Heart, and Wo Long were all purchased, played, and not forgotten." ....You can afford to buy games in stacks. that good for you most gamers cannot and will not. Because they can't afford to spend £180 on video games in a month and will always buy the game that they have perceived value for.
"I've got a SX but until it has PURCHASE worthy games available I'll continue BUYING on other platforms. As convenient as GP is for some it will never trump the satisfaction of being able to buy." It is better to have played the game on gamepass rather than it never be played or experience. I have already pointed out in other comments how games pass is beneficial financially but in terms of discovery.
"I am a 42 year old that raised 2 adults who are both in college earning their own money, with healthy bank accounts. My willingness to spend over penny pinch has made for a very comfortable life for us and has instilled that spending money is key to getting EXACTLY what you want out of life. Keep your adolescent antidotes to yourself as you try to cheap your way through life.
I have conversed with a lot of people online, and I have taken a keen observation that the moment they are losing an argument they start calling you names, in your case you are calling me buying gamepass "adolescent antidotes". You have acted immaturely and the moment you go for personal insults you lose the argument.
"If you have a 9 to 5 you are the standard not the exception. Meaning you should be the last person giving financial advice to anyone."
You can choose to ignore the advice if you want but my passion is gaming so I will keep on arguing for the benefit of gamers. Here is some advice for you, a 42-year-old person. If you disagree, have a degree of maturity without the need to personally insult someone....you will be taken more seriously.
Adolescent antidote is an insult to you?!?! Wow, wasn't aware that we were so sensitive in 2023. If you can't clearly see that I'm from a different time where men are measured by working to afford the best not by taking on hobbies that we need training wheels to engage in. Your constant praise of GP is likely because it benefits you in some way, that's fine. Yours and my passion have lead us down different paths. Yours has lead you to cheerleading while mine has lead me to furnished financial support to what I love and enjoy. I wouldn't even attempt not to pay my share to an industry that's created freedom in my life. It made me wealthy and it deserves its weight in gold for that. We are both seeing the same industry from two different vantage points. You see how it can benefit yourself while I see how I can benefit it. I am procorporation giving little thought to the benefit of consumers. Consumers take while corporations create. My mind is focused on the sustainability of the industry, young sir, not my own pockets. The industry has already seen to that. I am eternally thankful for it.
Concerning "most" gamers can't afford to spend 180 a month on games. Sony, Nintendo, and Steam says hello. Who do you believe is actually contributing to those monthly top sellers? Gamepass subscribers?!?!🤣 No sir, individuals like myself that don't mind paying for their hobbies. It's amazing seeing the industry's growth from Atari to now because of the charitable gamers that invested their hard-earned earningings into the vision. Imagine if the whole industry was expected to sustain on $15 month services, we'd still be in the Dark Ages. Hey, slugger, rejoice while getting your whole experience on a $15 budget and leave us miserable gamers paying for their games to continue to carry the industry to greater heights. Good Day.😁
How do you think that payment is calculated? It's based on how much sales they would have potentially made on the Xbox platform. XGS compensates for those sales and puts the game on Game Pass. If it indefinite Gamepass exclusive is fully compensated If it temporary is partly compensated This is why you don't see blockbuster AAA games release on gampass because they have a high compensation cost which in some case Xbox can afford but they use their first party for that.
Do you think that Final Fantasy 16 being on Exclusive is just Sony asking Square nicely? No, they had to pay for the exclusivity. If FF16 was to sell 10 Million Copies and on a ratio of 9:1 on PS5 vs Xbox...Then Sony would need to pay 1 Million Xbox sales than they would have otherwise made it multiplatform. Sony had to probably pay 50-70 Million for the exclusivity deal.
Microsoft is happy to lose money (or at best breaking even) on Game Pass now so they can gain marketshare. It’s why Epic gives away games on PC. When Microsoft has a lock on consumers, that’s when the good deals end. We actually have an idea of how this will turn out for indies if we look at the effect of PS+ (now PS+ essential). Becasue of the scale of PS+, publishers have been burned before and they’ll be burned again.
comparing exclusivity and putting a game on a sub service is not the same.
you can never estimate how well a game sells. so no, you are wromg. there is no compensation. what so ever. there is however a front up payment, but thats not a compensation for "lost sells". never heard so much bull.
"comparing exclusivity and putting a game on a sub service is not the same." It is the same thing, I broke it down, If a game is exclusive due compensation for potential sales is needed from the party that buying the exclusive deal. Because if it was multiplatform it would have made more sales. It's the same thing for when a game goes onto gamepass it has potential revenue lost. So XGS for that potential lost. Games do not become exclusive because people are nice to each other its a business deal.
"you can never estimate how well a game sells. so no, you are wrong. there is no compensation. what so ever. there is however a front up payment, but thats not a compensation for "lost sells". never heard so much bull."
I like how you say I am wrong but don't provide anything to explain it further. You have never heard of it because you don't know how the deal even happens. It is easy to estimate how well a game can sells. There are many factors in place to be determined, Data has pulled out ahead of the production phase and an estimate of sales is determined. This is why before they make the game they chose what kind of audience they want to go for, big small, nitch. It is further cemented based on preorder numbers they receive and can also be determined based on similar games on the market. A ball park figure of sales is evaluated and put on the table, XGS makes a deal with them saying we will pay this many Millions for this game and puts it on gamepass.
You know that Sega praised Gamepass several times, And didn't Remedy suddenly announced that they sold about 3 million copies of Control? A game that they gave for free on Epic and praised the move for it brought brand awareness.
When was the last time Sega produced a big budget blockbuster?
