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Forspoken – What Went Wrong?

GB: "The long-awaited RPG is finally available and leaves much to be desired. What happened? How did things go so wrong?"

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Kaii13d ago

When you hit the playtesting stage of development and the overwhelming feedback from the get-go is the cringe-worthy dialogue so they implement dialogue frequency options In the menu, lmao.

SullysCigar13d ago

Imagine how much money they could make with a paid ball-gag DLC.

_SilverHawk_13d ago (Edited 13d ago )

I think forspoken is a very good game and I dont understand a lot of negativity towards it. I think certain things people can have small issues with but I don't think anything is a massive deal breaker. It has a good enough story thats easy to follow, it looks amazing graphically, it doesn't have game breaking bugs or glitches, the gameplay is varied and fun and it's not a short game.

Ive seen certain games with terrible graphics, old gameplay animations, outdated physics and basically non-existant Storytelling that are praised and get a lot of perfect scores and even win a lot of game of the year awards. I can see people saying forspoken is mediocre or not their cup of tea but saying it's bad or Terrible is silly. To each his own

SullysCigar13d ago

^ Well, if you're saying "to each his own", how can you, in the same breath, claim other peoples' opinions are "silly"?

You want it, go buy it, nobody's judging you - maybe give others that same courtesy.

-Foxtrot13d ago

I think it’s the acting aswell, it felt the actors were chosen before the script was done

EvertonFC13d ago

That's just gaming fannies though

dmonee13d ago

For me it was one of those games that wow’d me when I first saw videos and trailers. The more videos I watched it didnt look as good. Then I played the demo and it didn’t interest me. I thought it was just me.

blackblades13d ago (Edited 13d ago )

The 1st trailer was omg then of course like many games its just for show. I would say if Sony actually owned square maybe they would've brought help to the team. Like the game aint that bad and just most of the stuff couldve easily been solved.

DashMad13d ago (Edited 13d ago )

the first trailer was a total bullshoot typical console dev behavior using high end PC footage and claiming it as PS5 version development footage.

ActualEngineer12d ago

If Microsoft should stay away from Activision, then Sony should stay away from Square so each publisher is on their own. Isn't this the consensus in this website?!

SDuck13d ago

not to brag or anything like that but not even the first trailer impressed me. Sure, it looked cool but something felt very generic right from the start.

z2g13d ago (Edited 13d ago )

the warning signs were there from the very first released trailer to the very last released gameplay trailer. never once did this game look appealing to me.

the protagonist is straight up obnoxious and unlikeable imo. the writing is also terrible. the protagonist drops so many F bombs that it feels gratuitous and desperate to be "cool" or "adult". I'm not offended by swearing btw, i could care less - it just feels cringy like they're trying to impress the kids smoking behind the school or something.

I'm also confused as to why this game "could only be done on ps5". its not really that impressive from graphical or performance standpoints. i've seen more impressive stuff on ps4 and this is nothing compared to the fidelity of games like Forbidden West or Rift Apart or something. Hell even the ps4 version of Forbidden West looks more impressive and seems to run smoother.

Abnor_Mal13d ago

“the protagonist is straight up obnoxious and unlikeable imo. the writing is also terrible. the protagonist drops so many F bombs that it feels gratuitous and desperate to be "cool" or "adult". I'm not offended by swearing btw, i could care less - it just feels cringy like they're trying to impress the kids smoking behind the school or something. ”
I remember having the exact same sentiment some years ago when Bulletstorm came out. All the silly swearing trying to sound cool.

For some reason many loved thr game just because of that, as thr shooting was in my opinion very basic. Yes you could slide I believe and use the whip thing kicking people into alien cacti. But many games before Bulletstorm also did similar mechanics, so the allure of the game was the colorful language.

The only reason I can figure many are now having a problem with the cursing is because they have grown up and matured some.

As I said yesterday, I will just wait for a price drop, as I like the magic and combat. The story in my opinion is throwaway just like many other games before and likely after this release.

Knushwood Butt13d ago

the protagonist drops so many F bombs that it feels gratuitous and desperate to be "cool" or "adult

I thought the same thing playing Life is Strange, Before the Storm just a couple of days ago.

Also thought it was odd how Chloe took some moral ground when she saw some syringes but is perfectly OK with weed and under age drinking. Take note kids!

CorndogBurglar13d ago

@Knushwood Butt

Dude, there's a HUGE difference between being okay with weed/underage drinking or shooting up with syringes lol.

A ton of people smoke pot and started drinking before they turned 21. That's not even close to the same thing as someone that shoots up drugs lmao.

CrimsonWing6913d ago

Some like it and some don’t.

I think what the most unappealing aspect to it, aside from everyone making a big deal about the dialogue, is the open world design.

When you compare it to Grand Theft Auto V, Horizon, Spider-Man, and even Ass Creed the environment is this huge area with not a lot going on. Sure there’s enemies sprinkled here and there, but nothing like Elden Ring where you’d see things like trolls pulling a carriage, people worshipping things and as you approach a dragon shows up, nothing uniquely imaginative like floating jellyfish glowing in the forest.

Instead the game is on the level of MGS V and Death Stranding’s open-world environment. I think that emptiness makes it difficult to feel a sense of awe and it feels like an alpha build in a way.

I don’t know if it’s a Japanese thing or what but going from FF15, to MGS V, to Death Stranding, they just make these stupidly large open fields with nothing really interesting to see and explore. I wish they took more of a note from Elden Ring because if you’re going for a world that’s void of people that’s how you should go about it. Make it feel alive and have all these interesting things to discover and see.

This just feels empty.

shammgod13d ago

Elden ring is a Japanese game mate

CrimsonWing6913d ago (Edited 13d ago )

Yea I know. One out of the few examples I used who did it right, mate.

My point is I’m noticing Japanese developed open world games aren’t designed like western open world games in how they have a dense atmosphere full of life.

I used Elden Ring to show that even though there’s only a handful of NPCs they still made the open-world feel alive with interesting things to see. Forspoken lacks that wow factor in their world much like a lot of Japanese developed open-world games.

Sonyslave313d ago

It look nothing like it reveal trailer huge down grade in graphics and effects or maybe Square was passing off Pc footage as Ps5.

MWH12d ago

It's criminally unoptimized on PC, look at the comic specs sheet.

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