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Why are major third-party games constantly skipping Xbox?

Xbox has a complicated third-party game problem that will be tough for Microsoft to solve.

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Abracadabra864d ago (Edited 864d ago )

"Why are major third-party games constantly skipping Xbox?"

Because... Sony are paying 3rd party developers for console exclusives. They have a great strategy. When Sony don't have a big first party to launch, they purchase third party exclusives. That way they can launch several big exclusives distributed evenly during the year (first and third party).
Luckily for Sony, people at Microsoft are too incompetent to react. Contrary to popular belief, Phil Spencer is doing a lousy job at Microsoft's gaming division. He only cares about Gamepass, Gampass and more Gamepass. The last good console Microsoft had was the Xbox 360 with several first and third party exclusives... after that it just went downhill.
I find it unbelievable that after two years, the Xbox Series have very few exclusives worth mentioning.

LOGICWINS864d ago

"Because... Sony are paying 3rd party developers for console exclusives. "

If this was just about money, Microsoft can easily outbid Sony for 3rd party exclusives. There has to be something other than money at play here.

"Luckily for Sony, people at Microsoft are too incompetent to react."

I know this is N4G, but let's try to use some common sense. Guardians of the Galaxy, Hitman 3, Octopath Traveler, Outriders, Life is Strange: True Colors, Just Cause 4, and Dragon Quest Builders 2 are all Square Enix games that happen to be on Game Pass. Given Microsoft and Square's amicable relationship, do you honestly believe that Phil has never "once" made an attempt to get a 3rd party exclusive for Xbox?

Again, there's more at play here than money.

Vits864d ago

Honestly, I would bet that is truly about the money. Square-Enix has proven that they are one of the easiest to coerce publisher way back in the day and once again with the Epic deals. But the reality is that this money is not only about the sum of money that either Sony or Microsoft can pay, but also the other conditions of the agreement. For the latter, it's safe to say to assume that a Game Pass release would be needed and I wouldn't put past Sony to reduce their share of the normal sales to entice SE to stick with them.

Outside_ofthe_Box864d ago (Edited 864d ago )

@LOGICWINS

Remember that if Microsoft pays for a 3rd party exclusive, they have to compensate for loss of sales on the PlayStation version. This does not make too much business sense for them because even if they pay up the cash, they'll likely won't move enough console units to justify the exclusive costs. This is why Microsoft shifted to day one game pass games from 3rd parties instead of exclusive deals-

(shocker I know, Microsoft didn't stop money hatting/doing exclusive deals [for major titles at least, they still do it for smaller ones] because keeping games off other platforms is anti-gamer like Phil once said once upon a time)

- because day one games will increase subscribers. So it makes more sense to do that and compensate for loss of sales on their own console from being on GP day one instead of the typical 1 year console exclusive deal.

Profchaos864d ago

I think the key thing here is it's all about the money relationship means very little to most publishers e.g rockstar has a very longstanding relationship with Sony yet they held back GTA IV DLC for a significant period of time on PS3.
Activision had a long-standing relationship with ms providing cod DLC exclusively for the 360 for a month every DLC pack then they flipped when Sony gave them more money as soon as the contract lapsed.

It's all about the money.

Yeah Microsoft and square do have a amicable relationship I guess but it's also about money ms pay to have their games on gamepass same reason those games have also landed on a plus and some been made free on epic

Rumours swirling around are ultimately that Sony and square are forming a partnership of sorts with potential buyout rumours swirling around for the better part of 12 months but Sony refusing to publicize as that could threaten attempts to block the Activision deal.

All in all though it's a gross practice from both studios the whole buying the industry I personally hate it from both sides.

Sony have also funded games by third parties like deathloop, ghostwire Tokyo and forspoken they weren't just buying timed exclusivity but funding the projects for times exclusively that's a different story as those games could potentially not exist if it wasn't for the funding.

I think the only legitimate excuse that is plausible is a technical restraint as to why third party games are held back because devs couldn't get series s going properly so they were forced to scrap it something that hasn't happened yet.
Outside of this it's all about money

dumahim864d ago

MS and SE probably remember how well that worked out for Rise of the Tomb Raider.

