160°

Ori Dev on New "Full-Blown ARPG": Can Improve Elden Ring’s & BOTW’s Empty Spots in Open-World Design

Thomas Mahler, the CEO of Ori developer Moon Studios, has taken to Twitter to talk about the studio's next game.

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wccftech.com
XiNatsuDragnel443d ago

I see moon studios attempt will be cool to see.

441d ago
GoodGuy09443d ago

The open world design's in elden and botw were some of the best out there and probably my most favorites by far. Please do get inspiration from these games developers.

-Foxtrot443d ago

Elden Ring had more to do in its world and more going on that BotW lets be honest.

Inverno441d ago

I'll be watching this ones closely then. The worst thing about Elden Ring was the open world and how they recycled so much to try to fill it. BoTW didn't even try. I stay away from open world games as much I can, people always say "this one does something different with it's world" while you can clearly see it does the same thing done a dozen times over.

441d ago
441d ago
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50°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

40°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

70°

‘It’s been really painful’: Ex-Lionhead devs explain why they’ve announced, and shelved, a new game

An independent UK developer says it’s been forced to announce and postpone its game on the same day, and lay off more than half of its staff, due to the sharp downturn in investment in the games industry.

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videogameschronicle.com