160°

There's A Big Reason Why Remakes Are So Popular Right Now

There’s a valuable lesson to be learned from the current popularity of remakes. They’re hardly a new phenomenon, as video games have long held a perpetual fascination for nostalgia and how consumers are consistently eager to consume experiences they’re already familiar with.

Embracing new things can be difficult, so to replay stories, catch up with characters, and remember mechanics we already think fondly of can be comforting. But such projects are far more exciting if they aim to take risks, either by subverting the original vision or building upon it with surprise revisions or a profound understanding of the legacy it seeks to pilfer. It is a risky endeavor, although the past few years have proven how ideas that worked decades ago are just as effective today.

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thegamer.com
rlow1399d ago

I really think at least part of the issue as to why there are so many remakes. This generation and last generation, is the lack of variety of Big Titles. Once a company does find success the enticement of the money to milk the franchise is strong.

gold_drake398d ago

i disagree with that.
one of the reasons, imo, is new tech and possibilities.

Army_of_Darkness398d ago (Edited 398d ago )

If that were the case, they should be remaking games from the ps1/ps2 era. Now that would be an actual challenge. What they're remaking now is extremely safe. Using only very popular, well received games that already has a laid out foundation as in gameplay, character perspective, personality, etc.. All they're essentially doing is making the game look prettier with a small touch of this and that.
But don't get me wrong, I enjoy these remakes, it's just that it's not much of a challenge too do all these remakes they've recently done.
I'd say FF7 is the only remake that looks and plays very different from the original in every way and yet, it still feels like FF7! Now that is bringing an outdated game back to life with modern technology! Quite the accomplishment!

GoodGuy09399d ago

Because most new AAA games just aren't... good anymore and unoriginal lol. Remakes and remasters need to be done to remind them of what made games from decades ago so good. I truly feel AAAs are now only made by corporates rather than gamers and dedicated talents...which mostly only indies can accomplish now.

Boy do I miss the old days of gaming...

Good-Smurf398d ago (Edited 398d ago )

Agreed, one of the best game I've ever played this year so far was Night In The Woods, an indie title from 2017 it was so good that it actually motivated me to finally learn and play a bass guitar.
I mostly touch and go most stuff released on current gen consoles and PC nowadays, only new bold risk taking exclusives are what I'm looking forward to and they're not that much out there be it from PlayStation or Nintendo.
Missed their experimental concept games of early PS1 and PS3 days.
Remakes are good and all but it shouldn't be what all AAA games amounted to nowadays other than chore open world fests and GaaS.
Hope the big two finally revealed something new and original this year.

shinoff2183398d ago

I don't think the ps3 Era was experimental at all. You gotta go back to snes ps1 ps2 for that. I actually point to the ps3 Era as the point games stopped being experimental. It's coming back now though imo. Indies are ushering it right back

itBourne398d ago

It is because AAA studios are just ran by suits.. There are no original projects, everyone is just trying to imitate each other to get a slice of that pie.. rather than bake their own damn pie and be the next popular flavor...

shinoff2183398d ago

It Bourne, I can definitely see that. Especially all the multi-player games like evil dead , clowns from outer space, Ghostbusters, those games could've been some really dope single player games.

shinoff2183398d ago

I'd say aaa games are about the same as they were during ps3 360 era. You gotta go back pretty far.

There's still really good games coming out these days. Some of these indie devs will rise and be the nexts aaa studio. Bigger companies are afraid to take chances these days. Indies aren't. There's such a variety these days it reminds me of the ps1 Era lite. Just need some more rpgs preferably jrpgs for me

Auron398d ago

Because there is no more creativity. People are to scared of the mob. No freedom to make what you want.

ABizzel1398d ago

That and it's a big investment financially. If they drop it flop these days, it hurts significantly more than it use to. 1 - 2 flops can now put smaller companies out of business since AAA games now cost 10s of millions to create and market. And that's without any development struggles, if they fall into development hell, the company can tank before even releasing the game.

AAA gaming is a double-edged sword, and publishing companies are too afraid to let developers be creators and try something new.

