Digital Foundry : It's been many years since the legendary Criterion delivered a new Need for Speed game, but the studio is back with NFS Unbound and... it's really impressive! In this video, Oliver Mackenzie discusses how the Frostbite engine is deployed on this title, how it ranks against Criterion's prior NFS classics - and yes, we get the full lowdown on how PlayStation 5, Xbox Series X and Xbox Series S compare.
Luna+ subscribers can stream Criterion’s open-world arcade racer on Amazon’s cloud gaming service.
There’s no way the Luna player base is more than 50,000 people. I’d love to see their numbers
Support for Need for Speed Unbound has ended as Criterion focuses on the new Battlefield.
Plz no live service only NFS.
You already tried that with the reboot which was online only.
But no Burnout since you bought the competition to kill their game. And what's left of Criterion who stayed, were put to make your game need for speed. Don't care what ways it comes back. It's EA. No buy.
It's been more than 3 years that no sign of a brand new Need For Speed games has emerged, but when are we going to get a fresh NFS anyway?
Why can't they just give fans what they want?
Remake NFSU, NFSU2, or the original Most Wanted.
Or what about a new Burnout game perhaps?
Search YouTube for Need for speed underground 2 remaster, modders are porting the game to UE
“The PS5 version offers a significantly better performance level than the Series consoles.”
Warzone 2, Callisto Protocol, and now this. PS5 is an amazing console considering its specs.
The cell shaded aspects reminds me of auto modelista at times.
constant dips into the low 50s on both xbox consoles
doesn't seem to be a resolution problem because the S has the exact same issues at 1080p
It's more likely COD and now Need for Speed Unbound used PS5 as the lead platform which makes sense as the bulk of sales will come from Sony's platforms (PS4/PS4 Pro/PS5 for COD and PS5 for Need for Speed).
The Need for Speed series gained prominence on the PS1 and achieved the majority of series sales on Sony platforms so it makes even more sense to make the PS5 the lead platform.
EA have a deservedly poor reputation for rushing the release of games, just look at Battlefield 2042 and Mass Effect: Andromeda and be thankful Need for Speed Unbound isn't a hot mess on launch.
Need for Speed Unbound is the first game Criterion Games' have released using the Frostbite engine so it's impressive for a first showing.
Frostbite is an incredibly complicated engine and it's far harder to achieve like-for-like results then recent Unreal Engines.
Frostbite is likely a large contributing factor to Need for Speed Unbound being a current gen console exclusive as Frostbite games often struggled on the weak Jaguar CPU cores in the XO/PS4 consoles.
I wouldn't be surprised if patches improve performance or the game says as is, that's just the nature of working with Frostbite.