80°

Whatever Happened To Virtua Tennis?

Sega's prominent tennis sim just couldn't be beat. And then vanished without a trace. Why?

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thegamebutler.com
ApocalypseShadow922d ago

Answer: Sega.

You could change the name of the game in the title that was awesome in its day, could still be around today because of its fun factor with a remake, remaster or sequel, that's in their huge back catalog, that's no longer being produced as a franchise. And the answer would still be the same: Sega.

As much as I love their games and their spunky attitude. That Sega no longer exists that I grew up with. The current company is a mere shadow of its former self with only a few moments of grandeur. Which is why owning their previous consoles like Dreamcast, is a necessary thing if you want to continue playing games like Virtua Tennis. The reason why I have two of them just in case one stops working. And of course emulation on the go. Wink. Dreams do come in red.

Terry_B921d ago

Virtua Tennis 3 and 4 didnt sell well. Thats all.

senorfartcushion921d ago

Both Virtua Tennis and Top Spin have gone. It’s annoying for tennis game players.

CBaoth921d ago (Edited 921d ago )

Yeah....all 5 of them. Obviously, game budgets now outweigh profit for what essentially boils down to Pong. I'm not talking about coders but licensing costs. Boxing, golf, etc...all fall in this category where real life athletes far supersede their worth in video games. Same thing occurred to Sony's Playstation All-stars. Sony spent 2 generations helping to cultivate all these 3rd party mascots into recognizable assets but when it came to license them for a game, they didn't want to pay the exorbitant fee. That game's 1 million sales didn't warrant a sequel and I very much doubt ANY tennis game could reach that sales plateau

senorfartcushion921d ago

It’s funny how you’re over the age of 3 and don’t know how to read properly 😅😅 Why the bizarre response?

Yi-Long921d ago

I couldn’t care less about licensing in a tennis or golf game. I don't need real-life players or locations/tournaments.

Just give me some fun cool characters, some courts/courses in varied gorgeous locations, and use the Virtua Tennis or Everybody’s Golf gameplay. That’s it.

ActualEngineer921d ago

I used to play tennis IRL and in videogames. My 2-cents is that a boring game that was simulating an extremely boring sport, was thrown under the rug, now that the devs can produce more complex and interesting games.

It's like the tetris-like games and games like space-invaders, that stopped being produced ... it is because they were good and simple to make in the early days of commercial videogame development but they are just not as interesting as, let's say, an open-world coop arpg ...

130°

Sierra made the games of my childhood. Are they still fun to play?

Get ready for some nostalgia.

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arstechnica.com
RaidenBlack14h ago

Yes,
and I absolutely loved the logo of Sierra for some reason.
Maybe, mainly because of F.E.A.R. 😈

Levii_9213h ago

EXACTLY what i was thinking!! My thoughts immediately went to FEAR as soon as i read Sierra.

Eidolon1h ago(Edited 1h ago)

Did they develop it? I thought it was Monolith.

gurp11h ago

yes, everyone or at least most people should try to play some of them
I never played any 80s games, but played most of the 90's and early 2000's Sierra games

140°

Alex Hutchinson on Why Google Stadia Failed and What Cloud Gaming Needs to Succeed

Alex Hutchinson talks about Google Stadia, how Xbox compares, and what cloud gaming needs to move forward.

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clouddosage.com
Goodguy011d 5h ago

Cloud gaming still has too many flaws. Fast stable internet, extra costs/subscription services, not ideal for mobile data and why play over cloud via wifi when you have a console/pc that has no input delay and other issues, why buy a game on a cloud service (will always need online even if it's a single player game) when you can actually own it on console/pc...at the same price. Cloud gaming should only ever stay as an option to gaming and playing your games that you already own. Never as the only option.

Tacoboto6h ago

I disagree, in the sense that the flaws are and have been these same known quantities for some time. You know you need fast and stable internet for the best experience. You know it isn't just free beyond Remote Play. Ownership - you know what ecosystem you're in.

Cloud Gaming is awesome when it's there as the most viable option at the time and works. For me, it was like this morning on my laptop playing Pentiment waiting for my car service to finish. For others it's to quick demo a new game before thinking of hard drive space. Maybe Mac users with gigabit internet want to play GeForce Now and buy a game off Steam only to play it that way.

isarai22h ago

As long as latency exists, cloud gaming will never thrive no matter how much they advertise that there's low latency or no latency that always ends up being a load of crap

Terry_B14h ago

I will never support cloud gaming.

darthv7214h ago(Edited 14h ago)

I quite enjoy cloud streaming now. I find it the quickest way to testing if a game is worth committing download time or even $ to buy it. And using dedicated devices like the portal and gcloud makes it all the better.

But like Goodguy says... it's an option, and not the only one. If people understand that, they may start to appreciate this convenience.

lex-102012h ago

I think Xbox is doing Cloud Streaming right, even if I think its only because they're doing hardware wrong.

By enabling xCloud on The Xbox One and Series S they enable players to buy the cheaper console but play games in better resolutions through xCould.

Take the recent Oblivion release for instance. If you play it locally on a Series S it's rendered at 630P and upscaled using FSR to 1260P with a 30FPS cap.

But if you play it on xCloud on the Series S, it's at 1080P native 60 FPS.

So you can get better performance using xCloud then playing local (on the Series S and Xbox One).

CrimsonWing6914h ago

It shouldn’t have required a subscription service. Like do the Steam model and just take the % on software sales or have a sub tier where you pay monthly or annually and get perks.

I’m not opposed to the idea of being able to stream games in the highest quality, but Stadia was so poorly handled it turned into a massive sh*t show.

lex-102012h ago

"It shouldn’t have required a subscription service."

It didn't

"Like do the Steam model and just take the % on software sales or have a sub tier where you pay monthly or annually and get perks."

That's literally what it was. Stadia pro gave 2 free games a month (similar to PS+), 4K visuals, and 5.1 Surround Sound. But if you didn't want to pay you could simply buy the games and play them in 1080P. The core service was free.

But google massively screwed up the marketing which led to people thinking it needed a sub to use.

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80°

Valve Makes Up for Steam Deck Repair Delay by Gifting Free Game

Valve gave a user Clair Obscur: Expedition 33 for free as compensation for the long wait during their Steam Deck repair.

UltimateOwnage21h ago

I had a similar experience when I initially pre-ordered my Deck. There was an issue during shipping and they offered me a customer service perk for the hassle and let me pick any game on Steam. It was super nice of them. I got a copy of Rime.