I just don't understand why Warner Brothers would have WB Games Montréal and Rocksteady do similar games gameplay wise. Robins teleport gameplay and Boomerangs being super similar gave it away a while back but 8 years for this? Jesus.
If you can honestly watch that gameplay and tell me it looks amazing then you are lying
Always online, another $70 game, live service, battle pass, focus on co-op but the illusion it will be just as great single player, the gameplay that looks like a polished Fortnite.
Yeah, see you at release when it gets mixed reviews.
I understand but you people been complaining about always online, live service, battle pass, coop for awhile now basically its a automatic failure of a game in y'all eyea. Didn't know coop was trash considering there's other games with coop. Its not for everyone which is obvious but there plenty of people out there that will like this game. I say just wait and see how it goes how it defines itself from the rest out there.
"but you people been complaining about always online, live service, battle pass, coop for awhile now basically its a automatic failure of a game in y'all eyea"
Jesus Christ...maybe, just maybe it's because 9 time out of 10 they ARE a failure. A lot of live service games are dying OR have not done aswell as the developer hoped, the Avengers, Multiversus, Halo Infinite, Back 4 Blood, Rumbleverse, Anthem, Babylon's Fall, Apex Legends Mobile, Battlefield Mobile, Battlefield 2042
I don't get what you gain defending this shit, these features are mostly cancers in this industry where games are built up for money and overall greed, not quality or fun. We've been shown this over the many years and yet people like yourself still want to play the optimist despite knowing the end result.
Yeah, I'm not seeing how any game always online affects us when the console itself is damn near always online. As far as live service being a cancer, I'd like to offer you: Genshin Impact, Destiny, WoW, FF 11&14, PubG, Fortnite, Apex Legends, GTA Online, etc. They are not all failures, and a company has every right to attempt to get in where success is seen. Perhaps some of that list of failed games would have seen success if everyone would learn to support something different instead of whinning like children. It's not like the genres that have become staples are being sacrificed with the inclusion of new direction.
Both Redfall and now this game are always online for no damn reason. It's like AAA's company's never learn especially after all these live service games shutting down this month.
As for the game. I mean, it's fine it's not doing anything different than what we've seen from other AAA's these days. Open world, customization, looting, random boss fights.
It's literally all the same. Again Redfall is pretty much doing the same thing except in 1st person. In fact Arkane and Rock steady are literally known for their single player experiences. Now it's all live service stuff. I think that's what the issue with the game.
What happened with GT7? I was playing it today, so whatever it was wasn't impactful enough to even be an issue today. Drive Club? That was recently released, right? I said, "DAMN NEAR", not sure if you missed that. If the games are good, I'll play them no matter if they're live service, coop, or otherwise.
The game was down for over a day, including the single player career mode, because the servers went down.
Similarly, once they close those servers, GT7 is basically finished, including the single player modes. DriveClub unfortunately went that way.
"I said, "DAMN NEAR", not sure if you missed that"
Having to go online once a week or month, is very different from having to be permanently online to play a single player game. Plus you're assuming that the game servers/services stay up. At least you know Sony/Microsoft/Valve aren't turning off PSN/XBL/Steam anytime soon.
Noticed you only refered them to Sony games. Keep that same energy when Redfall releases. Wonder if you think it'll be a problem when people can't play the single player aspect of that game when there are the inevitable server issues.
Nowadays, a game’s development is only very long if the game is remade time and again.
Cyberpunk 2077 was only in development for around 3 years. That had 9 years in advertising. Think of how different the reveal trailer was to the game we got. The first trailer screams “Witcher but in the future.” They ended up removing third person and wall running entirely because they didn’t have time to animate models.
You guys scream for originality, though you probably only limit yourselves to what's advertised. With the indie and AA market being present, I can't understand how anyone isn't encountering originality.
For one, not that it probably was in the works beforehand, but the guy now running WB is over focused on profit. To the point product quality is effected.
Y'all really scared of always online, all your doing is playing a game. Your smart phone always connected without thinking about it. Your console always online unless you go threw the trouble of turning both off.
I had very little hype left for this game after yesterday's gameplay. My interest dropped a little bit every time they've had a presentation. It just seems generic compared to the Arkham Games which had a much clearer direction in my opinion.
Suicide Squad looks like another victim of focus testing, resulting in a game that's trying to pleases everybody. "You can play solo or with friends", "You can customize everything to fit your preference", "You can play however you want". I'm getting sick of this noncommittal nonsense in the games industry where they're too afraid to alianate anyone.
For me personally an always online requirement would be a deal breaker for any game, but in this case it's not even a question. Just makes it easier to skip this one entirely. Too bad. I really had high hopes for Rocksteady's future after the Batman Arkham games.
WB made them do what they wanted them to do, Rocksteady said they were done with Batman after Knight.
They didn't want to be the Batman company but that's what happened so the heads left and we have these type of things to look forward to from Rocksteady.
Probably because all progress is tied to online. I wish devs would do a separate offline progress though. Honestly the gameplay looks alright, very saints row 4-like which I liked. I'm very interested in the story and evil justice league.
Like with all live services, take caution and wait for reviews. I do miss enjoying co-op looters/shooters, it's just unfortunate many aren't done well.
60fps action has me intrigued. It is meant to be an online co-op experience but using bots shouldnt need to be online if you are just playing with yourself.
Means worse textures and an online focus. Online-focused games always look worse than single player games. At least they feel emptier.
