News has come out recently that Redfall will require an always online connection, even if playing solo. What a joke.
Paul Tassi: "Sony recently reiterated its commitment to live service games with one big hit last year (Helldivers 2), one big cancellation (The Last of Us Factions) and one big failure (Concord). It’s no great surprise it is continuing down this road, given the way the industry is trending and the limited shelf life of its famed single player games. But it immediately made me think of a game that Sony is allegedly releasing that I have to believe is pre-destined to fail, Fairgame$."
Fairgame$ feels like it's destined to flop out the gate- that initial trailer felt full of that same instantly-dated 'fight The Man with a ragtag team of weirdos' energy that was prevalent in Sega's Hyenas (which they wisely cancelled.) Unlike Marathon I just don't see this standing a chance.
Some of the biggest success stories in the history of gaming have happened during this generation of gaming. At the same time, some of the biggest flops in the history of gaming have also happened during this generation of gaming. To this end, a few games particularly stick out as, unfortunately, disastrous flops for those who made the games, sold the games, and ultimately, for many that played the games.
What a strange, short list. There have been many more games that arrived DOA, were never released, didn’t make their budget back, etc. Why cherry pick these games? Is this list based on the size of internet hate boners?
Skull and Bones gets my vote, at this point just completely remake AC Black Flag. If the Concord developers had made the game free to play, and toned down the in your face messaging via the mods and design choices, this game could have been serviceable eventually. I never understand why pandering to 5% of your audience and giving the finger to the other 95% seems like a good idea to these people. They never seem to learn. Disney has lost 1/3rd of its value and they keep doubling down on political messaging. I don’t get it.
Arkane Austin has just released Game Update 4, the final patch for Redfall which is 16GB in size and adds an Offline Mode.
I'm not interested in this game but i think it's great they added the offline mode for those who are.
I've already seen some diehard Xbox guys on Twitter say that they're gonna pass on Redfall now
It's almost like some of these gaming studios want to sabotage their releases
Unfortunately PC gamers are getting used to this. Several PC single-player games are using the Denuvo protection (including Redfall), and that protection always phones home if you want to play the game.
No internet... can't play.
If Denuvo servers go down... can't play.
Basically, you pay full price for the game, but you don't really own the game.
The practice itself isn't a great one. If I paid $70 for a game I want to play it whenever, wherever regardless of internet. Redfall is one I'd play on game pass anyways though and to do so I already have to get online to get it. If for whatever reason I find myself without internet I got plenty of other games on my Xbox, PS5, Switch and Deck. Not supporting the practice but not getting game pass just for that game either. It's already there and costs me no extra to try it out than I'm already spending.
If it’s a good game, I could care less it’s always online. I feel like this topic is wildly overblown nowadays, and really we are all just pilling on it because it’s an Xbox game.
Personally I still just need to see if the game is actually good
Killed it for me. The only reason you need that is to have a store and regulate mtx content. Not interested.