Jason says, "I’m known for finding the flaws, being critical of the things that fanboys want swept under the rug. God of War 2018 demonstrated a level of series innovation and reinvention that just could not be ignored. Ragnarök does not do this: its biggest flaw, indeed. It is at its core a PS4 game enhanced for the PS5, built on and expanded from an existing template. But that’s pretty much it’s ONLY problem. For every single thing I can nitpick, there are two things worth praising. The good of this game far outweighs the bad, almost erasing it entirely and leaving one of the most epic, polished, and finest pieces of cinematic gaming you could possibly have. And it does it using mythology true to its form, yet uniquely built for its own Kratos-centric narrative. This is peak action-adventure cinema you simply should not miss."
Yea there were definitely some sections of the game that made me roll my eyes because they were so obviously made to compensate for last gen...
Welp good news is, their next game is more likely to be current gen exclusive.
Still better than any other next gen game released so far. Funny how only ragnarok attracts this criticism, but not other games.
Yeah they stated as much
“When it comes to Ragnarök, from the very get-go, we knew this was going to be a PS4 game because we wanted to support the fanbase - we had so many people that had enjoyed the game on PS4. So from the very beginning, we knew, this is going to be a PS4 game. We're going to make this the best PS4 game we can make. Our goal was to surpass God of War 2018 in every way possible. Having the PS5 version, that's just icing on the cake."
https://wccftech.com/god-of...
Absolutely nothing wrong with being a PS4 game. Plenty of 'PS4 games' that look and run great.
Without given any spoilers
The first meeting between Kratos and Thos was EPIC. The air was so dense with tension you could slice it with a knife.
Really, can’t give these guys enough credit, espeially in the current gaming climate of fast cash grabs and cash cow seeking developers.
Kodos to Sony Santa Monica!