DLSS 3 Latency Doesn't Impact Player Experience, Says NFS Unbound Dev; AMD FSR 2.2 Is in the Game

Wccftech chatted with Criterion Studio Technical Director Andrei Shires about the NVIDIA DLSS 3 implementation in Need for Speed Unbound and other technical aspects of the game. AMD FSR 2.2 is confirmed to be in the game.

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CantThinkOfAUsername69d ago

Doesn't say much, just PR responses.

Smellsforfree68d ago

Linus Tech Tips did a pretty informal blind test on their staff, and I don't think any of them could perceive differences in input latency between native frames and generated AI frames.