90°

We Flew To Japan And Nerded Out With Business Unit III Over Final Fantasy XVI

God of War fans might want to pay attention

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well-played.com.au
jznrpg409d ago (Edited 409d ago )

I’m a God of War fan and FF fan . Sounds interesting putting the newer combat of GoW with FF world . I am sold , it will definitely be strange as a FF game but let’s see what’s up . Looks great even if combat has gone away from the past it has been evolving far away from turn based for many years now . I do hope they do some side games as turn based in FF universe at least , and I’d love for a numbered entry to be turn based but those days may be over for good . Who knows

Hofstaderman409d ago

Expecting the side quests to be hunts. I’m intrigued about areas changing over the years warranting revisits. I also then take it that there will be missable items and side quests.

330°

Final Fantasy 16 Patch 1.31 Brings Big Damage Buffs for Clive, Better Side Quests, and Much More

Square Enix has published the patch notes for Final Fantasy 16's next update, which is set to drop on the 18th April alongside The Rising Tide DLC. They're surprisingly lengthy, and cover a lot of stuff that was never actually mentioned by the developer upon the update's announcement last month.

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CobraKai2d ago

Whoa! That is a lot. I think it’s time for me to replay in Final Fantasy mode

raWfodog2d ago

This perfectly exemplifies why I choose to wait quite a while to buy ‘new’ games. This meaty patch basically makes the game an improved experience overall from what it originally was. My first impression and experiences of the game will arguably be ‘better’ than it would have been otherwise.

solideagle2d ago

I am pretty sure this is for DLC, as they want to it to be hard...

raWfodog1d 22h ago (Edited 1d 22h ago )

It might have been spurred on by the DLC, but thankfully these changes apply to the whole game. Similar to how Cyberpunk got major game mechanic improvements ahead of that DLC drop.

AKS2d ago

Have there been any improvements to the performance mode in recent updates? The game seemed great, but I wasn't pleased with the way it looked in performance mode. I'm hoping there is a major Pro update.

Crows902d ago

Looking to grab this in the future...not yet though..too much to play

EternalTitan2d ago

No minigames?
No playable party members?
No fixing the boring environments?
No actual rpg mechanics?
This turd polish 'patch' is just a scam now.

MrNinosan2d ago

Sounds like you're describing other amazing games, like Elden Ring.

mrcatastropheAF2d ago

whoa buddy, love both games but Elden Ring is a masterpiece.

No minigames? -->how would this apply to Elden Ring, when have minigames ever been a thing in the Souls franchise

No playable party members -->The variety of playstyle in Elden Ring more than solves for this

Boring environments -->Have you played Elden Ring?

No actual RPG mechanics --> LOL

MrNinosan2d ago

@mrcatastropheAF
I love both Elden Ring and FFXVI.
My point was that the all his 'bullet points' for being a bad game was stupid.

Regarding the points:
No minigames?
- Not even half of the FF-games have minigames, most rpgs doesn't, so why would no minigames mean a bad game?

- No playable partymember?
There is none in Elden Ring, nor in FFXVI.
There are different combat styles in both, yes.

- No fixing the boring environments?
Elden Ring, even thou not graphically a masterpiece, looks amazing, and so does FFXVI with higher fidelity. His opinion of bad environments is not shared by many.

- No actual rpg mechanics?
I agree there is less in FFXVI than in many other games, but the rpg genre has moved, many times over.
And regarding Elden Ring, what would you say adds to the rpg mechanics that is missing from FFXVI?

andy851d 17h ago

Not even half have minigames? Wouldn't say that at all. Only one that I can think of from 16 of them is 16 itself. 5 possibly didn't as well.

MrNinosan1d 8h ago

@andy85
Minigames was first introduced in FFVII.
From I-VI no mini games was included in the first releases.

VII, VIII, IX and X had typical minigames.
XII had a crappy fishing
XIII had nothing if you don't count Dreadnought, which is less mini-game than controlling Ifrit in FFXVI.
XV had 2, fishing and Justice Monsters Five, at release.

andy851d 4h ago

Hm that's not really true. FF1 had the secret puzzle minigame on the OG version. You're right that the other games didn't, but later releases of the other ones had them added in once it became more of a series staple. So those games still ended up having them. I forgot about XIII. That's probably the only 'recent' one lacking in them.

