Jason says, "I’ve enjoyed the Mario + Rabbids series: both Kingdom Battle and Sparks of Hope set out and do exactly what they intend to: be introductory baby steps into the turn-based strategy genre. However, they both also markedly make the same mistake: lacking punishment for poor decisions. You can’t learn or get better at strategy without losing, a hallmark of what makes XCOM so well-respected in the genre. This is reflected in its all-too-easy puzzles, too. Fortunately, it’s a healthy amount of content if you enjoy it, and while the Switch’s hardware continues to struggle to push pretty much anything modern, that doesn’t take away from the excellent animation work and improved lighting engine."
Following the creative director's exit in July.
"Thanks a lot for everything, truly".
For me, these Mario + Rabbids games were the best thing Ubisoft has developed in recent years. I'd hate to see Ubisoft drive the series into the ground like their other properties, so I think 2 games are enough. Maybe 1 more.
Great games, I have wanted Sony to copy these games with their own mascots for years.
I think Nintendo has to hire this guy, I mean the fact that miuamoto himself said to him that he is impressed with this work, speaks volumes. Th possibility on having Mario on Soliani's hand could be incredible and quite possibly a new era for Mario games.
Mario + Rabbids Sparks of Hope creative director explains why Mario wasn't playable in the new Rayman DLC.