The cause for high pings, packet loss, matchmaking issues has still not been pinpointed.
Unbelievable. Online multiplayer that worked since Halo 2 somehow can’t work properly today. 343i are the worst.
I saw an article highlighting how there were more people playing Destiny 2 on STADIA alone. Not a headline I thought I'd see. Total mess.
Destiny 2 is a pretty good game and the Destiny Franchise is great and without that Developer that made the Destiny Franchise there would be no Halo at all. With that said Halo is a niche game outside of The Halo community on the Xbox consoles.
^ I agree, it's just the fact that Destiny 2 is an old game now and Stadia has such a TINY usage base - to the point they're killing it off. This is just a fact that boggles the mind and brings the reality home of just how bad Halo is now.
They need Halo removed from their hands ASAP, i never thought i would dislike Halo, thats what 343i have done, shut them down.
Bungie wanted out from under Microsoft for a reason. I think we're seeing that reason.
Wait until Sony makes them produce only Destiny forever...
Benifit of the doubt it's a different dentine so they didn't break that netcode they simply failed to build their own
Did you mean to say that halo infinite's issues would remain.... infinite?
It is not unbelievable. What is unbelievable are those that kept on believing that Microsoft would deliver when there is over a decade of not making one innovative step in gaming. You can not buy ip’s and make them be grand. Never has been successful, never will be successful.
Yeah I agree they brought rare when they were on top of their game and it's been 20 years of middling releases and Kinect shovelware. The biggest Microsoft releases have typically come from second party studios. E.g bungie and epic games which are not owned by ms but will produce exclusive content over a period of time halo and gears. Once thise studios want to move on Microsoft builds a team to continue the franchise but they constantly mess it up. 343 and the coalition have not been great At least coalition improved with gears 5
This is why Blizzard needs to step in and take over, they are the only gaming company on Planet Earth that is capable of saving the Halo Franchise. Give us Halo Immortal already *crosses fingers*
What a mess
Well at least you guys got the next game to look forward to and hope for. IF it’s as messed up as this one you’ll know it’s the developer studio if it’s better you’ll know it was the studio leadership, ether way you’ll have to vote with your play time if it’s good play it till you break 5 controllers, if it’s not don’t play it at all even if it’s free to play and good changes will come.
At least it's not affecting too many people, since the player count plummeted. Still sucks though.
AHAHAHAHAHA. So true.
What a Joke 😂
Half a billion in the making...
half a billion into the drain
I am starting to be convinced Amazon decided to burn a billion dollars on the Rings of Power trash fire simply not to be outdone by Microsoft. It's vanity at this point.
But hey, it’s on gamepass. Surely that’s a good enough excuse to see flagship AAA franchises tanked into the ground, right? Lol Xbox and 343i look pitiful with this egg on their faces.
Try a WHOLE TRAY of eggs on their faces…
Wow this is pathetic for a flagship game
Throw the whole studio away.
Lmao but I can't disagree
Get 343 away from Halo immediately.
''Halo Infinite Online Issues Will Remain Infinitely'' /fixed
"Halo Infinite Issues" *Revision 3
they've given up on infinite and have moved onto halo 7 :(
Yup, Halo: Indefinitely Broken
Is this true? They said this would be the Halo game they would build upon for years. Hell, THIS game is still in beta and missing key features. How TF can they even think about moving onto the next game without finishing the one they are currently still trying to launch into a functional state.
Money. They already sold a huge amount of copies to their dedicated fans. Now is time to sell the next broken game to the same fans
Halo infinite was Halo 7, Halo 6 was when we defeated all those giant Transformer thingies and fighting evil Cortana and then we went back to earth and fought Cortanas mob and then we had a giant space battle where basically everyone died, it was the best game ever.
Hope the move to Unreal 5 is true.
I just want it to look like the 2018 trailer. I still want the stylized realism that Halo has, while also taking full advantage of the new hardware and that demo was it. Some areas looked straight out of a cgi movie, like the soldiers walking on the beach, I don't think a game had that level of realistic shadows yet, or the red smoke effects or the realistic bark on the trees, so many jaw dropping effects that would put it at a benchmark if released today. Instead we got really detailed looking concrete that truly is the best looking concrete any game ever tried to make but not much else to brag about.
How incompetent can one studio be? Remember when Halo was one of the most competitive franchises? Halo Infinite has been mediocre at best....it's sad that this was supposed to be a next-gen flagship title.
"it's sad that this was supposed to be a next-gen flagship title" Clearly not with the reveal of Craig.
I havent noticed any problems?? Clickbait bs
No...denail bs, Halo is a mess and the ship is sinking...get real dude...
He hasn't seen any problems because like the rest of the xbox owners, they aren't actually playing halo infinite.
when you don’t see the usual hardcore Xbox fans defending this game you know it’s a serious issue 🤷🏿
Who knew after all these years that 343i would end up actually creating the “Halo Killer” that so many other devs strived for
Lol that was cold
DAMN! That is brutal man! Which is a shame, because I actually enjoyed Infinite, particularly the campaign!
