150°

If Everyone Hates Encumbrance in Video Games, Why Is It Still a Thing?

If you've played a lot of open-world fantasy RPGs over the past 20 years, you've almost certainly encountered the encumbrance game mechanic. You know the one, where you're looting a dungeon and you pick up one too many items, and all of a sudden your character feels like they're walking through molasses.

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halfglassgaming.com
gangsta_red904d ago

I hate stamina bars...I hate running and then having to stop and wait for your stamina bar to refill before running again. it makes no sense, especially in RPGs with an open world design and wanting to get through a place quickly.

-Foxtrot903d ago

I suppose it depends on the context

An everyday average joe character, he could run out of breath fast

Someone athletic, a soldier, marine, etc could do it for longer

Super soldiers, characters who are magical and the like…I don’t understand it to be honest.

RPG wise I think it makes sense at the start of the game but then it depends on how your character grows

isarai904d ago

Encumbrance is annoying, but the overall annoying thing is the refusal to include immediate solutions like scrapping items for parts, sending to a stash, or combining items to increase stats. Many RPGs have done it, i dont get why it isnt a standard.

TiredGamer903d ago

Encumbrance, as annoying as it is, does add some tension and a strategic element to games that otherwise would be lacking balance in some way. It has its place.

poppatron902d ago

I 100% agree, it’s meant to be annoying, you need to have limitations you work to overcome, that’s why it’s an rpg.

There’s plenty of games without an encumbrance mechanic out there

jznrpg903d ago (Edited 903d ago )

I don’t mind it so much if it makes sense . It makes you manage things if don’t properly . When it’s done poorly it is annoying

FPS_D3TH903d ago

You can make an arguement that any level of difficulty is annoying to some degree. Encumberence is usually a gameplay balancer or difficulty adjuster depending on its use. You can make it in some games that you can carry more loot or wield weapons outside your characters skill level, but it’s essentially playing on easy mode or even cheating.

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110°

Fallout and Skyrim show us that talented developers make great games when you leave them alone

That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.

Christopher26d ago

I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.

anast24d ago

Larian hit another level with DOS:2 and then took it even further with BG3. They do high quality work.

jznrpg25d ago (Edited 25d ago )

Skyrim was a letdown compared to previous games and so was Fallout 4

Kosic24d ago

I agree, I found it an interesting game. But nowhere near worth the hype (unless you include mods)

dmonee25d ago

Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time

TheColbertinator24d ago

We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.

anast24d ago

Skyrim feels like the game was made in a hurry with a disorganized team.

90°

Fallout 4 on Switch 2 seems inevitable, but what about Starfield?

A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.

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videogamer.com
neutralgamer199234d ago

I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future

On playstation they have been quite successful

anast34d ago

I'm not sure too many people want to play Starfield.

Profchaos34d ago

Phils all but confirmed they are going in hard with the switch 2

TheColbertinator34d ago

All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.

32d ago
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130°

20 Million Porters connected through Death Stranding

March 31st, 2025 – KOJIMA PRODUCTIONS is proud to announce that DEATH STRANDING has connected over 20 million porters across PlayStation®4, PlayStation®5, PC, XBox, iOS platforms, and Amazon Luna.

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kojimaproductions.jp
Knushwood Butt42d ago

Got the Director's Cut platinum a couple of hours ago.
Ready for DS2 now.

Storm2342d ago

I have been slowly working my way though this game for months. I keep playing other games in between but I want to finish it before DS2.

Knushwood Butt42d ago

I ended up with over 140 hours on it, but I wasn't exactly rushing. Ended up seeing to it that all roads were rebuilt too.
There are still a few Half Life missions left that I think I'll do.

lukasmain42d ago

Man I love this game. Platinumed it and played through it a 2nd time just for fun. I'm day 1 with bells on for the sequel

anast42d ago (Edited 42d ago )

In still drop in this world from time to time. I just played it yesterday.

42d ago
Flewid63842d ago (Edited 42d ago )

This is one of the few games thats free on PS5, Xbox and PC.

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