They need to put more effort into those new IP, let's look at FF always get the budget it needs and effort. That series is the one always do good, then you have other series star ocean, valkrie, etc which got scraps. Forspoken I know aint that bad but they got help from others or something. Cut some mobile out and use that for the others
Final fantasy always does good based on its name has nothing to do with quality they haven’t released a great final fantasy in a while they are a former shell of themselves. That’s why they are doing bad. Big names always sell look at Halo even though the quality has decreased it still sells based on name alone.
I blame forespoken. It looked terrible from the get go and only Sony shills were excited about it. Square can't make good new ip, just remakes... Perhaps they're creatively depraved?
Would they be much of a get as this point? FF isn't the franchise it once was and they make so much money on Nintendo sales that to cut that off to have slightly more exclusivity than they have now doesn't make sense.
I'll agree imo ff ain't what it used to be , but let's not kid ourselves it's still highly sought after and sells just as well off name alone. Ff7 remake sold 14 million according to reports yesterday. Ff15 sold a sh ton to.
@shinoff2183, Absolutely but they already have deals in place that basically cut out their competitor from having access to the game. Not sure the savings on not paying for that would be worth the cost to buy.
There's gotta be an underlying reason square agreed. Or he'll square may have approached Sony. If the game ain't selling on the competitor then it makes sense. I couldn't see ff selling great on xbox and square still making it exclusive by taking the deal.
Like I've mentioned in previous news. It was probably done something like
Sony approaches square hey can you make ff16 exclusive for this much. Square takes that number compares it to how they sell on xbox and sonys number was better. Just makes sense for square at that point.
With that said ff16 is probably just a time exclusive so it'll eventually come to xbox. So it won't really matter. It's not like sony bought multiplatform publishers.
"I still believe theyre going to get bought by Sony at some point."
I though most of Playstation fans were against acquisitions of entire publishers. Lol.
It would be hilarious to see Sony go ahead and try to acquire SE after all the circus they been promoting over Activision/Blizzard´s acquisition by MS.
I don't think Sony promoted anything. They just said what was pretty obvious because of call of duty. What Sony said to the euro regulators or whatever their called. But far from promoting and dragging things on Twitter like other companies.
Absolutely they would be a get. Square has an endless list of IP they could pick from. Sony would cut off a lot of fat by preventing Square from releasing so many bad games in the future, like they have over the past 10 years. That alone will improve profitability. Having their talented employees actually working on worthwhile games under Sony’s umbrella would be very interesting.
They could keep the AAA releases like Dragon Quest, Final Fantasy, Kingdom Hearts etc exclusive but still have a deal in place with Nintendo for many other releases. Not to mention they would have the PC market as well.
I think the only thing that really suprised me was Havestella, otherwise Diofield Chronicles seemed okay from the demo I played, but they did release alot of mediocre and some garbage titles/entries.
There was one E3 (I think it was E3...) a few years back. Where they played some Chrono music before a conference, and I started losing my mind thinking there would be an announcement. We got nothing. I'd given up hope for a long time. But the release of the Chrono Cross remaster at least gives us a glimmer of light. They may very well be testing the waters for something new in the Chrono series.
So… play to nostalgia and do the thing gamers consistently scream they hate by making more remakes? These companies can’t win with the gaming community at large.
They make a new IP give it love and market it. Y’all dismantle it and don’t support it. They revive a dead series and try to take it into a new direction y’all find whatever little issue you can to dismantle it and don’t support it. They remake/remaster a game everyone wants y’all cry they can’t do anything original and piss on it.
The crazy part is, they are clearly trying but people are never happy. Strangers of paradise was a good fun co-op game from last year. Yeah it was rough around some edges but as a game it had what was important FUN gameplay.
Valkyrie Elysium was a fun game bigger with a little to much nothing going on. Still a fun game, I hadn’t played star ocean yet so no opinion. Forspoken was a crazy fun game with some ambitious tech going on and people over focused on the dialogue.
