Introducing Ubisoft Ghostwriter, an AI tool developed in-house that aims to support our scriptwriters by generating the first draft of our NPC barks - the phrases or sounds made by NPCs when players interact with the game world.
Why not just go full lazy and have AI write the entire narrative of the game? We all know thats where we're all headed. Why not get AI to fully code the game too? Why even hire any humans? Obviously Ubi fully supports our new AI overlords.
Without a doubt, Ai should be used for Coding and 3d animation. I do not see why Ubisoft are worried about writing since they don't really car much about telling a good story anyway. I sure writers are about to write a great story but does not get approved...so a good ai story wont really make a difference.
If you couldn't tell I was being sarcastic in saying why not use AI to code the game. That would be beyond disgusting. AI art is bad enough we don't need to take jobs away from actual talented people in favor of souless cold machines.
Went to school for programming and want that shiney new dev job at your favorite company? Sorry an AI took that away from you... find another way to earn a living.
He'll I would've thought ubi already used it. Their games just bore me. Maybe not all of them but their big aaa titles definitely do. Looking at you far cry, assassins creed.
Seems like a good Idea to have learning models assist with npc dialogue. Their writers can focus on writing more impactful dialogue elsewhere in their games. Imagine working as an artist for a company like Naughty Dog but you end up texturing barrels because they need texturing but there are no tools to make that mundane task easier.
I can't imagine anyone who has demonstrated enough skill to work at company like Ubisoft would want to spend their days writing mundane dialogue for npc's.
"If you couldn't tell I was being sarcastic in saying why not use AI to code the game. That would be beyond disgusting."
Oh of course I know you were being sarcastic, that why I started off by saying Without a doubt they should use Ai.
"AI art is bad enough we don't need to take jobs away from actual talented people in favor of souless cold machines." No job has been taken away by AI. AI needs a user and the people in the field of possibly replacing it are the ones who will use it. The artist will primarily use Ai art to brainstorm ideas but to fully out put a concept art. If you know about concept art, it got a tremendous amount of problem-solving.
"Went to school for programming and want that shiney new dev job at your favorite company? Sorry an AI took that away from you... find another way to earn a living." Thats not going to happen, Ai is being used as a tool to help not replace. It enhances your workflow. It's like saying a calculator removed the fun of calculation by using your brain.
The stories of AC Black Flag, Far Cry 3 & AC Origin are all pretty good (one of the mid mission in Origin make is considered the saddest mission in gaming....). The stories of Ubisoft games starts down hill when the stories are required to be "inclusive", i.e. as generic as possible. The story & mission structure has to be accounted for both male or female protagonists, so you can no longer have emotion written specific for a male or female character like those 3 games.
I'm currently playing Far Cry 5 and every time one of those forced cut scenes pop up I just think, 'Shut up'. Yes, you're a religious nut that likes to torture people. I get it, but I have zero investment in these characters.
Still, the crazy carnage aside from that is entertaining enough.
Wow, now that AC has lost its soul with the useless gated grind and gear checks, they added salt to the wound by generic soulless writing. The only missing piece is making it a complete live service.
I mean it's not like writing in video games has been any good the past several years, especially in Ubisoft games, it would be hilarious if this improved things lmao
- Want games not to take a decade of development? - Want game worlds to be bigger AND better? - Want NPCs not to regurgitate the same nonsense everytime you pass by? - Want open-world tropes and copy-pasta content to go away? - Want more animations, more dialogue, more quests, more bosses, and more NPCs that are less repetitive? - Want developers to have enough time to finish their games? - Want your favourite studios to be more risky and try new ideas/concepts?
None of this is possible without AI.
If there's one field that would greatly benefit from AI, it's game development. Games have grown significantly while development tools haven't evolved as much. Devs have to work for 5 years and crunch for months just to get one game out. Ever occurred to you why? Game development is hard and complex, more complex than any other software except maybe Operating Systems.
In the IT and Software Engineering sector we pity game devs. They get paid entry-level (by IT standards) for full-time work and unusual crunch only to get called lazy by people who literally sit on their arses all day consuming their work.
AI will help creators create more. For example, right now creating a unique asset requires 3D modelling, painting/texturing, optimising polygons, rigging and animating/applying physics if it's movable, all from scratch. AI can do that in seconds and the artist/designer can go in and tweak it to their liking. AI would unleash unprecedented creativity not shackled by physical or resource limitations (it'd enable a lot of trash as well, but I'm talking about professionals).
This is only the beginning. As AI gets more and more advanced jobs will slowly get replaced by it, and not just in the gaming industry. There is at the end of the day nothing that a human can do that an AI couldn't do better, if given enough time to develop.
Why not just go full lazy and have AI write the entire narrative of the game? We all know thats where we're all headed. Why not get AI to fully code the game too? Why even hire any humans? Obviously Ubi fully supports our new AI overlords.
As if ubisoft hasn’t been generic enough this past decade….
LMAO. "We don't even have to write anymore!"
And so it begins...
Ubisoft games already feel like they are from assembly line. I don't remember when I was emotionally involved in their game. AC2 15 years ago? Maybe?