TheGamer Writes "I’ll never forget the first time I saw a Divine Beast. If you've played Breath of the Wild, I bet there's a good chance you won't either."
Shaz from GL writes: “Tears of the Kingdom retreads many of the same waters as Breath of the wild, taking away much of its magic and outlining its many frustrating elements”
Wow, I had no idea creations start disappearing like that. I haven't played yet and the building of machines seemed pretty awesome.. but if they get destroyed after a short period of time, what's the point? I would want to keep my favorite creations across the entirety of my adventure. :\
I sure hope they rework this on the next console after Switch. I'm actually surprised this didn't lower some of the 10/10 scores.
I mean, I've always hated weapon deterioration and that's normal for the game, so those creations have a limited lifespan built in. As far as creations in the world, I think it's a bit much to expect those to last. That's a lot for the game to remember and track let alone with how many things can and are created.
Switch doesn't have the option to cut its FPS in half like the excuse Bethesda is pushing for Starfield's 30fps. Vanishing items or 15fps Zelda.
I don't remember any of them. I do remember encountering a Guardian for the first time however, that was great.
i don’t remember any of them, but “divine beast” did make me think of Jade Cocoon, which i’m now going to go play for the millionth time :)
Great game that had so much in it. Definitely for me one of the Best Zelda games.
The flying one caught my eye. Doing that dungeon flying over the map was one of the best parts of the game for me
No it wasn’t lol not even a little bit