Even with all of the new weapons and powers, the game still feels a little too similar to past games. The graphical glitches are horrible, and the whole thing feels more like a beta of the game than a finished game. With all that in mind, the story is still amusing and Diehard GameFAN enjoyed a lot of the new concepts like stopping time that are in Path of the Furon. It felt like there was a lot of potential with Path of the Furon, and while most of that potential was wasted there are still some bright moments and at a budget price it worth playing if you liked the other games.
Indie sales around the web for the week ending on May 1.
Before games had a heavy emphasis on graphical capability they were all about fun and random craziness that would keep players coming back for more usually with a selection of unusual weapons
This week's "What They've Been Playing" features discussion of X-Men Origins: Wolverine, Shellshock 2: Blood Trails, Terminator Salvation, Destroy All Humans! Path of the Furon, TMNT: Turtles in Time Re-Shelled, Final Fantasy IV: The After Years, Shatter and much more. They follow that up with some gaming news including the new Left 4 Dead DLC, the Starcraft II delay, the announcement of a Wii-port of COD4, and plenty more.
Hmm...these the reviews for this game are getting less heavy handed, I'll have to have a look in when I have a chance. Hopefully the EU release will be tweaked.