500°

Suicide Squad Confirmed to Require Online Connection, Free DLC, 60fps and More Confirmed

Suicide Squad: Kill the Justice League will require an internet connection, even when playing solo. Free DLC and more confirmed.

-Foxtrot818d ago

Annnnnnnnnnd I'm out

What the f*** happened to Rocksteady?

I just don't understand why Warner Brothers would have WB Games Montréal and Rocksteady do similar games gameplay wise. Robins teleport gameplay and Boomerangs being super similar gave it away a while back but 8 years for this? Jesus.

-Foxtrot818d ago

Lmao

If you can honestly watch that gameplay and tell me it looks amazing then you are lying

Always online, another $70 game, live service, battle pass, focus on co-op but the illusion it will be just as great single player, the gameplay that looks like a polished Fortnite.

Yeah, see you at release when it gets mixed reviews.

It's the Avengers all over again

Sonic1881818d ago (Edited 818d ago )

@Black
So you're blind then

rayford15818d ago

“See you at release when it gets mixed reviews” that’s so funny

outsider1624817d ago

I would have been fine for the micro transaction as you're not forced to buy them. But always online? Ehh..no thanks.

Avengers all over again

Angyobangyo817d ago

I bet that sounded good in your head.

+ Show (2) more repliesLast reply 817d ago
blackblades818d ago (Edited 818d ago )

I understand but you people been complaining about always online, live service, battle pass, coop for awhile now basically its a automatic failure of a game in y'all eyea. Didn't know coop was trash considering there's other games with coop. Its not for everyone which is obvious but there plenty of people out there that will like this game. I say just wait and see how it goes how it defines itself from the rest out there.

senorfartcushion818d ago

Co-op is never trash, but it’s a mode; not an excuse to make a game in the first place.

-Foxtrot818d ago (Edited 818d ago )

"but you people been complaining about always online, live service, battle pass, coop for awhile now basically its a automatic failure of a game in y'all eyea"

Jesus Christ...maybe, just maybe it's because 9 time out of 10 they ARE a failure. A lot of live service games are dying OR have not done aswell as the developer hoped, the Avengers, Multiversus, Halo Infinite, Back 4 Blood, Rumbleverse, Anthem, Babylon's Fall, Apex Legends Mobile, Battlefield Mobile, Battlefield 2042

I don't get what you gain defending this shit, these features are mostly cancers in this industry where games are built up for money and overall greed, not quality or fun. We've been shown this over the many years and yet people like yourself still want to play the optimist despite knowing the end result.

It's not negativity it's being a realist.

Nitrowolf2818d ago

I mean, people have a good reason to be concerned, it's not like all the recent co-op games that have a big focus on Gaas have been big hits

SurgicalMenace818d ago

Yeah, I'm not seeing how any game always online affects us when the console itself is damn near always online. As far as live service being a cancer, I'd like to offer you: Genshin Impact, Destiny, WoW, FF 11&14, PubG, Fortnite, Apex Legends, GTA Online, etc. They are not all failures, and a company has every right to attempt to get in where success is seen. Perhaps some of that list of failed games would have seen success if everyone would learn to support something different instead of whinning like children. It's not like the genres that have become staples are being sacrificed with the inclusion of new direction.

Lightning77818d ago

I think the biggest issue is being always online.

Both Redfall and now this game are always online for no damn reason. It's like AAA's company's never learn especially after all these live service games shutting down this month.

As for the game. I mean, it's fine it's not doing anything different than what we've seen from other AAA's these days. Open world, customization, looting, random boss fights.

It's literally all the same. Again Redfall is pretty much doing the same thing except in 1st person. In fact Arkane and Rock steady are literally known for their single player experiences. Now it's all live service stuff. I think that's what the issue with the game.

Orchard818d ago

@SurgicalMenace "Yeah, I'm not seeing how any game always online affects us when the console itself is damn near always online."

I'll refer you to the Gran Turismo 7 launch, and DriveClub for why this is a problem.

Also, consoles aren't always online. Once you've installed and updated a game etc, you can play offline, even with a digital license.

