290°

The Callisto Protocol - The Kotaku Review

Kotaku: "More Death Stranding than Dead Space, this flawed gem is one of the most ambitious games I've played this year."

Gatsu874d ago

The dodge mechanic is so easy in this game... I don't get it how these people can be reviewing games, if they have problems with that.

Nitrowolf2874d ago

Not only just that, there are accessibility options to auto complete QTE and auto dodge (a bit broken but makes dodging easier)

Sonic1881874d ago

The more I play these game the more I like it

EvertonFC874d ago

Yep you literally hold left or right on the left stick and if a enemy is crawling at you use back with the left stick.
Also it's mainly the first half the game you use the dodge mechanic because after that you've upgraded a fair bit to use other weapons.

lex-1020874d ago

Because the dodge mechanic requires your enemy to be in your FOV and the narrow FOV makes that difficult

SIdepocket873d ago

It’s Kotaku. If they’re not whining about something, they’re not doing their job.

+ Show (1) more replyLast reply 873d ago
azizlksa0874d ago

I can understand all criticisms except for "the game is frustrating", "dodging doesnt work". I read a funny comment from a reviewer that said "the combat works for 1v1 encounters but become frustrating when facing many enemies". Why should facing multiple enemies be easy? I love that it's strategic and if you dont have strategy you'll die.

Some people should not review games at all to be honest.

EvertonFC874d ago

I agree with what you're saying but I did find multiple enemies in smaller areas difficult but agree nowt wrong with the dodge mechanic overall.
My main gripe is lack of credits to upgrade early on in the game but I guess they wanted you to feel vulnerable at first I guess.

lonewolf10874d ago

"My main gripe is lack of credits to upgrade early on in the game but I guess they wanted you to feel vulnerable at first I guess."

A bit like souls games in that respect?

lex-1020874d ago

If you read the rest of that review they explain it.

You can't dodge enemies out of the FoV and many enemies have 1 hit kills which leads to repeated dying in large groups.

Now yes you could say "well duh thats realistic" but come on. Your fighting alien zombies on Jupiter's moon. Realism went out the window hours ago.

FPS_D3TH874d ago (Edited 874d ago )

That arguements so bunk and laughable to me. If games didn’t have to worry about realism because of its plot than we’d only have goofy ass games

REDGUM874d ago

@ lex-1020, so what you are saying is there aren't Alien Zombies on Jupiter's moon? :)

Gatsu873d ago

You can move around and use other weapons if there's many enemies... It's your own fault if you go bashing heads against a large group.

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mastershredder874d ago

A flawed game highly enjoyed by a toxic as f and flawed review site. Makes sense.

Yeah um, it sucks. It should be fun, not a chore. Even if it is only half the game that is a hurdle. Pass and/or wait for a serious game changing update.

Crows90874d ago

You mischaracterize it. You should have said 'fun not difficult' that's the issue at hand. A chore in videogames is something like go kill 10 crabs. That's a chore. This game I don't think has chores. It's difficult for many and that appears to be the problem.

EvertonFC874d ago

I found it difficult in the first 5 hours after that you've upgraded a few things and it becomes more about analysing the situation and adapting to the situation.

Crows90874d ago (Edited 874d ago )

@everton

Haven't played it yet so no opinion on that but I definitely don't have issues with difficult games. Like all souls and souls like games. And I actually don't find those games particularly difficult. Old school games are much harder.

Show all comments (32)
200°

The Epic Games Store Has Two Freebies and One is a AAA Title

The Epic Games Store continues their giving ways and have a AAA title to add to your library, plus a fun 5v5 MOBA game as well

Read Full Story >>
terminalgamer.com
TheNamelessOne246d ago

Eh. Finally played Callisto Protocol via Gamepass. It was fine, but didn't feel like playing more than a couple hours in. I'll still grab it for free though. Have yet to purchase anything from the EPIC store, but still have over 20 games in my library.

Jingsing245d ago

Maybe it would be smarter to just play the free stuff on Epic rather than pay for a Microsoft rental service that gets removed from your library.

darthv72246d ago

Well thanks for that one Epic. Happy to add CP to the library.

blackblades245d ago

I have a lot in my library just need a handheld pc.

