PS blog:
Accessibility is an important topic to us at PlayStation, and we want to continue raising the bar to enable every gamer to experience the joy of play.
Whether it’s the robust accessibility options in PlayStation Studios games like Santa Monica Studio’s God of War Ragnarök or Naughty Dog’s The Last of Us Part I, or the wide array of features in our PS4 and PS5 console UI, we’re passionate about reducing barriers to play for every gamer.
Nice work Sony. Looks like a handy piece of kit....
I belong in hell....
But seriously good job on coming to the party in accessibility controllers, been a long wait for a lot of people.