Ixion is certainly a challenge, but earns your time through its brutal story and the way it takes you to the bright shining void of space.
"The Leicester-based (the UK) indie games publisher Kasedo Games and Angoulême-based (France) indie games developer Bulwark Studios, are today very happy and proud to announce that their award-winning sci-fi city builder "IXION", is coming to consoles (PS5 and Xbox Series X/S) in Q1 2025." - Jonas Ek, TGG.
This game is brutally difficult at times but great nonetheless. Soundtrack is incredible.
In Ecclesiastes, the Bible says, “Where There’s Life, There’s Hope.” Ixion replies, “Then let there be neither.” Ixion is a game that hates you. I don’t mean that it's hard, well, it is, but this game wants to cause you as much anguish as possible, and I’m mostly okay with it. Well, that, or I am suffering from Stockholm Syndrome. In Ixion, you are responsible for a colonization effort in deep space. The planets you find are frozen, burning, corrosive, toxic or otherwise awful in various esoteric ways. Think of it as a combination of Sim City, Tetris and a realistic simulation of the Donner Party. So, get ready, the universe is a (very) hostile place. Let’s have a look at Bulwark Studios Ixion.
VGChartz's Paul Broussard: "IXION is a really solid strategy, simulation, resource-management… thing. It’s difficult to really define it as a game, but at least as an experience it’s honestly one of the most engaging and engrossing I’ve played this year. Even with the last five or so hours largely consisting of repeating the same processes I had already been doing - with little change or evolution - I still found myself glued to the screen, thoroughly invested in this little world I had built. Perhaps the only home humanity ever needed was in a giant metal space tube after all, with themselves, a single overworked administrator, and a morale-boosting dog."