Arkham Knight was 30 on consoles, it still is 30, and yet, it still feels like it has more detail and depth than the world of Gotham Knights, which was online-focussed and aiming for 60fps. It obviously failed the fps count in the end, yet it was too late to add any detail because work needed to be done to actually force a single-player option into the game mid-development.
Honestly, i wanted more arkham style gameplay. This looks a lot like crackdown. Dont get me wrong, theres fun to be had in crackdown, but not a lot lol
To bad EMPRESS won't be able to bypass always online for playing solo. Then again, who knows that girl is very skilled in bypassing that cancer shit Denuvo, so anything is possible. 😎
That's not the point. The people who are genuinely interested in the game but have no internet connection are the main concern here. If you were in their shoes you wouldn't be pleased either. Never dismiss an issue that doesn't affect you. Be open minded.
He's probably defending this because a certain upcoming Microsoft game will also be online only. Glad that hey finally realized this is a non issue, I wonder why they didn't speak out sooner when GT7 was getting trashed for it
People still play Sea of Thieves, and that came out in 2018. Do you think something went wrong with Xbox since people are still playing the game after a few years?
@gangsta_red when I pay 70 dollars for a game I'd like to be able to play it on my own choosing and not worry when the servers go down for maintenance or shut down in a few years time.
Exactly who in this day and age, who are gamers, don't have an internet connection? Especially for consoles that require an internet connection?
For the two people who game that don't have internet, this game was not for that target audience.
"Be open minded."
I am open minded, so open minded in fact that I truly believe that not every game needs to be offline and can require an online connection to play. Can you say the same?
@r2oB
"People still play Sea of Thieves, and that came out in 2018"
You mean a game that requires an online connection, because it's a persistent world with multiple players playing? Well then...I guess that makes a good argument for always online then.
@Jbull Then I suggest you read up on what you buy, because in the real world some single player games that cost $70 are always online and some aren't.
You make no sense. First you say if people are still playing this in a few years, something is wrong. But yet it’s good people are still playing Sea of Thieves after a few years. Which is it? Is it wrong or good to play a game for a few years? Make it make sense.
How does it not make sense, this game is intended to be played always online with others.
If a game is intended to be always online and is a success like SoT las you said then that's a good case for a game to have an always online connection.
If a game like SS has a lack of players and servers are being shut down like Ninver said, that means it failed.
Solution, be like SoT and you'll keep playing it after a few years.
Ninver mentioned not being able to play the game in a few years due to server shutdown. You replied that if they are still playing the game in a few years (which infers the servers still being active, not shutdown) then something in the video game industry went wrong. My inquiry was what's the correlation between them playing this particular game after a few years and something being wrong with the industry.
Had you said something like "if the servers shut down in a few years then something went wrong with the game", that would make a bit more sense. Even so, since they offer a story that can be played solo, why not have an offline mode option for solo players and if you want co op then you enable online mode. There are plenty of games with that ability.
@r2ob "Ninver mentioned not being able to play the game in a few years due to server shutdown"
Are you serious....he literally says lack of players...in a few years. Who's championing an online, live service game with a lack of players? Anthem, Lawbreakers, Destruction All-stars?
If the game has a lack of players, like every online game, it's failed, if you're still playing this game after a few years with no players, with the amount of everything else releasing at that time then yes, gaming has failed. Sorry if a bit of reading between the lines needed explaining.
"..since they offer a story that can be played solo, why not have an offline mode option for solo players and if you want co op then you enable online mode. There are plenty of games with that ability"
Because that's not what the developers intended for this game. Play another game if you want to play solo, offline and alone.
Why is being connected such an issue? We're connected 24/7 with every other device on earth, yet with games it's always a meltdown with folks.
The funny thing about all this is everyone will pretend they were right but after years have gone by, when the game is no longer relevant, when everyone has moved on and when the servers do shut down because of no players. Then you'll get the same folks , "see, see, always online is terrible!"
I travel a lot, planning to get a steam deck or something similar, these games are of no benefit to me as I enjoy offline single-player games the most without any issue, just play my games whenever I feel like it without worrying about wifi connection all the time.
So no benefit to you...what about for the people that don't travel a lot and are always connected? Any benefits for them?
What about the actual game which I'm assuming will have drop in, drop out, co-op gameplay, or any other special type of features that require an online connection? Any benefits in that?
@gangsta_red there is absolutely no benefit whatsoever for an online feature to be mandatory to play a single-player game. Incase there is an added feature for co-op/multiplayer then an internet conductivity option can be added, just like almost 99% of games.
Annnnnnnnnnd I'm out
What the f*** happened to Rocksteady?
I just don't understand why Warner Brothers would have WB Games Montréal and Rocksteady do similar games gameplay wise. Robins teleport gameplay and Boomerangs being super similar gave it away a while back but 8 years for this? Jesus.
Probably because all progress is tied to online. I wish devs would do a separate offline progress though. Honestly the gameplay looks alright, very saints row 4-like which I liked. I'm very interested in the story and evil justice league.
Like with all live services, take caution and wait for reviews. I do miss enjoying co-op looters/shooters, it's just unfortunate many aren't done well.
60fps action has me intrigued. It is meant to be an online co-op experience but using bots shouldnt need to be online if you are just playing with yourself.
uh.....you know what i mean
Thank you WB. That $70 will now go towards MK12.
I’m underwhelmed ngl.