140°

Hermen Hulst talks about the future of PlayStation Studios

Famitsu : We will also ask about the increase in PS5 exclusive titles, porting strategies to PC, and the future of Japanese IP due to the reorganization of JAPAN Studio.

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www-famitsu-com.translate.goog
moriarty1889937d ago

Herman sure is putting out a lot of info since yesterday.

CrimsonWing69937d ago

Were you able to get the link to work for the article? I’m curious to read it, but it says it couldn’t translate when I click it.

PitbullMonster937d ago

Visit the website, click on "Go to original page", translate the website via google translation of your chrome browser.

moriarty1889937d ago

It wouldn’t load for me either. Some type of error.

thecodingart937d ago

He needs to fix the remake situation

RevXM937d ago

Well if its true zero dawn is being remade then things are off kilter.

Tlou is technically a ps3 game even if it got a ps4 port not much actually changed so I guess that one is arguable. Full price though dunno about that.

If theyre going to pour resources into rereleases remade or remastered Id rather they were ps3 titles or older.

FinalFantasyFanatic936d ago

Me too, assuming that the HZD is a remake and not a remaster, at this point no one seems to be 100% sure whether it's the former or the latter, personally I think a remaster would be more than adequate.

Army_of_Darkness937d ago

Enough with the remakes, let's get more original stories and new ips!

60°

HITMAN Signature Edition hits Switch 2 June 5 with Mario & Luigi–inspired outfits and full trilogy

HITMAN Signature Edition lands June 5 on Switch 2 with 100+ hours of content and Mario & Luigi–inspired pre-order bonuses.

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clouddosage.com
Neonridr4d ago

sucks that it's one of those game cards though. 61GB download required.

ZeekQuattro3d ago

Oh God, I can already see the Luigi Hitman memes returning.

190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto7d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos7d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn7d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris6d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

80°

Dying Light: The Beast – interview with Tymon Smektala (‘Dying Light’ Franchise Director)

An interview with Tymon Smektala (Franchise Director, Dying Light) where I get to ask him as to how Techland was impacted by its DLC story leaks, how the studio has changed after being acquired by Tencent, where he sees the Dying Light franchise going in future, and how he's been able to maintain enthusiasm for the Dying Light franchise since he joined Techland 10-odd years ago. Enjoy!

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prankster101.com