Shady but absolutely true.
MS and Phil deserve as much blamed as 343 . They can only make Forza good consistently and almost everything under their direction has lessened over time or failed at some point . MS is not a manager of studios or have a culture of making good games and it will show even after their acquisitions how they mismanage IP and teams over the years and they will try to buy more third party games to cover up their major flaws .
Such a sad time, been with this franchise since day one, I think it's time to let it rest now.
I don't understand how the people in charge of this project watched it fail for years while in development. I don't think the management network they have in place is cut out for developing games and they should probably be making minimum wage like most of the world.
The funny part is Phil didn't even realize that Halo Infinite was bad during the "Craig" preview. It's been allowed to get so bad because the people at the very top don't know bad quality when they see it. Phil was admittedly shocked at the negative responses the initial trailer got. You may argue Phil is not a programmer so he it's not his job to be able to fundamentally understand what's good and what's bad. He is supposed to hire people who can. The former head of 343 was able to skate for so long on substandard work because the people above her didn't know what they were looking at. Microsoft has Id now, put some of their leadership in 343. They know what is and isn't quality work. It's been a shit show over at that studio for years.
I agree with every point you made. The people at the top should find other work, if they can't do something that is fundamental to their job. It's insane.
I hope Bethesda doesn’t dissolve like Bungie dissolved into 343i. M$ owns the companies and IPs, not the specific devs that made them great.
Bungie didn't dissolve into 343i. All that marketing and journalists spreading this around just mislead everyone. Very few Bungie devs stayed behind. There were only floor level developers aside from one management/supervisor role left behind. That management/supervisor role was not development related. It was online marketing, HR, and social media related. They manage the 343i site as well. No key players were ever left behind like some kept trying to misconstrue. We did get one key player that came back to Halo after 2019 but what's the point in bringing that up now when it didn't change the course of what they did with the game.
But this is my point^^ Bungie WAS the dev behind Halo, the single greatest reason to own an Xbox. 343i is what is left of that dev after Bungie devs left because they didn’t want to make Halo anymore. 343i isn’t Bungie at all, but they are what little remains of the people that worked on the OG Halo games.
@MIDGETonSTILTS17 And, that is my point. 343i aren't what remains of the people that worked on OG Halo games. Those people are with Bungie, and different devs. For numbers sake. Only 4 people left Bungie to be with 343i. Only one important role for game development came back to Halo in 2019 and that's it.
What a disaster imo.
I like how one of the devs basically says they have a bunch of people looking into it but they have no idea what the issue is... And everyone is like thanks for the update.
The gameplay for halo infinite multiplayer is actually good and it does feel like a modern Halo game. This makes it easy to understand why it received a positive reception at launch. The content drought however, is a killer for most live service games. Idk for sure if it is the engine that is stifling creativity over there but Microsoft should have made a more significant investment in this area. Based on historical records, if the devs have a hard time using the tools then the work output will be either low with sparse updates or high with a ton of bugs. We learn this from the early PS3 days, Anthem and Cyberpunk 2077.
What a disaster, 343i are completey incompetent.
Just buy COD, that’s their solution
still win-win for xbox I guess. I think that what Phil is thinking
From the article "Halo Infinite’s Forge will come a long way in curing the game’s many ailments regarding the lack of content, as it will hand all the necessary tools into the hands of the players themselves". Let that sink in. Pretty much sums up how pathetic and useless the actual dev team behind this game is considering the time, budget and resources they had for Xbox's flagship franchise. It's ok though guys, the players will sort it out cos the people who actually get paid for this shit couldn't be bothered.
Congratulations to #HaloInfinite for being our #DICEAwards winner in Online Game of the Year! Congratulations to #HaloInfinite for winning the #DICEAwards Action Game of the year! @Halo @Xbox
I remember when Halo came out. I saw how it rose and how important it became. I remember when H2 released, (only game I ever waited in line at midnight, IN THE COLD) it did more business than some popular film or films at the time (can't recall the exact details there). And it was then that gaming was allowed to sit at the adults table in the entertainment world. It was a transformative time in the industry. It was like another Super Mario Bros. or FFVII. I never thought in a million years that this franchise would be in THIS state. It's unthinkable.
They wanted Halo to be a service, the thing is that you have to be able to play the game before you start squeezing micro transactions and deliver content-aka-service-at a constant basis. The fundamentals are not there at all. Just start the new Halo from scratch at this point. Pay for the new engine. Pay the royalties. The team cannot handle making their own engine. The royalties cannot be half a billion dollars anyway. They will actually save money.
‘Infinitely and Indefinitely’ dissapointing to say the least.
What does no one ever stop to ask how this game has an 87 on metacritic? That's an insult to so many games with lower scores that are way better.
Because we all know why... It certainly wasn't based on merit. The deeper the pockets, the more potential for abuse of the system.
Once again XBOX owners, DEMAND better. Stop trumpeting GamePass as the be all end all or what other little IPs you guys have are going to end up like this. You spent 500 dollars for what?