Bossa Studios dev argues the console had "turned out to be an albatross around the next of production."
Microsoft’s entry-level console Xbox Series S is limiting the potential of new-gen games, a developer at indie studio Bossa Studios has argued.
VFX artist Ian Maclure made the claim on Twitter in response to a comment from veteran games journalist Jeff Gerstmann, who said he thinks the whole ‘Series S is holding back next-gen games’ argument doesn’t hold up.
“Most of these games also come to PC and already have to cover a wide variety of configs,” Gerstmann pointed out.
Maclure, who worked on last year’s Xbox Series X/S and PC game I Am Fish at Bossa, which also develops and publishes the Surgeon Simulator series, responded: “It might sound broken, but the reason you are hearing it a lot right now is because MANY developers have been sitting in meetings for the past year desperately trying to get Series S launch requirements dropped.
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Former Assassin's Creed and Far Cry lead Alex Hutchinson explains that Nintendo will get away with their awful Game Key Cards.
Yet most games these days on Blu-ray's don’t even contain the full game or the game at all. But he wasn’t complaining when he was at Ubisoft tho.
Buying a physical box, just to open it for a glorified QR code is a shitty practice but I can absolutely see it becoming the norm sadly.
The enjoyment of owning something physically is going away, now its just a paid trial of services you never really "own".
thisnis definitely gonna bite nintendo in the arse in some way.
kids mostly use the consoles and not all parents know what to do with it.
also, what if u dont or cant use wifi ? lol
HoYoverse has announced the development of a new Honkai game, which looks to feature Pokémon-like creature battles.
You want to know what's anti-consumer? Crippling a generation of games because the only way your hardware can chart is if it's below $300.
If true, it says a lot that some devs are willing to lose money to avoid having to develop for the S and dealing with its memory constraints.
I've always felt that MS should have just made a Series X Digital Edition like the PS5. All of the stock would have sold out either way.
The series S was a mistake imo Microsoft change this soon.
Maybe someone should tell these devs about scalability.