N4GTG245d ago

I have over 450 games in my Epic library and haven't purchased anything from Epic. Ever.

phatak245d ago (Edited 245d ago )

honestly even tho I still prefer steam, over the last 4 years I always collected the weekly epic games, and now suddenly when you look at your library one day you realize you picked up around 400 free games a good portion of which are AAA, big win, and with gog, amazon prime, crazy powerful gpu's like 4090, windows 11 being way better than the dark days of windows 8 there has never been a better time to be a pc gamer, this is simply the best time for pc gaming fhat I can remember.

blackblades245d ago

Basically epic for the free games, steam for the deals and both for the free of charge online play amongst other things.

245d ago
EasilyTheBest245d ago

What is everyone's guess on the Next Xbox I'd like to know.
I really think it'll be a PC Console that's open to all Game Stores. I think there will be more than one version aswell including a high end expensive one.
It looks like it's the only way out for Microsoft but an interesting one too..

Show all comments (12)
160°

The Callisto Protocol director says lots of content was cut and the game was forced to ship early

From ex Dead Space devs, The Callisto Protocol is a hidden horror game gem, and now director Glen Schofield opens up on production problems.

Read Full Story >>
pcgamesn.com
ROCKY28260d ago

Game had so many problems - bad frame-rate was #1 problem

BeRich233260d ago

I played it a year later after release on series x and there wasn't any problems, although that is a problem lol

ROCKY28260d ago

cool - I will redownload and give the game another chance :)
thx

Inverno260d ago

All too common for games to have ridiculously long dev cycles and have so much cut. Also too common for newer IPs to have their dev cycle cut short and be forced out before they're anywhere near a complete state. We're playing incomplete games either way cept some get good scores others are thrown to the wolves. 70 dollar standard be doin fine work this gen.

DivineHand125260d ago

I blame this issue on poor project management and directors.

Inverno260d ago

There's that, but these companies know they can hook people with early previews. Show proof of concept with a nice cinematic CG trailer and then show some gameplay with pretty graphics and then push out an incomplete product. Your modern consumer is overprotective about products they know nothing about, they will buy things without much thought.

anast259d ago

It's 100% a management issue from the top-down.

Green-Smurf260d ago

So much can be added but it was decent. Needs a sequel

mastershredder260d ago (Edited 260d ago )

Game was a already-done-before regurgitated mess. More content was not going to save it. Stepped off on the wrong foot altogether. Even free, it goes unplayed.

DivineHand125260d ago

There are points in the game that felt like it was drawn out so if content was cut then it was probably for the better.

Show all comments (12)
160°

The Callisto Protocol 2 Plans Discussed by Director; Mentions Cut Enemies, How They Wanted More Time

The Callsto Protocol 2 plans shared by Glen Schofield, as he also confirms they had to cut enemies and bosses in the first game.

XiNatsuDragnel262d ago

Callisto protocol 2 should use those cut features

excaliburps261d ago

We're never seeing a sequel unless Krafton greenlights it which I highly doubt.

-Foxtrot261d ago

Why? The DLC pretty much wrapped everything up and was awful.

Especially what they did to Jacob over making a sequel which could have gave him better character development.

Toecutter00261d ago (Edited 261d ago )

Callisto Protocol is an extremely underrated game (after the updates). Krafton, however, made a mistake by looking to overmonetize a single player game by cutting out content and selling it as dlc. Paying for extra death animations was scummy. And you can't get away with that crap with a new IP. Save it the sequel or, better yet, don't do it at all. Survival horror is a crowded market.

thesoftware730261d ago

I agree, I played and enjoyed the game very much.

Paying for death animations was a ridiculous proposition from the start, and was destined to fail.

Azfargh261d ago

I still play from time to time, kept installed on my pc and even some mods (dlss mod and some INI config optimizations) improved even more the experience. It is still an fun experience and the graphics and animations helps me want to go back even more... Yeah, paying for death animations: what they were thinking?

261d ago Replies(3)
RiseNShine261d ago

amazing horror game and unbelievable graphics, really happy that a sequel is being discussed.