170°

Exclusive: The First Armored Core 6 Details With Hidetaka Miyazaki and Masaru Yamamura

From IGN: "It’s easy to forget that FromSoftware president Hidetaka Miyazaki got his start working not on Dark Souls or Demon’s Souls, but Armored Core – the dense and gritty multiplayer mech series that defined the studio’s identity for almost a decade. Having decided to pursue a career as a game designer after playing Ico, Miyazaki’s first project was Armored Core: Last Raven, which was released in the heyday of the PS2 in 2004.

Looking back on Armored Core 4, which marked his directorial debut, Miyazaki muses in an exclusive new interview with IGN, “[It] was a time when I had to learn a lot in regard to both the technical aspect and the design aspect of game development. So you could really call it my starting point for game development.”

Since then, FromSoftware has established itself as the Soulsborne studio, reeling off hits like Bloodborne and Sekiro: Shadows Die Twice. It reached its apex with Elden Ring, which was released to rave reviews and went on to sell 17.5 million units. So how do you follow what is generally regarded as the best game of 2022…and possibly one of the best games of all time? For Miyazaki, it’s by rewinding the clock."

RaidenBlack557d ago

- Third person action game more focused on single player than previous games, retains mission-based w/ heavy focus on customized mecha
- Boss battles are the highlight
- Will not be soulsbourne gameplay
- Versus/MP mode planned

jznrpg557d ago (Edited 557d ago )

VS/MP mode I don’t care about but the rest sounds great . It’s not bad to have but I want a great single player mecha game

Lighter9557d ago

- Will not be soulsbourne gameplay

All I wanted to know.

CrimsonWing69557d ago

I know this is me being biased, but I really was hoping somehow it would’ve played like a souls-like game, lol. Even though it’s far from what an Armored Core game was.

Still, in my mind translating the combat and having giant weird mechanical bosses and an interconnected world made me super excited.

autobotdan557d ago

Finally. I still have all the xbox 360 Armored Core games. Finally another game

Levii_92557d ago

Man i really respect and admire Miyazaki and his team, he really knows what he’s doing. Where to go next and how to follow up Elden Ring ? You rewind the clock… interesting.

Stanjara557d ago (Edited 557d ago )

I think we are gonna have Arena pvp, like last Elden dlc, and you will see crazy crazy builds made by players... high mobility... crazy shields build, tanks, cannons omg. Its gonna be insane.

Also, yes mission based but I'm guessing something like dark souls design... metroidvania type... like a world with a hub, and each sections with a different setting and they are all connected somehow... you will scream no way.
MAybe, that's my thoughts... I would really like that.

So happy for this... really hyped up!
Whatever these guys do it will be great!

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120°

PlayStation’s Bluepoint Games is still working on an original title

“Everything takes time,” says studio’s technology head. “We are committed to sharpening our skills!”

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videogameschronicle.com
jznrpg7h ago

I’d rather devs took their time instead of trying to kill themselves trying to meet strict deadlines. Games end up better that way.

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60°

Miyazaki wants to 'sharpen' Bloodborne and Sekiro's combat philosophy in his next games

Miyazaki's clearly got Sekiro and Bloodborne in his heart, and refining their combat philosophy is in his mind.

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videogamer.com
Psychonaut859h ago

Hells yeah. Would love to see another really tight action focused title next. Be cool if he did something completely different, like a cyborg-ninja game.

Rikimaru-006h ago

yes, now go and make a new tenchu

100°

Miyazaki: Combination of Freedom and Difficulty a "Big Hint" of FromSoftware's Next Project

Elden Ring Director Hidetaka Miyazaki said the combination of freedom and difficulty is a "big hint" of FromSoftware's next project.

XiNatsuDragnel1d 2h ago

Nice excited for the next project