MadLad398d ago (Edited 398d ago )

It's the publishers, themselves, that let the AAA space balloon out of control.
I play way more indie and "AA" experiences than I do AAA.
I also get way more varied and memorable experiences.

I still play Insurgency Sandstorm at least once a week. BF2042 was basically dead within a month.

Smaller, more concise teams. Stop throwing half of your budget just into marketing. Learn to market smarter; not just more expensive.

shinoff2183398d ago

Madlad.

Agree 100 percent on the indie standpoint.

senorfartcushion398d ago

People are more creative than ever but studios don’t want creativity. With creativity comes discussion. They want to serve you gray slop and nothing else

MadLad398d ago

Resident Evil 4 is what a remake should be. It's not a reboot. It's also not a 1:1 carbon copy of the original game, and was modernized to create a better experience by today's standards.

If a game doesn't feel antiquated, it doesn't need to be remade. There are companies that don't share that thought, in the name of an easy paycheck.

masterfox398d ago

because developers are lacking talent for new engrossing games, and the few new games or IPs that releases today usually most of the time effing sucks, so cause of the laziness and lack of talent they have no choice but to release old IPs and with a new coat of paint of top, and as you can see the Remakes from old games (years or decades old) still can sell very well and this shows that old stuff can never be forgotten when done right, it will always pass the test of time, but ultimately why Remakes are still so damn good and popular?, because again todays new trends freaAKING SUCKS!!!, and this applies to music, movies, and other forms of entertainments, the "new" idealism of todays crystal society are the ones fault why new great stuff can't be put outhere, everyone is offended so easily, a freaking simple poster can trigger a multitude lol.

senorfartcushion398d ago

There are more talented and creative devs than ever, but they are not allowed to be creative and show this talent off. It’s the studios.

Noskypeno398d ago

I'm on the border of Zoomer/millennial, and yeah I agree, this generation while it has its moments of greatness just doesn't seem to have what the past had. When Bungie was interviewed in the past, investors and shareholders were not at the top of the list for their motivation to create, it was to build the games they wanted to make. I don't like how the only requirement for a celebrity to get famous these days is to be edgy. In the past comedians and musicians didn't need to swear every other second, they didn't have to wear the goofiest outfits to awards shows to get noticed.

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370°

One Year Later, What Was The Point Of The Dead Space Remake

The remake teased an expanded universe, but now a sequel has no chance of delivering on it.

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thegamer.com
isarai6d ago

Honestly i believe it was mainly as retaliation for the original devs breaking off and making colisto protocol. They've done this a few times, ignoring fan demands for the return of a belived ip until someone does it for them, then they retaliate by only then announcing an entry. Colisto protocol was announced and EA announced the remake shortly after, Session finally hit consoles and skate 4 was announced, shortly after Undisputed was shown off, talks started happening about a new fight night.

ZeekQuattro5d ago

I agree. Reminds me of when Inafune announced Mighty No.9 and the initial reaction of the game industry was that of celebration and suddenly Capcom said ohh shit we need to announce Mega Man 11. 😆 Still waiting for MM12 & the next X title.

isarai5d ago

Exactly, it's BS that pettiness has more power than demand for some reason.

Cacabunga5d ago

i liked the remake as much as the original.. it has so many improvements, the most noticeable to me was the seemless transition between levels which should be a must and a standard nowadays.
I cannot wait for the sequel's remake too.

Tacoboto5d ago (Edited 5d ago )

That's a very farfetched conspiracy.

Callisto Protocol was announced in February 2021 and Dead Space in July. They didn't just decide in March 2021 to "retaliate" by remaking from scratch Dead Space in under a two year timespan.

If anything, Callisto is the result of a has-been Creative Director whose only inspiration is his previous work, and EA took inspiration long before Callisto was known about from the insane success of the RE Remakes and endless calls at the time for the RE4 Remake.

