I found there were power nodes in most of them and there are weapon parts in level 2 and 3 rooms.
And you don't need to go out of your way to go to a security door room as soon as you get the new security clearance as you will probably go back to the area on another chapter or side misson.
We uh... kind of forgot about 180 quick turns. They must have played the original, and just decided for their near 1:1 remake, they just wouldn't have that feature. Uh huh.
Can not have a 180 quick turn in a game like this. I haven't played it yet and I'm sure it's great. Just that one feature missing is a lil disappointing.
to me, the security doors aren't worth unlocking all that much. most of the loot is just 100 credits.
We uh... kind of forgot about 180 quick turns. They must have played the original, and just decided for their near 1:1 remake, they just wouldn't have that feature. Uh huh.
I always max out the x-axis camera sensitivity or at least 75%+ in horror games that don't have quick turn feature.
A 180 quick turn is needed in Callisto Protocol as well.
Can not have a 180 quick turn in a game like this. I haven't played it yet and I'm sure it's great. Just that one feature missing is a lil disappointing.