Studio founder Glen Schofield confirmed that development on DLC hasn’t even begun as the game’s release approaches, and is instead a reaction to player demand for gorier executions and gnarly violence. That’s a huge relief, but still hasn’t stopped a number of think pieces from crawling out of the woodwork that misunderstand how games are made and the production pipeline that comes with post-launch content.
It isn’t exactly a priority for the team, even if the idea of new animations for a single player experience that many will have finished before they even come out is a weird move in itself. It doesn’t cross an ethical line or screw anyone over, but is par for a course that for decades now has traded in optional content for extra pennies
I really dislike dlc still. Just use those resources for another game. I do miss the days when games were just complete at release.
Holy crap this is coming out on Friday??? Let’s go! Why was I thinking next year?
Its fine when content is developed AFTER release of the game, but when content, in the case of Callisto Protocol, where death animations were made DURING the development of the game but were deliberately excluded to add as DLC later, is no excuses for that
There will always be a place for DLC, right after you playthrough and complete a truly masterful game and you just want more and don't want to wait 4-5yrs for the sequel, buy the DLC and keep the amazing journey going if even for a short while.
The issue is not that DLC exists, its that most companies don't do DLC right. Such is why just the mere mention of DLC triggers people.
This game having a season pass and being a SP game is the reason i am not rushing out to buy this game, plenty of other things to play atm and i dont like supporting that model, i know im the minority here, but ill get it on sale later.