Funny thing is all these games have weak narrative but great gameplay. Somewhere along the way the community has forgotten how important gameplay really is.
You’d think the cyberpunk debacle would have been the standard for bad AAA game as well as Halo Infinite in not holding up to their potential. But somehow people have been turning on square Enix like they are EA, and now I’m seeing EA becoming a good guy in some peoples eyes.
Screaming about remakes seems more split then just the majority if anything. I'd be cool with some remakes from snes ps1 Era from square. That's when they were on top of their game. It's called the golden Era of rpgs for a reason.
I have yet to see praise for ea. Aside from dead space which is bs praise cause dead space legwork was already laid. It was just ea having to give the green light.
True, those two can sell on brand name alone, I thought Bravely Default was pretty good, but they can't seem to establish it like DQ/FF, also, some of their other titles that should have done well, just didn't, like Guardians of the Galaxy and TWEWY Neo.
@Shinoff2183, I suspect that Marvel game was one of the big turn offs for this game, it had more marketing than TWEWY Neo (which I suspect was possibly that game's downfall), and plenty of streamers played it on release, so it's not like people didn't know it was out. Can't blame people for being burnt once and hesitating to risk being burnt a second time, now if only people were that cautious more often for other games.
At least I managed to get Guardians for $30 on Steam in the middle of last year, so I'll enjoy that when I get around to playing it.
Not necessarily, if those games don't sell well enough on other platforms it doesn't make them more money. Also, these results are from the period between April and December 2022, during which they released Star Ocean and Crisis Core. Both of which were multiplatform.
They don't sell well because Square Enix sabotages their releases. Why on Earth would an Xbox player support Crisis Core without knowing whether or not they'll ever see FF7R and it's respective sequels?
If they sell well enough they’ll make money. Once a game is made, to put it on the Xbox is easy considering that both consoles are using the same cpu and gpu setup. Back in the day when architecture was vastly different from one another I would agree with you. But today they are essentially the same. No, Sony paid for exclusive content and Square is stuck with that agreement. Which is part of the reason they are losing revenue.
What's the threshold for profit though? Crisis Core sold 6% on all Xbox systems COMBINED vs 12% Switch and 82% Playstation in the UK which is one of the biggest market for Xbox. Bet you 6% sales doesn't even break even.
Plus if every publisher needs to release on multiplatform then I'm not seeing why games like say Redfall or Starfield are only on Xbox for example. Same with Hellblade 2 when it took 4 years and 4 platforms to sell 1 million copies for Hellblade 1 for example.
Releasing on more platforms is not necessarily bringing in profit though. In some cases like Crisis Core on Xbox its probably a loss. You can't even say Square doesn't have enough evidence of bad sales either, DQ11, DQ Builders, World of FF, FF7-13, 15, Crisis Core, Strangers Paradise, Type-0 all released on Xbox. Pretty sure Square knows where their games sell best.
Playstation and Switch BOTH have the highest attach rate for game sales. Xbox is the least of the 3. When Playstation and Xbox compares for sales its not even close either
If those games are lie Forspoken or even worse, another FF14 which was an enormous waste of time resources and money to fix, they're only going to keep losing money.
Yeah, one of the most successful MMORPGs in the world and the most profitable Final Fantasy game of all time is surely an "enormous waste of time and resources."
Again, the point is that the game was literally rebuilt at twice the cost because, for some unknown reason, the original devs didn't bother looking at or learning from FF11.
The thing is its a mistake, having to reinvent/relaunch/rebuild a game, that Square keeps making. They've somehow forgotten how to do things right the first time.
"These days, FFXIV has become the biggest success the series has ever seen, and it’s the most actively played MMO in the world with over 25 million registered players."
Except that Take Two owns Rockstar. There isn't anybody else consistently paying for a lot of third party developers' bills. They can't afford to sit as idly by as child companies can with some other parent company.
