Cg writes: It's quite incredible it has taken CDPR this long to fix the Cyberpunk 2077 umbrella problem. They [umbrellas] have always been in the game since day-one. You can see them during a specific dark moment with Judy in the main act, where V and Mister Silverhand have a conversation on a balcony outside her apartment (something to do with letting Silverhand have a smoke for the first time). It happens to be scripted raining here, to suit the mood. You will likely then to have seen NPCs walking around with umbrellas at this point during the cutscene using the game-engine, and not many of them on the streets. It was obviously one of many things broken at the time. Well, rejoice, because Update 1.61 brings the brollies back, and better than ever with lots of fancy illuminated designs, including those which show the time of day and temperature of Night City. Just one more element to add to the immersion factor the game needs more of.
CD Projekt Red's community manager discusses his favorite aspects of Cyberpunk 2077's launch on the Nintendo Switch 2.
Cyberpunk 2077 and The Witcher developer CD Projekt revealed its earnings and announced that Cyberpunk 2 is now in pre-production.
CDPR please! Make a free Switch 2 upgrade of Witcher 3 or even with a small fee of $2.49 (like Fantasy Life did).
The sequel to CD Projekt's action role-playing game, Cyberpunk 2077, will feature a Chicago inspired city that took a turn for the worse.
I cannot freaking wait. Say what you want about the release, but this has become one of the most immersive and incredible games that I’ve played. I absolutely love the cyberpunk genre so it gets a bit of a boost for that atmosphere and aesthetic.
Can’t wait to see this!
"A Chicago Inspired City That Took A Turn For The Worse"
So, just regular Chicago then.
The best ingame video footage i've seen this year. Amazing quality & detail the way they've captured the ambience & feel of the modern day umbrella. Infact I'll never look at an umbrella the same way again.
Genius !