KillBill863d ago (Edited 863d ago )

"If this was just about money, Microsoft can easily outbid Sony for 3rd party exclusives. There has to be something other than money at play here." ~ yes obviously. There is 'business plans'. Microsoft knows they aren't going to compete with Sony by using Sony's tactics. They have their own business plan which is simply shoring up their dev teams and access to their offerings via other methods. Methods that Sony does not like as well their fanbase. Microsoft has only recently changed their business practices. And given the reigns and finances to push forward with their 'all-in approach to gaming' now. Xbox knows keeping 3rd party games off Sony does little to solve any issues of their own and only attacks the competition. Which Sony is ok with doing as they don't have the same problems as Microsoft being the leader in the market for some time now and having already shored up their base plan. The 2 companies in competition are not the same. They are coming at the game market from different perspectives and can't be expected to play by the same business plan.

Zeref863d ago

A lot of the Final Fantasy games were/are on gamepass or coming to GamePass as well.

There's definitely more at play than simply money.
Square Enix might have a contract with Sony to bring all main Final Fantasy games to Playstation first.

shinoff2183863d ago (Edited 863d ago )

Xbox had had exclusive square game before. The last remant was e clusive on 360 they paid.

Visit

If your talking about square leaving Nintendo back in the day. That was on Nintendo. Learn your gaming history Lil guy. Nintendo did it to themselves

+ Show (4) more repliesLast reply 863d ago
Lifexline864d ago

You pretty much nailed it in the head Sony pays for exclusive third party games. Microsoft could easily outbid them but I think they are focused on game pass right now and buying developers. Which is the right route to take.

864d ago
Profchaos863d ago

Yet they still complain about the lack up uptake in gamepass subscriptions.

So much so they are building an ad supported gp solution

shinoff2183863d ago

Lifexline

You mean ms buying publishers.

S2Killinit864d ago (Edited 864d ago )

@Abracadabra
That was MS strategy actually which is why they now have to eat up multiplatform IPs becaise they didnt make their own and since they are getting killed in install base, they cant continue to pay for exclusives.

Thats the answer to the question posed by the article.

Zhipp864d ago

Exactly. MS shifted their strategy because relying only on purchasing exclusives was getting them nowhere.

Buying publishers and studios costs more in the short term, but has a much bigger long term payoff.

Sonic1881864d ago (Edited 864d ago )

Interesting thought

gold_drake864d ago (Edited 864d ago )

wut?

the question was, why are they skipping xbox. there was no mention of them being exclusive for Sony, but why Nintendo and Sony are the only ones getting them.

its an easy answer, because most of the time, there is no big enough fanbase for them. porting takes time and money.

xboxs fans are mostly playing shooters and racing games.

thus is why jrpgs are not in the console.

this has nothing to do with sony paying anyone lol

864d ago
Flawlessmic864d ago

@snarky

Looking at your very short comment history, you need help brother 😂

Sounds like u have a fee issues in the head

FyBy863d ago

But luckily for devs, this is good for them. They get extra cash for development and can publish the game on xbox later to make even more money. Its bad only for xbox only gamers. On the other hand gamepass - like many "as a service" things - is not so good for quality developers. It is best for quick content. And also for marketing small devs of course. I would rather see timed exclusivity for Sony and Microsoft either than any form od Pass.

ABizzel1863d ago

Because games sell better on PS, and now they sell significantly better on PS thanks to GamePass. So MS has created this environment where:

1. Pro PS: Studios that have games that dramatically sell better on PS will just launch as exclusives or timed exclusives. Most of these games are established AAA Japanese games that sold around 1 million or less on Xbox vs. they sold 5x - 10x or more on PS, or new IP from western studios. So financially it makes more sense in some of those cases to have Sony co-fund the game and just go PS and PC, since Sony doesn't see PC completely as a direct competitor. Win-win for these studios.

2. Established / New IP: In order for them to be successful and not get fan backlash they have to launch on both platforms. Tomb Raider and SF5 both got backlash last-gen for their timed exclusive / console exclusive deals because those are established IP, and it's why Bethesda and now Activision deals have rubbed many gamers the wrong way. But New IP has to launch on both to gain an audience and fan base especially if neither company co-funds the IP. At best we get marketing deals for these type of games like CoD, Callisto Protocol, etc... On a side note, it's funny how MS says CoD isn't a big deal in this FTC case, but it's the most played game on their platform as we speak.

