It looks SO much better. Firewall: Zero Hour was a nice looking game anyway.
I can't wait to see what these guys have come up with relating to PSVR2 features. With it being exclusive, they should be able to utilise not just the PSVR2, but the PS5 to it's fullest extent.
I had two issues with the first game, which was otherwise one of my favourite all-time VR games; matchmaking taking too long and it needed more modes. Both of these issues have been addressed, according to First Contact Entertainment, so everything else is gravy!
Firewall was what made me a believer in VR. One of my all time favourite multiplayer games now. Same as you I mainly just wanted working matchmaking for the sequel. As a fan of splinter cell spies vs mercs all of this talk about having light and dark gameplay is making me super excited beyond what I was expecting
On PC games, some people use 3D printed gun stocks. I'll look into if ay are available once we have a date for Firewall Ultra.
I'm half expecting Sony to release a cheap, click in, click out gun stock, knowing that many OG PSVR owners will be missing the AIM controller. Maybe it could attach with magnets to the Sense controllers, like the chargers do, so that you can just quickly twist of, make a hand gesture and put it straight back for combat.
“No longer do you need additional peripherals, we have developed a brand-new concept for aim down sights (ADS) which mimics and improves on the familiar 2D functionality for ADS. It's so natural, you often don't even realize what is happening behind the scenes to make it feel so good.“
^ That doesn't prevent 3D printing a snap-on stock. I'll decide for myself on a game-by-game basis whether I want to use it or not, because all games play differently. It's so cheap to do, so why not try?
More than likely it will run natively at 60fps and be reprojected to 120fps. It will be smooth, this is an exclusive with Sony's input, so there's no way they'd risk anything less.
It looks SO much better. Firewall: Zero Hour was a nice looking game anyway.
I can't wait to see what these guys have come up with relating to PSVR2 features. With it being exclusive, they should be able to utilise not just the PSVR2, but the PS5 to it's fullest extent.
I had two issues with the first game, which was otherwise one of my favourite all-time VR games; matchmaking taking too long and it needed more modes. Both of these issues have been addressed, according to First Contact Entertainment, so everything else is gravy!
Guaranteed day one game.
It's going to look so good and has that Sony backing. Loses a little without Aim though.
Pretty impressive stuff. Real time lighting and the new pipeline will increase detail dramatically.
This will be great.
Wonder if everyone will be playing as Texas again 🤔 lol