Digital Foundry : Tom Morgan introduces the tech enhancements to The Witcher 3's Next-Gen Update, a free release that boosts graphical fidelity on PS5, Series X/S and PC.
That's the Xbox one X Vs Series X screenshot that's why, not even a Playstation version in the video from what I saw.
It's CDPR pre approved footage, my guess is it's because it's the console version running at a higher Res which is getting more common as the gen goes on.
Not saying it's the better version because of that, but for a Dev that miniscule difference probably matters.
Sorry 30 fps is no longer acceptable in games, PS5 has proven time after time it can manage more than 60 fps with RT in some games, yes that's how much powa!! the PS5 has ;)
Not sure where the anger is coming from here friend.
“As mentioned, PS5 and Series X versions of the game offer a 60fps performance mode and a 30fps ray tracing mode, each of which uses AMD's FSR 2.1 upscaling to produce a 4K output with dynamic resolution scaling. FSR 2.1 also takes over anti-aliasing duties from the older FXAA and TAA options, providing a much more stable image as a result”
For consoles, apparently just RT Ambient Occlusion and RT Global Illumination. RT reflections & shadows are available on PC. The non-RT reflections have apparently a much improved screen-space implementation, though.
Not for open world games filled with foliage and lakes if you want b reflections, shadows and lighting. It’s not powerful enough for that unless you want 720p.
Don’t even use spiderman as an example, it uses rt reflections only at a fairly low
resolution.
I can't imagine why they wouldn't be identical. If it comes down to res the Xbox may have the usual arbitrary higher res. Even then they will both resolve to 4K. They will be identical as you said.
- In the 120hz 40 FPS mode, Series X performs better but can drop close to the 30s in big rat swarms. PS5 has more drops and can drop to the 20s.
- DF recommends the SX version if you have the choice
So tired of ray tracing everything. Minimal visual gains for MASSIVE resource tax. How anyone would opt to play that at 30fps instead of 60 is beyond me
The latest wave on the internet is being upset that something exists even if you don't have to use it and/or it doesn't affect you. It's claiming harm where there is none
That's because it's only certain things that's being ray traced, the original Doom and Quake 2 look so good on PC because they have full RT, but there's little else. Minor RT just makes performance crap and makes hardly any difference to graphics.
Perhaps take a look at CD's overview video. It's also free and it brings more than just a performance/res increase and addresses more than just Series X
I’ve tried to get into the Witcher 3, three times but I can’t seem to get into it. To me the combat just felt clunky, movement felt delayed and sluggish (ps4) and it was too much to learn at once…
I’m gonna try one last time with this new gen update. I need to push through and see what the hype is about lol
Me too trust me you aren't the only one but I been told keep at it and after 5 hour mark it gets better. Instead of clicking disagree maybe some of y'all should offer some tips/advice
The learning curve is definitely stiff I will try it again once this update is out
Tip. Forget the combat and focus on the story, setting, missions, characters, world building, music, and atmosphere. Play it as an RPG not an action game.
Im in the exact same boat, also really got tired of seeing that same lame LARP level jumping spin attack. But i'm gonna give it another go and see what happens, hopefully it feels a little different.
It won't feel different it is the same game. Invest in the decision making, the story, and setting and you will enjoy it. If your focus is just on the combat you are missing what makes this game special and why it is so highly praised.
Played it for 26hrs, wasnt missing anything. I get people like the combat, more power to them, i didnt 🤷♂️, and i would at least like to enjoy playing a game even if the focus is the story, it should still be fun. but the video they made about the update states there are dozens of mods pre-installed, including ones that tweak and improve combat including the "enhanced combat" mod i've heard good things about, so again, we'll see.
Try to see the combat as a turnbased situation, it’s more about reacting than go blind in full force smashing buttons. It took some time for me to figure this out as well. Combat is slower than your typical action RPG’s.
I like to go into it thinking more of a professional exterminator. Figuring out what you’re dealing with. What potions, bombs, oils, etc, I’m going to need to use. Get those prepped. Then go in. The combat isn’t clunky I’d say, it’s just a little basic. But throw in all the other elements for buffs/debuffs, while spinning and using the sword, and it quickly gets more intricate.
You’re basically playing medieval Supernatural haha the story is phenomenal though to.
If you like open world RPG’s, you should get into this. But maybe go in with lower expectations, and just enjoy the game world. Live in it. Only advice I have.
It’s in my top 3 games of all time. I was so drawn in by the characters and world and lore. I even went and read all the books, several times. But if it’s not for you, it’s not for you. Hopefully you get into it. But it’s not the end of the world if not. Plenty more to play.
Why does it seem like this Gen isn't getting near the leap I had hoped for. The SSD is definitely the biggest difference this Gen. Load times are minimal now.
4K 60fps with Raytracing should be standard, but it isn't, and won't be. If you're coming from the pro version of last gen, then you understand what I mean.
Probably because almost nothing released two years in is even designed specifically for this gen. This is a very BIG deal if we want to see what the systems are truly capable of. However, we are reaching diminishing returns (and have been since PS3) where an HUGE increase in power is going to yield an increasingly small comparative difference in presentation.
not even the RTX3080 will be able to deliver consistent 4K60fps with RT, especially newer games. what are you talking about?
Plus, these are Radeon RDNA2 GPUs inside these consoles which are not very good at RT compared to the RTX equivalent, so expecting full-on 4K60 with RT as the standards were a pipedream from the very beginning.
Epic was only just able to do that by completely redesigning their graphics pipeline which took them over 4 years to do. You act like there is a button that turns all this stuff on. That's not how it works.
Surprised at how good the Xbox one X version still looks today tbh, I know it got a 4K patch but it's still working with the existing Xbox one assets. I remember playing this initially on release and it being a nightmare is some spots for frame drops on Xbox one and PS4, and in some ways you can see why they struggle getting it running at first.
This however looks incredible with the new update, the ray tracing really adds to the atmosphere and improves every aspect of the visuals. No ray traced reflections but with good SSR you don't really need that, lighting is the big one.
Just a word on people complaining about 30fps... You've got graphics cards like the RTX 3080 that struggle to hit 4K60 FPS with RT without DLSS and you expect £500 consoles with a 1/3 of the power to be able to? If you genuinely went into this gen expecting that I'm sorry but you need a serious reality check, and if you're wanting that prepare for your wallet to hurt and to say hello to PC gaming. That's the only place you're going to find that sorry.
Nice free update coming Dec 14th.
Looks better on PS5.
Sorry 30 fps is no longer acceptable in games, PS5 has proven time after time it can manage more than 60 fps with RT in some games, yes that's how much powa!! the PS5 has ;)
PS5 is just out classing XSX which is supposed to be have raw specs
So tired of ray tracing everything. Minimal visual gains for MASSIVE resource tax. How anyone would opt to play that at 30fps instead of 60 is beyond me