3. Pro Xbox: This seems to be happening less with bigger games as of late, but there's the Pro Xbox or Pro GamePass option. Where developers don't have the funding, or their publishers are unsure of the game's success, so it's "safer" to make a deal with Microsoft to launch the game into GamePass Day 1 or a few months out to give the game a chance to find an audience, for example, Gotham Knights should have launched on Gamepass Day 1. High on Life, Outriders, and others have done this because there was no clear indicator that these games would be successful. This is a huge benefit to developers and publishers, and it's a great option for Xbox to get recognition, but the problem is the games that are LAUNCHING into it are C tier - at best lately A tier, so they're nice bonuses to have but generally not the AAA game people were going out to pay $70 for Day 1. But this is also why you see way more Day 1 GamePass vs big AAA timed exclusives / console exclusive / PS exclusives, they cost less to add into GamePass.

shinoff2183863d ago

There's alot of Japanese devs that just don't believe in the Xbox. Rightfully so. It's mostly dude bro players. I see it everyday. All those Japanese games on game pass ms paid for to try and have some diversity. Sony isn't paying all these 3rd party devs who don't release on Xbox. If you believe that I'd simply call you a fool.

+ Show (5) more repliesLast reply 863d ago
Nyxus864d ago

I think it's a cycle. These Japanese games (especially JRPGs) don't tend to sell too well on Xbox, so publishers opt to skip the platform because it's not worth it. Because of this fans of the genre choose other gaming systems, which in turn results to the JRPGs that do come out on Xbox selling poorly. And so on.

Lightning77864d ago

Very true. Japanese devs usually give MS the cold shoulder until cash is thrown around. Which is the only reason why MS TGS was the best it's been in years. Throw money for gamepass. Just as you said MS console sales are always bad over there (better this gen sure but you get what I mean) the perception over there is yeah the the X console doesn't sell while Sony's console does. In direct comparison to Xbox obviously Switch is the king over there. So devs will automatically make games for PS and naturally skip Xbox. Sony has to do nothing or talk to anyone. While MS has to make rounds trips every year.

Nyxus864d ago

Yeah, and the fact that those games show up day one on Gamepass probably shows that the publishers don't really have much faith in it selling well, which is why they choose to make a Gamepass deal with Microsoft.

Gardenia863d ago

Worldwide the Playstation brand is much bigger than Xbox. Xbox is very much an American product and is not selling crazy numbers outside the US. This is especially true in Japan which is an important gaming market for developers.

kungfuian864d ago

When the majority of the 3rd party exclusives go to Sony, that should tell you about the financial viability of the X-box platform from many developer/publisher's perspective.

Sony has invested in making it's brand/platform something with broad global market appeal with a focus on selling games in the traditional method (upfront sales vs. part of a service). As a result Sony has a larger install base and is often a better place for 3rd parties to sell their games.

X-box has been much less successful in this regard. They have not been able to broaden the appeal of the X-box brand after all these years (appeals to mostly US and UK), which of course is a vicious cycle. It means less install base and less diverse software.

Add in their new push toward GamePass, which while broadening access to many types of games, has amplified the problem of new game releases selling even less. Don't get me wrong, Gamepass is great place for small games trying to find an audience, for developers who get offered enough to offset what they thought they would otherwise make in sales, and for monetizing legacy content. But it is not a great place to be if you are trying to sell expensive to develop new games (unless your games follow a free to play live service model).

As a developer/publisher, it makes business sense to skip x-box as a platform if your projections show your game will likely sell poorly, and better to potentially get extra cash from Sony with an exclusive deal.

Bad snowball situation I don't think they have the answer to.

KillBill863d ago

Point being many devs are looking at short term payouts versus issues with long term ramifications. Betting that any future changes to their distribution will not be handicapped by the other side. Putting the two competitors in question against themselves for their own payout at each venture point.

masterfox864d ago

xbox series S unnecessary console?

wiegraf863d ago

It's an amazing console, what are you talking about?

dRanzer863d ago

amazing? an exaggeration

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