Yahoo: “Gaming is a multi-billion dollar industry that looms large over other forms of media. Gamers of all ages, genders, and creeds spend their free time traversing the digital worlds offered by the spectrum of interactive entertainment. And there's also the esports sector, which has paved the way for professional gamers to compete on a professional level and rake in cash prizes thanks to their talents.
There are so many top gaming companies that are responsible for publishing and developing the biggest titles on the market, plus some of the overall structures for these companies are strengthened by the acquisitions of other gaming institutions.
We're going to take a look at 22 of the most prominent gaming organizations and detail why they're in the important positions they're in during their current incarnations.”
Xbox Cloud Gaming adapts to how you play—Touchscreen, controller, or mouse. Here’s how they’re helping devs support it all.
Microsoft is tackling Xbox Cloud Gaming latency with real testing and tech upgrades—here’s what’s working, and why it matters.
Speaking as someone who uses xcloud, i havent really noticed much lag, if at all. I have used the service on a wide variety of devices. A VCR XBO, a One X, the logitech GCloud, steamdeck and my work PC. in all cases it just works and works really well. I was not interested at first in the idea of streaming a game, but then i really started using it as a way to gauge interest if a game is worth my time of downloading/installing and I just cant help but jump into new titles when they drop. I used to do the same with new releases on netflix so i can see why they make that similar proclimation.
I live in a city that has an Xbox Cloud server, and my local network uses Wi-Fi 6. I've used the service for quite a while. I can't really say I don't feel the latency. Some titles are completely unplayable for me, like Forza Horizon 5. But there are also many games where I barely notice it, such as A Crab's Treasure and Halo MCC.
Honestly, it's great that they're working on making it better. But the way it works right now is already pretty usable, and casual gamers, who I assume are the target audience, probably won't even notice the latency. The issue then becomes more of a commercial or marketing one, because casual gamers are either on mobile or console, and they probably don't even know Xbox Cloud exists, how much it costs, or how it works.
It also doesn't help that some of the most popular casual games aren't available on it at launch. Sports games from EA, for example, are always a couple of months late.
For World Book Day, here are 10 video games that feel like reading a good book—emotional, thoughtful, and unforgettable stories.
I would have included the Uncharted games as well. Good list though.
Haha it is not lost on me that two of the games in the top four were already novels before they were games
Where to begin. Someone smokes more than me wow
It’s a list of 20 game companies & developers teams, I assume at random because there’s no way Nintendo is #1 while Sony and Microsoft are 5th and 6th respectively 🤷🏿