SurgicalMenace818d ago

What happened with GT7? I was playing it today, so whatever it was wasn't impactful enough to even be an issue today. Drive Club? That was recently released, right? I said, "DAMN NEAR", not sure if you missed that. If the games are good, I'll play them no matter if they're live service, coop, or otherwise.

Orchard817d ago (Edited 817d ago )

"What happened with GT7?"

The game was down for over a day, including the single player career mode, because the servers went down.

Similarly, once they close those servers, GT7 is basically finished, including the single player modes. DriveClub unfortunately went that way.

"I said, "DAMN NEAR", not sure if you missed that"

Having to go online once a week or month, is very different from having to be permanently online to play a single player game. Plus you're assuming that the game servers/services stay up. At least you know Sony/Microsoft/Valve aren't turning off PSN/XBL/Steam anytime soon.

r2oB817d ago

@ orchard

Noticed you only refered them to Sony games. Keep that same energy when Redfall releases. Wonder if you think it'll be a problem when people can't play the single player aspect of that game when there are the inevitable server issues.

headshotfrosty817d ago

I with you but trying to convince people on here about something that is obviously going to be the way it is....is a waste of breath.

+ Show (7) more repliesLast reply 817d ago
senorfartcushion818d ago

Nowadays, a game’s development is only very long if the game is remade time and again.

Cyberpunk 2077 was only in development for around 3 years. That had 9 years in advertising. Think of how different the reveal trailer was to the game we got. The first trailer screams “Witcher but in the future.” They ended up removing third person and wall running entirely because they didn’t have time to animate models.

lelo2play818d ago

Yep... Suicide Squad looks meh.
Getting fed with all the superhero movies/TVshows/games.

SierraGuy818d ago

Agreed give it a rest already make something new/original.

SurgicalMenace818d ago

You guys scream for originality, though you probably only limit yourselves to what's advertised. With the indie and AA market being present, I can't understand how anyone isn't encountering originality.

Godmars290818d ago

For one, not that it probably was in the works beforehand, but the guy now running WB is over focused on profit. To the point product quality is effected.

Sonic1881818d ago

I was already out when I heard the co-founders were leaving Rocksteady

leahcim818d ago

have Faith my boy, it´s Rocksteady you know.. ROCKSTEADY!

Sonic1881818d ago

Both of the co-founders left Rocksteady

Profchaos818d ago

Agree gameplay looks like a standard looter shooter online co op game reminds me of anthem a lot.

I'll give them credit I found the story intriguing

Hofstaderman818d ago (Edited 818d ago )

Always online? Then I’m always out. Not a hypocrite I refuse to buy GT7 and called out Redfall for this. What a bummer.

blackblades817d ago

Y'all really scared of always online, all your doing is playing a game. Your smart phone always connected without thinking about it. Your console always online unless you go threw the trouble of turning both off.

I_am_Batman817d ago

I had very little hype left for this game after yesterday's gameplay. My interest dropped a little bit every time they've had a presentation. It just seems generic compared to the Arkham Games which had a much clearer direction in my opinion.

Suicide Squad looks like another victim of focus testing, resulting in a game that's trying to pleases everybody. "You can play solo or with friends", "You can customize everything to fit your preference", "You can play however you want". I'm getting sick of this noncommittal nonsense in the games industry where they're too afraid to alianate anyone.

For me personally an always online requirement would be a deal breaker for any game, but in this case it's not even a question. Just makes it easier to skip this one entirely. Too bad. I really had high hopes for Rocksteady's future after the Batman Arkham games.

Sonic1881817d ago

Redfall is going to be like this too

JL2930817d ago

WB made them do what they wanted them to do, Rocksteady said they were done with Batman after Knight.

They didn't want to be the Batman company but that's what happened so the heads left and we have these type of things to look forward to from Rocksteady.

+ Show (9) more repliesLast reply 817d ago
GoodGuy09818d ago (Edited 818d ago )

Probably because all progress is tied to online. I wish devs would do a separate offline progress though. Honestly the gameplay looks alright, very saints row 4-like which I liked. I'm very interested in the story and evil justice league.

