Yeah they used to be the best in the industry. Final Fantasy: The Spirits Within is the worst decision they ever made. While they had previously talked about merging with Enix, that film flopping so hard left them with no other option.
My understanding is that merger was happening before the film and the flop of the film freaked them out because they thought Enix would call it off.
I personally wish Square Pictures was a success. I thought the Matrix shirt they did was cool and they were pushing computer animation into a more mature realm.
Unfortunately, Spirits Within noted many and wasn’t the FF movie a lot of fans wanted. I thought it was decent, but something like Advent Children should’ve been the direction they went.
To me, Naughty Dog is now Naughtycucks.p after that god awful story in LoU 2.
It was people like Yasumi Matsuno that held it for me, at Squaresoft. The company thought them too radical and ran them out. And now they yearn for people like that. They’re short sighted and pathetic.
Kinda misleading title, even from reading the article itself.
The staff and management couldn’t come to an agreement and the team moved on. Part of the team went to creat ff11 and the rest to Monolith software. Ideas for this game were implemented in some form to mobile games-later on. Which make sense as early 2000s mobile phones were not as powerful.
It's funny how companies like Squaresoft are missing the mark. Titles like Chrono Trigger are extremely well known and loved and instead of spending money to produce something that would've been a sure fire win for them, they entered the oversaturated mobile market where their name doesn't hold any clout. I can't name a single Square game on mobile, but I can easily name a bunch on console. But that's what happens when companies like that are out of touch with their buyers. Come to think of it I can't remember a new single stand out title from them in a dogs age.
Square isn’t what it used to be.
Square ruined pretty much every great old franchise they've had.
This hurts.
Kinda misleading title, even from reading the article itself.
The staff and management couldn’t come to an agreement and the team moved on. Part of the team went to creat ff11 and the rest to Monolith software. Ideas for this game were implemented in some form to mobile games-later on. Which make sense as early 2000s mobile phones were not as powerful.
Expected someting else