0hMyGandhi5d ago

So, how do you like working at EA?

shadowhaxor5d ago (Edited 5d ago )

And yet,fans of Dead Space, myself included, have been asking EA to bring back Dead Space for a better part of a decade. To which EA refused, stating that it was done with the series. Specifically after Dead Space 3 failed to meet EA's sale goals (sound familiar?) But magically, after they caught wind of The Callisto Protocol, with Glen at the helm, Dead Space remake was greenlit.

For those not counting, The Callisto Protocol call was announced in 2019, while Dead Space remake was announced in 2021. Long before TCP was announced?

badboyz095d ago

100% that's the way EA operates

Extermin8or3_4d ago

You know how long it will have taken to make this game, this is some rediciulous logic.

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Tacoboto6d ago

It was a solid game and we'll have to move on and accept it for what it is. Just because we're not getting a sequel (original or remake) doesn't mean there's no point anymore in what is a great, tense, well-paced single player experience. No one's taking Dead Space Remake away.

I just hope that the game isn't so technically stitched together on PC that driver updates render the game unplayable like what happened with me and my RTX 4070 last year, requiring a driver downgrade just months after the game came out. If you're a console player then you've got no worries.

TheProfessional5d ago (Edited 5d ago )

Yeah but it was a pointless remake since the original still looks pretty good. They should've done a sequel, something original or Dante's Inferno 2.

Way too many remakes now. Even resident evil 4 had already been remastered twice before the most recent one. No originality. Why not just hire the original team to make a new game instead?

Harkins17215d ago

For the hopes to get a new generation of people into the game. OG still looks good but it stopped selling long ago. So I get why they do remakes.

Knightofelemia6d ago

Most likely for EA to cash in on the remake craze that followed Capcom when they started remaking RE games. I am glad EA did it I enjoy the game. DS is one of my favorite franchises love the sci fi horror shit. What I don't like is EA not remaking DS2. So DS1 remake did not do well with the numbers so what. DS2 has a solid fanbase and is probably the best entry in the franchise depending on the fan. DS2 remake would have been a day one for me but I got a reminder on why I hate EA. Scrap the DS2 remake for a shitty Iron Man game.

chicken_in_the_corn5d ago

It's because the gaming community want remakes and remasters over new games.

mandf5d ago (Edited 5d ago )

Thank you for recognizing that. One group always complains over remasters or remakes.gamers want them and they sell. To the once’s that complain your console has no games to do again. If you did ,they would remake them.

Crows905d ago

Or maybe we can tell most of these devs can't deliver good new IP for some reason.

isarai5d ago

When it's hard to find a modern game that isn't broken, incomplete and monetized to hell, remakes are a sure bet for having a complete experience as older games weren't plagued with those issues

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Fonsecap5d ago

I think that is for the best of the franchise o be left alone then to be turned into a game as a service or something like that, EA has the awful habit of trying to monetize everything.

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120°

Dead Space Isaac Clarke: Every Cameo in Other Games

Isaac Clarke of Dead Space fame has appeared in many games, both as a playable character and an Easter Egg. Have you played them all?

80°

Overall Game of the Year 2023

VGChartz's Evan Norris: "Those that made it onto the Shortlist below are each special in their own way. Alan Wake 2, a long time in the making, dazzled players with its cutting-edge graphics and brilliant narrative. Baldur's Gate III wowed critics and consumers alike with an amazing cast of characters and dizzying gameplay freedom. Final Fantasy XVI impressed with its beautiful cut-scenes and fresh take on action combat. The Legend of Zelda: Tears of the Kingdom, a game under the shadow of impossibly high expectations, invigorated its audience with endless opportunities for experimentation. And Resident Evil 4 riffed on an 18-year-old formula, in some instances improving on one of the best games of all time."

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vgchartz.com
coolbeans88d ago

*shrug*

It's a Nintendo-heavy site. What else can be said?

anast88d ago

A copy-paste game over BG3...Gotta get that access.

coretone82d ago

BG3 is overrated. It's the worst BG there is.

anast81d ago

Give me some exact reasons why it is overrated. I have some ideas, but I want to hear yours first.

shinoff218387d ago

Star ocean 2 remake. That's easy to answer