170°

BioShock 4 is being written by the person behind Far Cry 5

Far Cry 5, Ghost of Tsushima, Assassin’s Creed and Watch Dogs writer confirmed as narrative lead for FPS game BioShock 4, some ten years after BioShock Infinite

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pcgamesn.com
Muigi881d ago

I just hope it turns out good I’m definitely ready for another Bioshock.

Ramboforlife881d ago

Meh, they'll never recapture the magic of the first one. The rest are just filler and hand-holding nonsense.

Rhezin881d ago

I still remember that opening crash in the water and first stepping into Rapture. Holy crap that was a masterpiece. Didn’t care for 2 and I liked infinite but the first game will always be the best.

glennhkboy881d ago

That opening was added at the very last moment, just before the game gone gold.

881d ago Replies(1)
badboyz09881d ago

This is the game I'll take off work for🤫

LordoftheCritics881d ago

Can't have a Bioshock game without Ken Levine.

Can have a Bioshock looking game, if that's the goal.

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560°

Report: BioShock 4 Screenshot Surfaces, Giving Us Look Early Look at UI, Shotgun, and More

What appears to be the first BioShock 4 screenshot has been unearthed, and it gives a look at some of the abilities, UI and more.

jznrpg298d ago

If it’s like the first game I could be interested. I didn’t like Infinite

Tacoboto298d ago

Did you play through 2?

I dismissed it when it came out, as this quick cash-grab from a greedy publisher, but got the trilogy collection on disc earlier this year on Xbox. Finally played it, and Minerva's Den - it was a really great experience. Years and years late to the party but it was really solid and holds up.

A couple crashes, and weird texture loads in Minerva's Den, but the joy I had in it makes me want to revisit Infinite too.

jznrpg298d ago (Edited 298d ago )

2 wasn’t nearly as good as 1 but I did enjoy it. Infinite felt like a spin-off and I got bored half way through

Cacabunga298d ago

I got BS1 when it finally released on PS3. Has been one of those games i was envying 360 owners for.
I loved it it was unlike anything i played before..

0hMyGandhi298d ago

Boy did I want to love Infinite. But It felt like the game was almost trying to make me hate it. I remember the last third of the game basically turning into a combination of obnoxious escort mission/time crisis.
interesting setting, and the world at times felt compelling to investigate, but all thrown to the wind with constant battles and rounds and rounds of spawn closeted enemies that became more and more grating as you kept playing.

Bioshock 2 was a genuine surprise to me. It took me a couple years to get around to playing it, and I loved it. Not the classic like the first game, but damned close. It felt inspired and felt like it actually had a reason to exist, expanding the lore without crossing the threshold into utter ridiculousness like Infinite did. (Which was somehow even more ridiculous than the idea of a massive underwater city).

Whatever this game turns out to be, I just hope it gets back to the essentials without inducing players to "feature creep" just for the sake of it.

Gamingsince1981298d ago

The second game was my favourite, I think it did everything the first did but added some extra things to it, it still had the same cool atmosphere as well which was why I liked the first one a lot. I didn't mind infinite but it wasn't anywhere near as good as the first 2.

TheNamelessOne298d ago

I didn't hate Infinite by any means, but it didn't come close to the earlier games for me. The DLC was great though.

Nacho_Z298d ago

I didn't like Infinite much either, before a shot was fired it was amazing but it went downhill after that. Too much action and not enough interesting lore/atmosphere.

Good-Smurf297d ago

It was a game too ambitious for its own good, what we got was a compromised heavily cut down version of what they really wanted to do with it.
There's a sense of too big of empty spaces in the game for no good reason and never get utilized it makes the looked bloated and yet felt unpolished.

-Foxtrot298d ago

While I liked it I just thought the idea of them introducing the concept of the multiverse with "There's always a man, there's always a lighthouse, there's always a city" was pretty wasted with what we got as we didn't really it utilized much. I really wanted to see a lot of variations of Columbia but we didn't get that.

Also there was a lot they changed or cut from the early reveals we saw that seemed far more in depth, it always reminded of how awesome the early days of Final Fantasy XIII Versus looked before it was changed into the final version of Final Fantasy XV. Felt like a downgrade at times in comparison.

anast297d ago

First one was good. I also got bored with 2 and still haven't played Infinite, yet.

Neonridr296d ago

personally I felt Infinite was a great game, but the first one was a masterpiece.