And yea epic store that no one uses so for sure would've spread good word of mouth the few users it does have that claimed it free.
All consoles and steam users had to pay for it hence the sales. There's a reason those chose epic store and not steam or game pass for that matter.
Again gp is not great for high budget block busters and seeing as you want to use Sega I'll use take two who said it's not good for there big games to release say and date.
So I gave you a proper example of a proper big boy with big boy games that have a proper budget.
Sega is middling at best these days.
I'm not not complaining as far as Ms 1st day and date on gamepass it's fantastic, it's reason I even own an xbox at all these days.
But to sit there and think other people can afford to do what Ms does for there big budget titles and says it's better for them is just laughable.
I didn't know that Yakuza games and Warhammer games were now considered indie games or AA games tks for filling me in. I guess the same suddenly applies to Namco, Tecmo, Square who made day 1 released Also, control has been on Gamepass, offered as a normal PS freebee (the moment they released the Ultimate edition), part of PS+ extra, and was offered also for free to prime members,
And by the way, my initial reply was about your claims "That's why u always hear smaller devs come out saying it's great but never the big boys"
It's like kids learned a new word and use it constantly! If you're a "journalist". Why would most use "cannibalize"? Can't think for yourselves? If you feel GP HURTS GAME SALES, KILLS SALES OF GAMES, REDUCES GAME SALES, CUTS PROFITS FROM PUBLISHER'S. NO, it's like a toddler learned a NEW Word!
GP can be a sustainable option. So can PS+! Which introduced me to ton of games!
I absolutely love my PS5, but damn! Microsoft is now The walking dead!
I really don't see the GP model as sustainable long term but you can't walk back that dog now as you've been beating that drum for years now and only through internal documents were finding out that statements like gamepass profitability are lies.
Forgot me I might only play 2 games on gamepass per year like a halo style game a big title these little Indies do nothing for me I miss often go that's nice and go back to playing AAA cause being time poor means I'd rather spend my time with a game I know I'll like it's like watching box office movies vs art house stuff.
So if the GP model isn’t sustainable and if MS can’t walk the GP model back. What are they going to do? MS is going to want to make big money on this eventually.
If you get 100 million subscribers which is what MS is aiming for with these acquisitions, it's plenty sustainable. Do the math. At 15 dollars a month that's 18 billion dollars a year just on Gamepass subs, not counting game and hardware sales.
But they are not at 100 million they are somewhere between 25 and 30 million which as far as growth goes they had 19 million in 2018 so its not rapidly growing realistically
Given Ms unlimited budget, they can afford to do so and I will happily reap the benefits from Ms cause I know they can afford it even if it doesn't make money it's doesn't hurt Ms at all.
I don't expect the same for Sony or Nintendo as that would put them out of business and I want all 3 to thrive, but the way each of them goes about that needs/will be different.
@Flawlessmic MS have have “unlimited” budget, but eventually they’re going to want to see a big return on their investment. MS may be a trillion dollar company, but they’re in the business to make money in the long term not lose it.
The quality will suffer. Look at HALO infinite. It launched around the same time as BF2042, both games had bad launches but bf2042 was trashed and HALO was praised. BF2042 is by far the better game today and has better support. EA, one of the most hated companies, is doing better than Microsoft in supporting their games
But that wasn't on Game Pass. It was on MS handing over an IP to Devs who apparently didn't like the IP. Wanted to make changes for change sake. Again while being unfamiliar if not resentful towards something they were expected to continue for a good while.
When Power Wash Simulator released there was a huge wave of people saying how addicted they were to the game. People incredibly surprised at how addicting it was and how much time they spent on it. Of course not everyone, but a lot. There were so many posts on Facebook and in Xbox groups. It has since been released on Switch. I belong to many Nintendo groups on Facebook and have for years and I have heard next to nothing about Power Wash Simulator. Now you can say that the Switch gamer base is very different, and yes that is true, but you can also say that there are 122 million plus Switch owners to only about 20 million Series owners and maybe another 50 million Xbox One owners - however a large number of that 50 million likely make up that 20 million of the Series owners. Anyway, the point being that Gamepass is very likely HUGE for smaller devs and those that want to reach a large gamer base INSTANTLY. It has to be very enticing regardless of the potential to cannibalizing sales when some revenue can be made up through DLC. For the record, I played through the entire game on Xbox, but bought it for my Switch and I'm playing through it again. Makes me wonder if I would have given this game any chance without Gamepass.
The dude just loves Microsoft
https://twitter.com/RaveofR...
It doesn't because Microsoft pays for the potential lost copies.
Developers are not at a lost as they are compensated in fact they benefit more from being seen on gamepass as more gamers access them. The game is also available to buy if the player wants to.
Why is it so hard to understand?
Lol MS themselves admitted GamePass cannibalizes sales.
It's attractive for indies for obvious reasons, or live service games.
Anything that is big budget and doesn't have mtx gamepass is not attractive an attractive service until later in that games life.
Thats why u always hear smaller devs come out saying it's great but never the big boys.
Simple economics really gamepass isn't great for big budget games but absolutely fantastic for Indies.
Not sure why people struggle to grasp this or use what indie devs says and apply that to big budget games when different things all together.
It's like kids learned a new word and use it constantly! If you're a "journalist". Why would most use "cannibalize"? Can't think for yourselves? If you feel GP HURTS GAME SALES, KILLS SALES OF GAMES, REDUCES GAME SALES, CUTS PROFITS FROM PUBLISHER'S. NO, it's like a toddler learned a NEW Word!
GP can be a sustainable option. So can PS+! Which introduced me to ton of games!
I absolutely love my PS5, but damn! Microsoft is now The walking dead!