+ Show (2) more repliesLast reply 1d 4h ago
CS72d ago

Yeah 16 was good but a little too different for a FF game for me.

Seraphim2d ago (Edited 2d ago )

when you fail to see games for their own merits, strengths and weaknesses. I thought XVI was an excellent game in it's own right. Shit remove Final Fantasy from the title and it stands on it's own, but that is part of the problem right. Final Fantasy has been around so long people have expectations of what they feel/think is or isn't FF. Sure there are some aspects that could've been improved/better, but overall XVI was an epic experience & dam solid video game.

KwietStorm_BLM1d 20h ago

Gotta love those free user experience "scams."

50°

Final Fantasy 16's DLC Director on The Rising Tide, 16's Success, and What Makes a Great Expansion

Push Square: "Final Fantasy 16 was one of our favourite games of 2023, and so we wanted to find out more about The Rising Tide — the title's second and final expansion — ahead of its release on the 18th April. Fortunately, we were lucky enough to land an interview with Takeo Kujiraoka — the veteran Square Enix dev who's actually the director of Final Fantasy 16's DLC, having previously been a lead combat designer for the base game."

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pushsquare.com
120°

Final Fantasy 16: The Rising Tide DLC Is Designed to Be More Challenging

PS: "The Rising Tide, the second and final expansion for Final Fantasy 16, is set to feature some of the game's most challenging combat scenarios. That's according to DLC director (and a lead combat designer for the base game) Takeo Kujiraoka, who, in an upcoming interview with Push Square, told us that the addition of DLC has allowed the development team to push the title's combat system."

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pushsquare.com
CrimsonWing693d ago

I’ll be real, I don’t generally go into a FF game looking for difficulty. I just hope the trophies aren’t a nightmare to get. I need a break after doing the brutal/legendary challenges and hard mode in Rebirth. A lot of that was rage inducing.

MrNinosan3d ago

I still need the last Brutal and Legendary in Rebirth before I can pop my Platinum.
Took a break to play through DD2 and RotR, but when I got back to Rebirth, I couldn't even get to the last encounters in said challenges.

Back to the drawing table.

But I'm with you, I don't need the brutal difficulty.
I just want a great game, which I think both XVI and Rebirth is.

VersusDMC3d ago

I doubt it will be brutal difficulty like those challenges. Good luck with Rulers of the outer worlds and Bonds of friendship.

I just think they are making it harder because everyone seems to brease through XVI. I will be playing in Final Fantasy mode(Hard) so I welcome the challenge.

MrNinosan3d ago

@VersusDMC
I should be able to get through Rulers of the Outer Worlds, just need to be quicker to swap to the character being targeted by Sephiroth.
I finally got the parry timing done, just that he kills off 2 of my characters too quickly 🤣

Haven't actually done to many tries with Bond of Friendship, but enough to know I needed a break after 240 hours with the game.

VersusDMC3d ago

@Nino

Are you checking out youtube easy guides? Yuffie, Barret, Aerith ATB ward exploit got me through Rulers and Cloud genji glove magic set up for Bonds. Those are really the only really hard ones.

3d brawler, piano and pull ups are my nightmare to get to the platinum...

Barlos3d ago

Will it also be more RPG, and less hack and slash?

Good game, really enjoyed the story but I'm not interested in more of it. I want SE to go back to traditional RPG style.

Michiel19893d ago

FF isn't that series anymore. If you're looking for good old turnbased goodness, you have to start pivoting toward things like Octopath by them. Even DQ12 might not be as traditional if the rumours are true.

CS73d ago

FF isn’t turned based but one game shouldn’t mean that it isn’t an RPG.

Michiel19893d ago

I was talking mainly about it being a TRADITIONAL jrpg, which I don't see any FF being anymore.

LightofDarkness3d ago

It’s apparent from comments after XVI and Remake that they’re heading in more the Remake direction for future titles. Which is 100% an RPG.

raWfodog3d ago

I’ll still be waiting for the complete edition to drop. Maybe I’ll get to play it later on this year.