WorthPlaying: "In the future of Darwinia, there is only war.
There's your premise. Take that odd little indie classic, Darwinia, and add "40,000" to the end of it. The Darwinians have split into colored tribes and developed a hatred for each other that has them fighting one another in pointless, simplistically rendered conflicts, without end or reason. Some games really don't want to bother with too much plot, or telling of the plot.
Instead, Multiwinia: Survival of the Flattest gets right to the point. You open the game, register your copy, and you can choose to play single-player, online multiplayer, or a simple set of tutorials. Gameplay begins, and then ends, in mere minutes. Unfortunately, the problems will have already shown up in those minutes, turning this game toward a highly specific niche in the RTS market, one that I didn't quite get in with."