Elliot writes, "I understand the hate that Pokémon Violet is getting. Frame rate issues, glitches, and design choices that make little sense are everywhere. Making characters less customizable is unforgivable. Developers saying their game is open-world when there are level caps is redundant. But I’m still having more fun than I’ve ever had in a Pokémon title. Violet takes the Pokémon formula and twists it into what I hope becomes the new normal in many ways. Three stories to play through and a UI that feels easier to use than ever before deliver elements Pokémon fans have long been looking for. Violet gave me the same emotional high that I got from the original game, which isn’t easy to do. I love being able to take on gym leaders, knock out giant oversized Pokémon, or break into someone’s hideout all in the same game. The heart of Pokémon is still here, still beating, even if the outside is full of fatty nonsense at times."