From IGN: "The Callisto Protocol’s stuttering issues are due to a “damn clerical error,” according to Striking Distance Studios CEO Glen Schofield.
In a string of separate replies on Twitter, Schofield explained that at launch, the wrong file was patched in for The Callisto Protocol and that the error occurred because someone was in a rush. “I’ll figure out how this happened but right now my focus is fixing. All our energy is on that. In the end, I’m responsible and accountable,” Schofield said."
Clerks play a role in actual programming? Even so where was the Q and A prior to release???
Funny how this "error" didn't affect PlayStation at all...
gotta respect his candor. Nice that he's owning it, and that it should be fixed soon
It's mismanagement. The managers of this project need to be audited. They make way too much money and they charge way too much money for things like this to happen.
Glenn has always been full of Shyte !