Hello Games has lifted the wraps off the No Man’s Sky update 4.15 patch notes for your viewing pleasure, which comes with a number of bug fixes as well as improvements to the PSVR 2 version of the game.
I didn’t find it to be too bad for ads on my iPhone.
Either way here are the notes.
Bug fixes
Fixed an issue that caused some flat-mode settings to be incorrectly applied to PSVR2, causing performance issues. Fixed an issue that could prevent rumble from working correctly on PlayStation 5. Fixed an issue that caused water reflections to be missing on some graphics settings. Fixed an issue that could cause blurriness and other visual glitches during warp. Fixed a rare issue that could prevent players from accessing their refiners. Fixed an issue that prevented the “Unhide System” button from working in the Hidden Systems list. Fixed a rare issue that could incorrectly allow players to access the Space Anomaly from the quick menu after a reload. Fixed a number of base building control issues for PSVR with Move controllers. Fixed an issue that could cause the Space Anomaly missions to become stuck in the log after completing an expedition. Fixed a crash related to networking. Fixed a crash related to the options menu. Fixed a crash related to rendering. Fixed a Steam Deck-specific crash.
I saw the warp glitch on a stream online, it was awful! They've leapt on this though and I'm dead keen to find out if they've increased the resolution on PSVR2, because I can't wait to dive back in. Total game changer!
Too many ads, don't bother clicking