Five Overlooked Xbox Game Pass Ultimate Gems You Should Play

Of course Sunset Overdrive gets a nod. It's Insomniac!

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shinoff2183465d ago

I personally think there's better on gamepass then what was listed. State of decay imo is better then anything listed. Recore seemed alright for what I played on there also.

465d ago Replies(1)
roadkillers464d ago

Is Recore any better to play now?

Concertoine464d ago

Yeah, especially on One X or Series X. It kinda feels like a PS2 platformer, but in a good way. I liked it.

KillBill465d ago

Odd that he specified 'Game Pass Ultimate' instead of just 'Game Pass' just so he could include a relatively weak choice comparably in 'Alice: Madness Returns' which is available with EA Play. SoD was a far better overlooked game to have listed.

Crows90465d ago (Edited 465d ago )

Dont know why they keep listing ultimate. Gamepass is the better value....but the reason I think is that ultimate includes online gwg.

MadLad464d ago

I mean, as someone who games both on PC and Xbox, Ultimate makes a whole lot of sense. There's console exclusives and PC exclusives. And, at the end of the day, EA Play is still a perk of having Ultimate. When I open Gamepass, the EA Play catalogue is sitting right there for me. It's as much part of Gamepass as any other title I'm looking at, right?


Larian and FromSoftware Show The Secret To Making Good Games Is A Healthy Workplace

Danish from eXputer: "FromSoftware and Larian Studios have shown that a good workplace environment is what it really takes to make good games."


"Invincible" AAA Game Crowdfunding Campaign Launched by Skybound

Skybound Entertainment has launched the crowdfunding campaign for its AAA Invincible game with a minimum investment set at $100.

phoenixwing20h ago

These ppl are terrible. expecting gamers to pick up the dev costs with high as he'll initial investment. When they probably already have the funds considering they already hired a team of 30 and have the creator backing them.

Inverno17h ago

They seem to be crowdfunding the idea of a studio rather than an actual game. It's already at near half a million and there isn't even concept/any kind of proof of concept. People throwing so much money at something that'll most likely be too big for crowd funding alone and will have em partner up with a publisher.

PhillyDonJawn13h ago

I was just saying, they need to make this a game

-Foxtrot7h ago

Big IPs like this shouldn’t need crowdfunding

PS3gamer4life3m ago

I bet if fans put money into they won't finish it I never believe this crap


Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil1d 21h ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19921d 2h ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop16h ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead1d 1h ago (Edited 1d 1h ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle1d 1h ago (Edited 1d 1h ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom2h ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor22h ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog20h ago

The 'tip' is me buying your game in the first place.

S2Killinit17h ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie15h ago(Edited 15h ago)

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

+ Show (4) more repliesLast reply 2h ago
H91d 21h ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts1d 1h ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system