These results are from the period between April and December 2022. They released titles like The DioField Chronicle, Star Ocean: The Divine Force and Crisis Core: Final Fantasy VII Reunion. Those were all multiplatform.
What games was exclusive to PS5 during this timeframe? Oh... Valkyria Elysium maybe, if we don't count PC, but no green one would know about that game anyways.
It's during Star Ocean and Crisis Core releases, which both were released on Xbox, but as most of us already know, wether we're green, blue or red. Xbox Gamers DON'T buy games.
Star Ocean and Crisis Core sold next to nothing on Xbox, and still peoplr cry about why SE ain't releasing all games there.
Well, it's not worth it as it cost more money than they gain.
Where are you guys getting all these supposedly "platform exclusives" from SE from? They've hardly released any, most of them have been multi-plats. I don't like modern day SE very much, but this argument is beyond laughable when you can just simply google it, their games just aren't selling gang busters like their most beloved titles (DQ/FF).
To be fair though, only Xbox keeps getting left out and we all know why it often gets left out...
The games mentioned were mostly multiplat, they didn't meet expectations across all systems.
But I understand what you're getting at, some people seem to only blame xbox for games not selling, even when they're on all platforms. Then make excuses as to why Square who is admittedly in the hole, would then take a check from Sony in exchange for an exclusive deal for their system.
On the flip side Xbox fans blame Square when it's proven again and again Xbox gamers do NOT support them back. It's a 2 way street here. You want releases? Then someone has to be there to buy them. Just look at Crisis Core in the UK. 6% on Xbox vs 12% on Switch and 82% Playstation (PS4/PS5).
So if Square releases game continuously on Xbox and the releases don't cover the localization cost etc you think Square should take a loss? That's idiotic, there a business at the end of the day. There's a reason why Octopath 1 released on Xbox/Switch and now part 2 without ever releasing the 1st one on Playstation is being released on PS4/PS5/Switch.
It's most likely Square doesn't see it being profitable to try to release part 2 on Xbox. They probably got the sales data to show why too. There's not a single Square game that has come close to their Playstation counter part in sales. Switch/Playstation and PC is probably the most profitable type of releases happening for Square.
That's great cherry picking one game to support your argument, but why are we ignoring this article sitting right here in front of you.
Square is posting disappointing financial results for multiple games that were on PlayStation, Xbox and PC. There games didn't meet success on all platforms.
You can sit here and talk about Octopath 2, but what's the excuse for Guardians, Star Ocean, Valkyrie Chronicles, etc, etc not selling gangbusters on PS4/PS5?
If PS is such a money maker for Square then why did Octopath 1 originally only release for Switch? It wasn't until much later it came to Xbox and released on GP. Why didnt Square release part 1 for PS when they have the same knowledge you have that their games don't sell on Xbox?
It's because games like Octopath and similar games like it do better on Switch than both PS and Xbox. And MS made a deal with Square to bring that game to Xbox/GP. And Sony is now doing the same thing for Octopath 2.
It's the same reason for Final Fantasy 7 and the latest Final Fantasy game, Sony is actively making exclusives deals with Square to bring their games to PlayStation, as multiple reports have already said.
"That's great cherry picking one game to support your argument"
DQ11, DQ Builders, World of FF, FF7-13, 15, Crisis Core, Strangers Paradise, Type-0 all released on Xbox so I'm pretty sure Square knows where their games sell the best.
"Square who is admittedly in the hole, would then take a check from Sony in exchange for an exclusive deal for their system."
Because their games sell on Playstation?! Maybe you forget that FF14 one of Squares top games has a huge revenue stream from Playstation gamers? That Final Fantasy 7 broke sales records as an exclusive to Playstation? Final Fantasy 15 was on Xbox and over 80% of sales were on Playstation?
Sorry, but, JRPGs and FF along with DQ being 2 of the biggest JRPGs all were on Xbox and they never sold well. Xbox fans are all talk. When it comes to support they are not present.
Xbox 360 the highest selling Xbox system and Playstation absolutely demolished Xbox sales.