+ Show (4) more repliesLast reply 296d ago
LG_Fox_Brazil298d ago

As a slave, I obey and shall purchase this one as soon as it hits store shelves

Rebel_Scum298d ago

Would you kindly purchase it.

Storm23298d ago

I know I am weird, but Bioshock didn't do it for me. Not sure why, as I LOVE fps games...but nope. I think I should try it again after all these years.

DarXyde297d ago

There's definitely something different about Bioshock. I'm on the opposite side of things where I enjoyed it as someone who traditionally hates FPS games.

That, and Condemned: Criminal Origins.

Bloody LOVED those games.

Tacoboto297d ago

Condemned, ahh that's a game I don't see name dropped near enough.

My buddy and I each played through it twice over multiple weekends back when it and the 360 came out. Achievement hunting with that as the real game, TMNT and King Kong as the quick cheesy games. Fun times

DarXyde297d ago

I got an Xbox 360 about 2-3 months after launch and that game was an absolute standout during the launch window.

Also loved Burnout Revenge and Fight Night Round...3 at the time, I think?

Those are less important to the context of this topic, but it's such an incredible look back at how much things have changed since then.

isarai296d ago

It didn't for me either when it first came out, especially when you had to start Fighting the flying drone things. They just frustrated me all to hell. But i decided to try again after the trilogy got some graphics update i think for ps5 or ps4 pro. And MAN i super enjoyed it the 2nd time around, saved all the little sisters and everything.

Hopefully it hits for you this time like it did me.

Storm23296d ago

Nice. Yeah I should give it another go.

Knightofelemia298d ago

It would be awesome if this game dropped for the holidays.

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90°

Looks Like There's Finally Good News For BioShock 4 Fans

BioShock 4 was announced a few years ago. Now, it appears to have ramped up its development as the studio goes on a hiring spree.

purple101301d ago

'team at 2K Cloud Chamber'

okay, but never heard of them personally, been gaming 25+ years, sooo......hungry for info, hopped straight to google search/ wikipedia entry, and we discover:

'In December 9, 2019, 2K announced that they had set a new studio in Novato, California and Montréal, Québec, led by Kelley Gilmore, former executive producer for Firaxis Games. Cloud Chamber will work on a new BioShock game. Several members that were part of the original BioShock game are part of the studio, including Hoagy de la Plante, Scott Sinclair, and Jonathan Pelling.[2] Kelley said the focus of their studio is to "create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium"

Yui_Suzumiya298d ago

I've been following BioShock 4 for 10 years and it's got a very interesting development history.

Michiel1989300d ago

I don't have much confidence in the project without Ken Levine, but hopefully they prove me wrong

120°

BioShock 4 Should Leave Behind the Previous Games' Universe

Game Rant Writes "BioShock 4 has some big shoes to fill, but it might need to leave behind the multiverse set up by the previous games in order to do that."

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gamerant.com
-Foxtrot954d ago

I think that would be the general idea hopefully

Every Universe the same kind of story plays out with constant and variables, the Light House, the man and the City, so hopefully this new Universe will take us to a world where we are introduced to a new city.

If they decide to go "Oh yeah this other rich guy got inspired by Rapture and made his own city somewhere else" then it would cause a bit of confusion, would that mean this "second" story would happen across the multiverse aswell? Did the same happen with Columbia's Universe?

I'd prefer if they just did a new Universe from scratch with Columbia and Rapture references.

LordoftheCritics953d ago

I have no expectations because Ken Levine isn't making it.

Though I'm kind of curious about his next game.

SullysCigar953d ago

Ken's probably too busy making that Bioshock Vita game he promised us :^p

CBaoth953d ago

sounds like it's been in development hell the last 8 years. Maybe by 2026? Rise of the Ronin is taking Koei about a decade from thought to production so who knows...

Gardenia953d ago

The atmosphere is what made the game. The first game with the underwater city Rapture, the Big Daddies and the 60's style is iconic. The third game tried to have the same feeling of a Bioshock game with a different setting and I think they succeeded for the most part.
That is a problem with games that are successful because of a very distinct setting or feeling that you get by playing the game. To make a sequel that has that same feeling without it being repetitive and add nothing new.

mkis007953d ago

I mean there is always space as far as a new city goes.

PhillyDillyDee953d ago

This is nitpicky, but i really enjoyed seeing my weapons evolve as i upgraded them in the first 2 games. I was quite disappointed to see that they didnt take the time to add that into infinite. The game was still good, but i really hate to see any regression in a franchise, no matter how small. So yeah, i hope they bring that back lol.

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