Yeah, comparing (on average) next gen sizes vs last gen, the SSDs are essentially getting us 2 next-gen installs for every last-gen install. Despite some of those next-gen games having larger textures etc.
Also a really huge QOL upgrade for downloading digital games too.
The one I'm really interested to see is the first fully next-gen GTA, what kind of size will that be?
It has almost nothing to do with kraken. The compression can also be used on PS4 and should still be faster than others (even on CPUs). It is the duplication of data over many packages and that some lower res assets are just no longer needed. This is what really reduced the data footprint.
But I wouldn't make to much of those numbers as they are only preload-numbers. Might significantly change when the game finally releases.
@dumahim
yes it can. Kraken is just a compression format like any other else that can be decompressed by the cpu. It is even more effective on the cpu than the other formats usally used on the cpu. Sony bought licenses for the developers so they can use it for any playstation console for free. So they can use it on PS4, too. No it won't make major differences, just tiny. Before the data was already compressed and kraken is just a bit more effective.
The real deal for the current gen is that the ssd allows that no longer big packages must be loaded with loads of duplicates and stuff that is no longer needed (to be loaded at that time).
I'm not aware of any PS exclusive content. There are 3 DLCs released for PS5 and Xbox Series X/S, both published by Frogwares themselves.
Due to the ongoing legal battle, and the developer not being paid for reaching several development milestones, they most likely decided against using Oodle Texture + Kraken ('PS5 compression tech') since it requires a well optimised loading pipeline (which is not worth the effort in a cross-platform game).
The power of an SSD / reduced asset duplication.
Wait, how is this "shocking"? Isn't just about every game smaller on PS5?? Isn't that the whole point of the Kraken compression tech?
A file size on an SSD being smaller than on an HDD?
Say it ain’t so. How shocking indeed
Edit: This article conspicuously leaves out the file size for the Xbox One version
why is Is Shockingly ?, PS5 kraken tech already proven its awesome compression capabilities.
Great news. Not all developers use Kraken. Recently I installed The Sinking City and the file size is bigger than the PS4 version's.