Like with all live services, take caution and wait for reviews. I do miss enjoying co-op looters/shooters, it's just unfortunate many aren't done well.

blackblades818d ago

I did thought about saints row when watching it as well

darthv72818d ago

60fps action has me intrigued. It is meant to be an online co-op experience but using bots shouldnt need to be online if you are just playing with yourself.

uh.....you know what i mean

senorfartcushion818d ago

Means worse textures and an online focus.
Online-focused games always look worse than single player games. At least they feel emptier.

Arkham Knight was 30 on consoles, it still is 30, and yet, it still feels like it has more detail and depth than the world of Gotham Knights, which was online-focussed and aiming for 60fps. It obviously failed the fps count in the end, yet it was too late to add any detail because work needed to be done to actually force a single-player option into the game mid-development.

LOGICWINS818d ago

Thank you WB. That $70 will now go towards MK12.

Ninver817d ago

Decision made easy. They are destroying their own games. It's actually quite incredible

Redgrave817d ago

This is presuming that MK12 isn't going to be ruined in a similar fashion, what with WB and their infinite wisdom.

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170°

Suicide Squad Flop Still Hurting WB Games Revenue

Warner Bros. has announced that its WB Games division saw a massive 48% revenue decline following Suicide Squad flop.

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playstationlifestyle.net
RaidenBlack9d ago

Monolith studio had to die for this
F U WBG

neutralgamer19927d ago

WB games had a good thing going but after HBO max and discovery took over they just wanted live service games. They want steady steam of revenue. Just like Sony has a good thing going but they keep trying to make live service games and failing

CrimsonWing697d ago

Let this be a f*cking lesson to you.

The_Hooligan7d ago

Nah, they still won't learn. They'll just blame the next live service flop on some bs excuse and layoff more people.

Redgrave6d ago

It hasn't been a lesson to any other studio this happened to, WB least of all.

Goodguy017d ago

Man...imagine if we got a new batman arkham (or new ip/hero title) game this generation with all the og talent from rocksteady. Instead insane greed got in WBs heads to force this very once taleneted studio to make a filthy generic live service. This is how you kill an amazing well renown studio which unfortunately happens much too often in the game industry.

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80°

Suicide Squad Kill the Justice League True Ending Offers Sliver of Hope for Future Arkhamverse Games

Suicide Squad: Kill the Justice League's true ending offers a slight hope for Rocksteady's future Arkhamverse games.

anast125d ago

No, it doesn't. It's not good. It really isn't a good game. Game writers should find a good indy game or something instead of giving bad games positive advertisements.

Redgrave125d ago

Well said.

When you basically have to "jk" everyone in a poorly executed and thinly veiled attempt to save face, your story wasn't good. To me, this little fakeout so long after the fact almost makes the entire thing worse.

P_Bomb125d ago

WB finally realized their characters are worth more alive?

110°

Concord, Suicide Squad, Fairgame$ And ‘Vibes-Based’ Failures

Paul Tassi: "Sony recently reiterated its commitment to live service games with one big hit last year (Helldivers 2), one big cancellation (The Last of Us Factions) and one big failure (Concord). It’s no great surprise it is continuing down this road, given the way the industry is trending and the limited shelf life of its famed single player games. But it immediately made me think of a game that Sony is allegedly releasing that I have to believe is pre-destined to fail, Fairgame$."

Alos88139d ago

Fairgame$ feels like it's destined to flop out the gate- that initial trailer felt full of that same instantly-dated 'fight The Man with a ragtag team of weirdos' energy that was prevalent in Sega's Hyenas (which they wisely cancelled.) Unlike Marathon I just don't see this standing a chance.

Nacho_Z139d ago

It will definitely flop, missed the boat by a couple of years. Agreed that Marathon has a decent chance of succeeding it looks genuinely good and interesting.

It can't be sustainable having all these expensive GaaS being DOA being balanced by the odd modest success like Helldivers. The aim is to find the new Fortnite or whatever but it's highly unlikely and seems to be a massive waste of money.