Gaming has become all about now can we get every single penny from gamers pockets while providing the least amount of content that is cost effective to develop
I miss the days when by simply playing the game we use to unlock content. There were cheat codes too which are now sold to us through micro transactions. It's the damn gamers who's at fault because if a publisher makes 800 million dollars from selling Fifa ultimate team cards than don't be surprised when they push those sort of things to other franchises
Of course, its called the MVP (Minimum Viable Product) and all games focused on money first and fun second or third strive to reach it.
Gamers are for sure to blame though as if it wasn't so well supported then publishers would stop trying it. Look at Diablo Immoral, mass internet backlash and then.... mass financial support for it, it was a massive critical success and made countless millions maybe even a billion!
Gamers are all talk, no action. Just blowing smoke on forums.
I agree it's the gamers fault. These companies sometimes make more money from micro transactions than by actually selling the games. NBA 2K series has become a casino basically and what's sickening is the fact some of the so called social media influencers go out of their way to promote these
Those simpler times without all the phony stuff was better IMO
You know what's the one thing that's missing in video games "FUN" most games now a days are focusing on realism at the cost of fun
Well yes but paid cosmetics, platform exclusive content and a million different preorder bonuses all long predate Arkham Knight when it comes to Rocksteady
Why people freak out when they hear battle pass as if it's the first time. The game can be played solo and four, and four-player cooperative. If battle pass existed it would be for additional stuff. Long-term revenue generation for the company is expected to exceed 70 dollars.
Battle passes have a place in competitive multiplayer games, not what should of been a single player game anyway. WB has a shitty track record of forcing single player games into online cash grab bull shit.
The Arkham games should of just ended with Knight if this is what we can expect to be totally honest.
the game doesn't even look that great to be honest and the only thing going for the game right now is the name "ROCKSTEADY" behind it. and yet they already decided to go the GAAS route? didn't Gotham Knights got torn to shreds by fans for being a GAAS game with no soul but endless and pointless grindfest? when are they gonna learn that gamers especially fans hate this?
The market is ripe for narrative-driven games to flourish as proven by Elden Ring, GoWR, HFW last year...people are willing to buy those games if you truly put passion into them. why choose to go for GAAS route which only promises grind after grind which most people hate? there are enough MP games out there on this GAAS route requiring gamers to sink hours upon hours or pay their way up and this is going to be just another entry competing for gamers attentions and wallet and for what? so you can have the game die a quick death after the whales leave it for the next GAAS game in the pipeline?
GAAS has no place in full-fledged $70 game or narrative-driven games, PERIOD! wanna have a go at it, then make a F2P game and go crazy with it! please stop whoring beloved IPs for GAAS purposes! I think the Avengers game has shown enough of what the future looks like for these crappy GASS attempts!
Gaming has become all about now can we get every single penny from gamers pockets while providing the least amount of content that is cost effective to develop
I miss the days when by simply playing the game we use to unlock content. There were cheat codes too which are now sold to us through micro transactions. It's the damn gamers who's at fault because if a publisher makes 800 million dollars from selling Fifa ultimate team cards than don't be surprised when they push those sort of things to other franchises
Should be no surprise. Rocksteady have been awful for microtransactions in the past.
Why Rocksteady 🙄
Why people freak out when they hear battle pass as if it's the first time. The game can be played solo and four, and four-player cooperative. If battle pass existed it would be for additional stuff. Long-term revenue generation for the company is expected to exceed 70 dollars.
You either die a hero, or you live long enough to see yourself become the villain.