Also go ahead show me anywhere where Xbox gamers support significant sales for Square. I bet you don't find a single example of where Xbox has ever come close to beating Playstation in sales for any Square franchise JRPG.
You say Xbox gamers aren't the problem then why is Square excluding Xbox gamers so much then? You know what logic dictates? It suggests that the sales for Square are all from the Playstation and Nintendo. This isn't some conspiracy. It comes down to sales and which systems pull their weight and which don't. You can find Square games that top charts for Playstation and Nintendo. Have you ever even seen a Square hit top sales on Xbox ever?! NOPE.
But go ahead I'll wait for you to link something to prove Square games move a lot on Xbox.
"DQ11, DQ Builders, World of FF, FF7-13, 15, Crisis Core, Strangers Paradise, Type-0 all released on Xbox so I'm pretty sure Square knows where their games sell the best."
So those released on Xbox, even with Square knowing better than anyone here that their games don't sell on Xbox...then why would they continue to release all those games to Xbox? Did they just now, at this moment figure all this out? Or was the sales for that system still enough to warrant continued support? They had ample time to drop support for the 360 to the Xbox One, but they didn't.
You keep saying 80% sales on Playstation but what you even fail to consider are the numbers that are associated and attached to the sales on Xbox, it may not be as high as Playstation but that doesn't mean it was a complete failure or money sink on Xbox. Do you not understand or grasp this concept?
I also see you skipped a few of my questions too...
"You can sit here and talk about Octopath 2, but what's the excuse for Guardians, Star Ocean, Valkyrie Chronicles, etc, etc not selling gangbusters on PS4/PS5?"
"If PS is such a money maker for Square then why did Octopath 1 originally only release for Switch?"
Again, no one is arguing (except you) that JRPG's don't sell as much on Xbox as they do Playstation. This seems to be you're only argument which is funny, when the actual article is talking about multiple games including western focused games that failed for them.
But go ahead and sit here and argue that after Square's continued support, releasing mainline FF's stops because of percentages, especially knowing that Sony has been aggressively, publicly and actively buying exclusives from third party developers including Square.
How come you aren't complaining about Xbox outright buying up exclusives and cutting out MP games then?! Because it makes financial sense for Microsoft, but, not okay for Playstation?! So yeah I need to get an Xbox just to play the franchises I previously enjoyed on Playstation and Switch. It goes both ways. You're just sounding like an entitled whining baby and hypocrite. Oh it's great for Xbox and Gamepass you guys will chirp, but, Playstation and Nintendo have a handful of exclusives and you're crying a river?!
Last I checked Microsoft is just as bad because they don't own the studios making Contraband, Warhammer, Stalker 2 etc. But you're 100% okay with that right? Hypocrisy at the finest.
maybe you should try to make your games available on all markets to get new fans and more consumers to your products....but you go for easy money with PS5 exclusivity
why exactly? pc is the biggest platform and deserve a day 1 release, switch is a JRPG powerhouse with more than 120m player...Xbox is a currently a huge platform despite being behind PS but their are lot of JRPG lovers and persona 5 royal is a blast in xbox now ...its not your choice what poeple like or not...none is your obligation to say something just to protect a company (obviously your saying this to protect the console you worship ..so they dont look bad)
They need to put more effort into those new IP, let's look at FF always get the budget it needs and effort. That series is the one always do good, then you have other series star ocean, valkrie, etc which got scraps. Forspoken I know aint that bad but they got help from others or something. Cut some mobile out and use that for the others
Surprising about Square! Wasn't Sony's money enough to turn a profit?
The amount of crap Square release is absurd. They released about 20 games in 2022, and most of them are worthless.
Hopefully something better than Forspoken...
Revive Chrono Trigger, give me a great looking remake!!
DQ and FF are such strong brands they have a hard time establishing new brands.
Still, just beat Life is Strange - Before the Storm and thought it was good after a dodgy start.