Five new cars will be added to Gran Turismo 7 on the 15th December 2022 for both PS4 and PS5 – here's what to expect.
Sony AI has created yet another autonomous racing agent, separate to GT Sophy. It is using Gran Turismo 7 to evaluate what it calls the ’first super-human car racing agent’ with local inputs. In other words, it can ‘see’ the pixels around it and act accordingly.
GTPlanet writes: "Players who currently use a PS5 for the game will know well that you can select different graphics modes that enable ray-tracing at the expense of frame rate or disable it for the targeted 60fps, but that it’s not available on-track during races at all.
PlayStation 5 Pro should change that state of affairs, bringing real-time ray-tracing and 60fps in full 4K as you drive."
Awfully cringy a Pro is ‘needed’ to ray trace gameplay a cross gen game. Wish Polyphony developed it as a PS5 exclusive but I understand why it was cross gen
"GT7 will have an 8K mode as part of its PlayStation 5 Pro enhancements. Frame rate on this is unknown at present, but we’re expecting no less than 60fps."
If you don't know why make sh*t up?
I only play GT in VR, havent seen it covered anywhere but I wonder if there's any enhancements to VR quality?
A surprise update for Gran Turismo 7 has been released overnight, aimed at fixing an unusual glitch which arose with the previous update.
It's known as 1.50 and it's a pretty compact update, coming in at 250MB on PlayStation 4 and a little under 400MB on PlayStation 5. Given the size and off-sche
Nice selection.
Probably the best selection they have added yet! Very nice. Always free updates with Gt7 too.
Think they have had 1 paid update in GT sport. (Some time trial thing, beat Lewis Hamilton's ghost etc..) the rest usually every month, are free.